SLA 3D Printed Vortex Cooled Rocket Engine

3D printing is an incredible tool for prototyping and development, but the properties of the materials can be a limiting factor for functional parts. [Sam Rogers] and colleagues at [AX Technologies] have been testing and developing a small liquid-fueled rocket engine and successfully used vortex cooling to protect a resin 3D printed combustion chamber. (Video, embedded below.)

Vortex cooling works by injecting oxygen into the combustion chamber tangentially, just inside the nozzle of the engine, which creates a cooling, swirling vortex boundary layer along the chamber wall. The oxygen moves to the front end of the combustion chamber where it mixes with the fuel and ignites in the center. This does not protect the nozzle itself, which only lasts a few seconds before becoming unusable. However, thanks to the modular design of the test engine, only the small nozzle section had to be reprinted for every test. While this part could be manufactured using a metal 3D printer, the costs are still very high, especially at this experimental stage. The clear resin parts also allow the combustion observed and more accurate conclusions to be drawn from every test.

This engine intended to be used as a torch igniter for a much larger rocket engine. Fuel is injected into the front of the combustion chamber, where a spark plug is located to ignite the oxygen-fuel mixture. The flow of the oxygen and fuel is controlled by two servo-operated valves connected to a microcontroller, which is mounted with the engine on linear rails. This allows the test engine to move freely, and push against a load cell to measure thrust. The spark is created before the valves are opened to prevent a delayed ignition, which can blow up the engine, and getting the valve sequence and timing correct is critical. Many iterations and destroyed parts later, the [AX Technologies] team achieved successful ignition, with a clear supersonic Mach diamond pattern in the exhaust.

This is just one more example of 3D printing and cheap electronics allowing impressive progress on a limited budget. Another example is [Joe Barnard]’s progress in getting a model rocket to land itself with a solid fuel engine. Companies and organisations have been using 3D printed components in rocket engines for a few years now, and we’ve even seen an open source version.

3D Printed Rigid Chain Mechanism

One of the major advantages of 3D printing is the ability to quickly test and then iterate on mechanical designs. [gzumwalt] does a lot of this, and has recently been working on various versions of a rigid chain mechanism. (Video, embedded below.)

A rigid-chain mechanism is one way of fitting a long beam into a small box. It works similar to a zipper, meshing two separate “chains” with specially teeth designed to form a rigid beam. Due to clearances between the teeth, the beam tends to be a bit floppy. [gzumwalt] made various sizes of the mechanism, and also reduced the clearances on later versions to reduce the flop. He also integrated it into a cool “snake in a basket” automaton (second video below) by adding a reversible gearbox and a binary snap-action switch.

One possible use for this type of mechanism is for autonomously assembling long structures in space, as one of the 2017 Hackaday Prize finalist projects, ZBeam, proposed.

[gzumwalt] has not made the files available for download yet, but you can keep and eye on his Instructables pages for updates. He got a number of fascinating 3D printed devices already available, like a domino laying machine or a WiFi controlled rover.

Continue reading “3D Printed Rigid Chain Mechanism”

Inside CHIP-8

Certain old computers — most frequently those using the RCA 1802 — were fond of using an early form of byte-code interpreter for programs, especially games. The interpreter, CHIP-8, was very simple to create but offered high-level features that were tedious to recreate in the native assembly language. Because there are a fair number of simple games written in CHIP-8, there are of course, emulators for it, and [River Gillis] decided to look inside the CHIP-8 byte code interpreter.

Part of the power of CHIP-8 was it only had 35 virtual instructions. That was important when you were trying to shoehorn a game and the interpreter into a very small memory. Remember, in those days 1K of memory wasn’t an unusual number, although the prototypical CHIP-8 host would have 4K.

Continue reading “Inside CHIP-8”

Food Safe Printing Techniques

One thing that always provokes spirited debate around the Hackaday bunker is just how dangerous is it to use 3D printed plastic in contact with food. We mostly agree it isn’t a good thing, but we also know some people do it regularly and they don’t drop dead instantly, either. [Jakub] decided to do some testing and make some recommendations. There’s even a video explaining the results.

