Hackaday Superconference: Pushing The Boundaries Of PCB Artwork With Brian Benchoff

The artistic elite exists in a stratum above we hoi polloi, a world of achingly trendy galleries, well-heeled collectors, and art critics who act as gatekeepers to what is considered the pinnacle du jour of culture. Artistic movements that evolve outside this bubble may be derided or ignored as naive and unsophisticated, even in complete denial of their raw creative edge. When they are discovered by the establishment a few of their artists are selected and anointed, while inevitably the crucible in which they were formed is forgotten. On the streets of Bristol the incredible work of far more graffiti artists can be seen than just that of Banksy.

Our community has an art form all of its own, in the guise of PCB artwork and the #BadgeLife community. One day you will see electronic badges from darlings of the art world behind glass in those trendy galleries, but for now they live in glorious abundance in the wild. Here at Hackaday we are lucky enough to have in Brian Benchoff a colleague who is pushing the boundaries of PCB art, and at the Hackaday Superconference he took us through one of his more recent pieces of work.

Brian's pad printer.
Brian’s pad printer.

The colour palette of a typical printed circuit board is limited by the combination of fibreglass, copper, soldermask, plating, and silkscreen its designer selects. Thus while the variety of soldermask colours and plating materials can make for an eye-catching work, they have remained a colour-tinted near monochrome. The Holy Grail of the PCB artist has been to step into the world of full colour, and Brian has been pursuing that goal by exploring pad printing to produce extra colours beyond the sodermask..

It’s a subject he’s written about here in the past, and he introduces it in the talk with a look at existing badge artwork and a mention of an expensive commercial inkjet process before considering the type of printing you see daily on the sides of promotional pens. Those company titles are deposited on pens using pad printing, an offset process in which ink is first deposited upon a photo-etched metal plate before being picked up on a silicone rubber pad for transfer to the object to be printed. It’s not the panacea for all coloured-PCB tasks, but for adding relatively small blocks of pigment to an otherwise monochromatic board it can be very successful.

The eye-catching Kiss -themed Tindie badges.
The eye-catching Kiss -themed Tindie badges.

Brian’s examples are a panelised set of Tindie badges as a homage to the rock band Kiss, and his Tide pod addon containing a serial number in an EEPROM that was part of a Blockchain-inspired game. The Kiss Tindie badges use black soldermask with extensive white silkscreen and a modest area of red pad printing for the stage makeup, while the Tide addon makes clever use of the same swoosh printed in alternate colours at 180 degrees to each other.

In both cases there is some labour involved in creating the prints, and as his detailed write-up of printing the Tide pods reminds us, the process of creating the printing plate is not exactly an easy one. But it remains the best way yet to add extra colours to a board without paying a small fortune for the inkjet process, and if you’d like to put your own designs at the bleeding edge of PCB art you might wish to read his writeups and watch the video below the break.

This is just one example of the kind of manufacturing techniques, and electronic design principles on display at the Hackaday Superconference. There’s another Supercon just around the corner, so grab your ticket and send in your own talk proposal right away!

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The Fascinating World Of Solder Alloys And Metallurgy

Solder is the conductive metal glue that one uses to stick components together. If you get the component and the PCB hot enough, and melt a little solder in the joint, it will stay put and conduct reliably. But it’s far from simple.

There are many different solder alloys, and even the tip of the soldering iron itself is a multi-material masterpiece. In this article, we’ll take a look at the metallurgy behind soldering, and you’ll see why soldering tip maintenance, and regular replacement, is a good idea. Naturally, we’ll also touch upon the role that lead plays in solder alloys, and what the effect is of replacing it with other metals when going lead-free. What are you soldering with? Continue reading “The Fascinating World Of Solder Alloys And Metallurgy”

Atomic Power Gets Small

There was a time when nuclear power plants were going to save the world. Barring accidents, the plants are clean and generate a lot of power. However, a few high-profile accidents and increased public awareness of some key issues have made nuclear power a hard sell, at least in the United States. The fastest growing nuclear power-related business in the US — according to sources — is companies decommissioning nuclear power plants. However, there’s a move afoot to make nuclear power a viable solution again. The company behind it says their plants will be cheaper to build, cheaper to operate, and are much safer than conventional plants. Are those claims reasonable?

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There And Back Again: A Falcon 9 Launch Story

It’s true that I’m not known for keeping particularly regular hours, but even I had my doubts about this plan. We’d go to sleep around midnight, wake up at 3 AM, drive up the coast aimlessly, then turn around and attend a full-day event where we’d have to maintain at least some semblance of professionalism. It was a bad idea, terrible even. But there I was at 11:30 PM sitting in a Waffle House with Thomas, the Supplyframe videographer, getting dangerously close to signing off on it.

Officially we were there to cover the Cornell Cup Finals being held at Kennedy Space Center, but as it so happens, our arrival in Florida perfectly coincided with the launch of CRS-17, SpaceX’s latest International Space Station resupply mission. Technically this was not part of our assignment. But really, what choice did we have?

