Hacklet 108 – Simple Functional 3D Prints

We featured 3D printer projects on last week’s Hacklet. This week, we’re looking at a few awesome projects created with those printers. Trying to pick great 3D printed projects on Hackaday.io is a bit like staring at the sun. There are just way too many to choose from. To make things a bit easier, I’ve broken things down into categories. There are artistic prints, complex mechanical or electronic prints, and then there are simple functional prints, which is the topic we’re featuring today. Simple functional prints are designs which perform some function in the world. By simple, I mean they have only a few moving parts or electronic components. Let’s get right to it!

cornersWe start with [Scott] and L Extrusion Endcaps. Every Home Depot, Lowes, or hardware store has a selection of extruded aluminum. Typically there are a few flat bars, and some L brackets. L brackets are great, but they can be a pain to work with. Most of us don’t have the skills or the tools to weld aluminum, so nuts and bolts are the only way to go. [Scott’s] given us another option. He’s designed a set of 3D printable brackets that slip onto the ends of the brackets. The brackets make quick work of building boxes, racks, or anything with 90° or 45° angles.

 

earbudNext up is [Joe M] with 3D Printed Molds: Custom Silicone Earbuds. [Joe] had a set of Bluetooth earbuds he enjoyed, but the rubber tips left a bit to be desired. Not a problem when you have a 3D printer on hand. [Joe] measured the plastic part of his earbuds and the rubber tips from a different set he liked. A bit of CAD magic later, and he had a model for the perfect earbud tip. While he could have directly printed the tip in a flexible filament like NinjaFlex, [Joe] opted for a pure silicone tip. He printed molds, then mixed silicone caulk with cornstarch (as a catalyst). The resulting earbuds sound and feel great!

coil2Next we have [Jetty] with Highly Configurable 3D Printed Helmholtz Coil. Helmholtz coils are used to create uniform magnetic fields. Why would you want to do that? It could be anything from measuring magnets to cancelling out the effect of the earth’s magnetic field on a device being tested. [Jetty’s] wrote an OpenScad program which allows the user to enter parameters for their coil. [Jetty’s] program then calculates the coil’s magnetic properties, and outputs a printable .stl file. Building the coil is as simple as printing it and wrapping some copper wire. [Jetty] found that his coil was within 60nT (nanoTesla) of the expected value. Not bad for a bit of plastic and wire!

 

scope1Finally we have StickScope,  [SUF’s] entry in the 2016 Hackaday Prize. Like many of us, [SUF] loves his StickVise. Sometimes you need a bit of magnification to see those tiny 0201 resistors though. [SUF] had a cheap USB microscope on hand, so he designed StickScope, a USB microscope mount designed especially for the StickVise. Two 6mm steel rods are the backbone of the design. 3D printed clamps hold the system together like a miniature boom microscope. This is actually the third revision of the design. [SUF] found that the original design couldn’t be used with parts close to the bar which holds the microscope. A small jaw extender was the perfect tweak.

 

If you want to see more simple functional 3D printed projects, check out our new simple functional 3D prints list! If I missed your project, don’t be shy, just drop me a message on Hackaday.io. That’s it for this week’s Hacklet. As always, see you next week. Same hack time, same hack channel, bringing you the best of Hackaday.io!

Evolving Storytelling To Marry The Ancient Skills With The Digital Age

Storytelling is an art. It stretches back to the dawn of man. It engages people on an emotional level and engages their mind. Paulina Greta Stefanovic, a user experience researcher and interaction designer is on the cutting edge of bringing our technology together with the best human aspects of this long tradition.

The information age is threatening storytelling — not making it extinct, but reducing the number of people who themselves are storytellers. We are no longer reliant on people in our close social circles to be exquisite story tellers for our own enjoyment; we have the luxury (perhaps curse?) of mass market story-telling.

Paulina’s work unlocks interactive storytelling. The idea isn’t new, as great storytellers have always read their audience and played to their engagement. Interactive storytelling in the digital age seeks to design this skill into the technology that is delivering the story. This is a return from passive entertainment.