Unlike a lot of what we’ve read about this topic in the past, [Jakub’s] post is well-researched and does actual testing including growing bacteria cultures from cups used for milk. He starts out identifying the EU and US regulations about what you can call food-grade. There’s also recognition that while a base plastic might be safe for contact with food, there’s no way to know exactly what additives and other things are in the plastic to change its properties and color.

Continue reading “Food Safe Printing Techniques”

Cassette Synth Plays With Speed Control

Tape may not sound that great compared to vinyl, but cassette players can be tons of fun when it comes to making your own music. See for instance the Mellotron, or this relatively easy DIY alternative, [Rich Bernett]’s Cassettone cassette player synth.

The Cassettone works by substituting the trim pot that controls the speed of the tape player’s motor with a handful of potentiometers. These are each activated with momentary buttons located underneath the wooden keys. In the video after the break, [Rich] gives a complete and detailed guide to building your own. There’s also a polished Google doc that includes a schematic and the pattern pieces for making the cabinet.

Speaking of which, isn’t the case design nice? It’s built out of craft plywood but aged with varnish and Mod-Podged bits and bobs from vintage electronics magazines. This really looks like a fun little instrument to play.

Would you rather control your tape synth with a MIDI keyboard? Just add Arduino.

Continue reading “Cassette Synth Plays With Speed Control”

The Gatwick Drone: Finally Someone Who Isn’t Us Asks Whether It Ever Really Existed

It’s taken two years, but finally it’s happened. Finally a respected national mass-media outlet has asked the question Hackaday were posing shortly after the event: what evidence was there that a drone was actually present in restricted airspace?

The Guardian newspaper in the UK is the outlet looking into the mystery of the Gatwick drone. It was the worldwide story of the moment around this time back in 2018 when the London airport closed down for several days in response to a series of drone reports. The assumption being put forward was that bad actors in the drone community were to blame, but there was significant disquiet in those ranks as the police and media story simply lacked credibility to anyone with knowledge of drones. At no point could they point to evidence that held water, the couple they arrested turned out to be innocent, and eventually a police officer admitted that there might not have been a drone after all. The damage had by then been done, as Received Opinion had it that irresponsible drone enthusiasts had put lives in danger and caused huge economic damage by closing an airport for several days.

The Guardian piece paints a fascinating and detailed picture of the events surrounding the investigation, by bringing the investigative journalism resources of a national newspaper into tracing and interviewing people involved from all sides. They talk to former Gatwick employees, off-the-record police officers with knowledge of the case, a drone specialist journalist, and the drone community including some of its members with significant professional experience in the world of aviation. It talks about the slow drip-feed of freedom of information requests revealing the machinations behind the scenes and furthermore the continuing lack of tangible proof of a drone. It’s very much worth a read, and we hope it will prompt further investigation of the events without the focus being on a non-existent drone.

We’d like to invite you to read Hackaday’s coverage from a few days after the event, and for an overview of the subject including the later Heathrow event, watch the CCCamp talk I presented on the topic in 2019. Then as now, our wish is for competent police investigations, responsible media reporting of drone stories, and credible official investigations of air proximity reports surrounding drones.

Header: Lucy Ingham, CC BY-SA 4.0.

Sinclair QL Repairs And Restoration

[Noel] was in possession of two non-working Sinclair QLs and made a series of videos about his attempts to repair and restore them. If you don’t remember the QL, it was a computer by the famous Clive Sinclair and while it was ahead of its time in some ways, it didn’t become as ubiquitous as some of its siblings or the IBM PC. It did, however, develop an almost cult-like following. You can see the trilogy of videos, below.

The machine was sophisticated for its day–after all, the QL was for quantum leap. Based on a Motorola 68008 processor running at 7.5 MHz, the QL included 128 KB of RAM and could handle up to 896 KB, a respectable amount for 1984. It even had a proprietary network interface. However, it was especially well known for having a pair of microtape drives. These were nicer than cassette tapes but perhaps not as handy as floppy disks. They were, however, cheaper to put into a computer. While there was an official operating system, it wasn’t long before most QL users switched to Minerva, a better OS.

Continue reading “Sinclair QL Repairs And Restoration”