Even if our respective bosses didn’t see it as a wasted opportunity, we had to consider the locals. In the few hours we’d been here, it seemed the launch was all anyone wanted to talk about. Everyone from the airport shuttle driver to the waitress who brought us our hash browns reminded us a rocket would be lifting off soon. If we didn’t go, then come Friday afternoon we’d be the only people in Cape Canaveral who didn’t have a personal account of the event. By all indications, an unforgivable cultural faux pas in central Florida.

Of course, the truth of the matter is that we didn’t actually need any convincing to go on this adventure. We had the supreme good fortune of finding ourselves in the vicinity of Kennedy Space Center a few hours before they were going to send a rocket thundering off into the black, and there was no way we could just sleep through it. No, there was never any choice in the matter. We were going.

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Life After IRC – Your Move, Mozilla!

Last year marked the 30th anniversary of the Internet Relay Chat protocol (IRC) and it is hard to imagine that [Jarkko Oikarinen] could have foreseen the impact his invention would one day have on the world as we know it. How it would turn from a simple, decentralized real-time communication system for university-internal use into a global phenomenon, connecting millions of users all over the world, forming its own subculture, eventually reaching mainstream status in some parts of the world — including a Eurodance song about a bot topping European music charts.

Those days of glory, however, have long been gone, and with it the version of an internet where IRC was the ideal choice. What was once a refuge to escape the real world has since become the fundamental centerpiece of that same real world, and our ways of communicating with each other has moved on with it. Nevertheless, despite a shift in mainstream and everyday communication behavior, IRC is still relevant enough today, and going especially strong in the open source community, with freenode, as one of the oldest networks, being the most frequently used one, along some smaller ones like OFTC and Mozilla’s own dedicated network. But that is about to change.

Last month, Mozilla’s envoy [Mike Hoye] announced the decommissioning of irc.mozilla.org within “the next small number of months, and moving all communication to a new, or at least different system. And while this only affects Mozilla’s own, standalone IRC network and projects, and not the entire open source community, it is a rather substantial move, considering Mozilla’s overall reach and impact on the internet itself — past, present, and now even more the future. Let’s face it, IRC has been dying for years, but there is also no genuine alternative available yet that could truly replace it. With Mozilla as driving force, there is an actual chance that they will come up with a worthy replacement that transforms IRC’s spirit into the modern era.

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From Dirt To Space, Backyard Iron Smelting Hackerspace Style

When I went to a hacker camp in the Netherlands in February I was expecting to spend a few days in a comfortable venue with a bunch of friends, drink some beer, see a chiptune gig, and say “Ooh!” a lot at the exciting projects people brought along. I did all of those things, but I also opened the door to something unexpected. The folks from RevSpace in the Hague brought along their portable forge, and before long I found myself working a piece of hot rebar while wearing comically unsuitable clothing. One thing led to another, and I received an invite to come along and see another metalworking project of theirs: to go form ore to ornamental technology all in one weekend.

From Dirt To Space is a collaboration between Dutch hackerspaces with a simple aim: to take iron ore and process it into a component that will be launched into space. The full project is to be attempted at the German CCCamp hacker camp in August, but to test the equipment and techniques a trial run was required. Thus I found myself in a Le Shuttle car transporter train in the Channel Tunnel, headed for the Hack42 hackerspace in Arnhem where all the parties involved would convene.

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Zork And The Z-Machine: Bringing The Mainframe To 8-bit Home Computers

Computer games have been around about as long as computers have. And though it may be hard to believe, Zork, a text-based adventure game, was the Fortnite of its time. But Zork is more than that. For portability and size reasons, Zork itself is written in Zork Implementation Language (ZIL), makes heavy use of the brand-new concept of object-oriented programming, and runs on a virtual machine. All this back in 1979. They used every trick in the book to pack as much of the Underground Empire into computers that had only 32 kB of RAM. But more even more than a technological tour de force, Zork is an unmissable milestone in the history of computer gaming. But it didn’t spring up out of nowhere.

DEC PDP-10 Flip Chip module
DEC PDP-10 Flip Chip module

The computer revolution had just taken a fierce hold during the second World War, and showed no sign of subsiding during the 1950s and 1960s. More affordable computer systems were becoming available for purchase by businesses as well as universities. MIT’s Laboratory for Computer Science (LCS) was fortunate to have ties to ARPA, which gave MIT’s LCS and AI labs (formerly part of Project MAC) access to considerable computing resources, mostly in the form of DEC PDP systems.

The result: students at the MIT Dynamic Modeling Group (part of LCS) having access to a PDP-10 KA10 mainframe — heavy iron at the time. Though this PDP-10 was the original 1968 model with discrete transistor Flip Chip modules and wire-wrapping, it had been heavily modified, adding virtual memory and paging support to expand the original 1,152 kB of core memory. Running the MIT-developed Incompatible Timesharing System (ITS) OS, it was a highly capable multi-user system.

Naturally, it got mostly used for playing games.
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