This breaks down into interactive versus responsive. At its simplest, think of responsive as a video that has a pause button. You can change the flow of the story but you can’t make the story your own. Surprisingly, this is a new development as the ability to pause playback is but a few decades old. So you can pause a responsive medium, but true interactive experiences involve creation — the audience is immersed in the story and can make substantive changes to the outcome during the experience.

This equates to a power transfer. The creator of the media is no longer in complete control, ceding some to the audience. We are just at the start of this technology and it looks like the sky is the limit on what we can do with algorithmic interactions.

Video games are the forerunners of this change. They already have branching stories that let the users make choices that greatly affect the storyline. This industry is huge and it seems obvious that this active aspect of story consumption is a big part of that success. Even more intriguing is a “drama management system” (a new term to me but I love it) that results in a story whose ending nobody knows until this particular audience gets there. What a concept, and something I can’t wait to see for myself!

If you find these concepts as interesting as I do, check out Paulina’s talk below, which she presented at the Hackaday Belgrade conference.

Hackaday Dictionary: Lithium Ion Batteries

Battery technology is a constant chemical war between the laws of physics and the desire of engineers to make devices smaller. On one side, the laws of physics declare that there are limits to how much energy you can store inside a battery, and on the other side are the engineers looking for ways to sneak around these laws. For many devices, the best compromise between these two sides is the lithium ion battery, usually abbreviated to Li-ion.

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Virtually Free Rapsberry Pis

One of the nice things about the Raspberry Pi is that it runs Linux and you can do a lot of development right on the board. The converse of that is you can do a lot of development on a Linux desktop and then move things over to the Pi once you get the biggest bugs out. However, sometimes you really need to run code on the actual platform.

There is, however, an in-between solution that has the added benefit of upping your skills: emulate a Pi on your desktop. If you use Linux or Windows on your desktop, you can use QEMU to execute Raspberry Pi software virtually. This might be useful if you don’t have a Pi (or, at least, don’t have it with you). Or you just want to leverage your large computer to simplify development. Of course we would be delighted to see you build the Pi equivalent of the Tamagotchi Singularity but that’s a bit beyond the scope of this article.

Since I use Linux, I’m going to focus on that. If you insist on using Windows, you can find a ready-to-go project on Sourceforge. For the most part, you should find the process similar. The method I’ll talk about works on Kubuntu, but should also work on most other Debian-based systems, including Ubuntu.

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Shaper Tools Will Blow Your Mind

Have you ever wanted to own a full-sized ShopBot? What if some geniuses somewhere made a tool the size of a coffee maker that had the same capabilities? Does an augmented reality, real-time feedback, interactive, handheld CNC router that can make objects ranging in size from a pillbox to an entire conference room table sound like a thing that even exists? It didn’t to me at first, but then I visited the Shaper Tools office in San Francisco and they blew my mind with their flagship tool, Shaper Origin.

This table and the spool holder sitting on it was made with a machine the size of a coffee maker.
This table and the spool holder sitting on it was made with a machine the size of a coffee maker.

It’s impossible for me not to sound like a fan boy. Using Shaper Origin was one of those experiences where you just don’t know what to say afterwards. This is what the future looks like.

I’ve used a lot of CNC tools in my life, from my first home-built CNC conversion, to 1980s monstrosities that ran off the floppy kind of floppy disks, and all the way over to brand new state-of-the-art vertical machining centers. I had to shake a lot of that knowledge off when they demoed the device to me.

Origin is a CNC router built into the form factor of a normal wood router. The router knows where it is on the work piece. You tell it where on the piece you would like to cut out a shape, drill a hole, or make a pocket. It tells you where to go, but as you move it keeps the cutting bit precisely on the path with its three axes of control.

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Navid Gornall Eats His Own Face

Navid Gornall is a creative technologist at a London advertising agency, which means that he gets to play with cool toys and make movies. That also means that he spends his every working hour trying to explain tech to non-technical audiences. Which is why he was so clearly happy to give a talk to the audience of hardware nerds at the Hackaday Belgrade conference.

After a whirlwind pastiche of the projects he’s been working on for the last year and a half, with tantalizing views of delta printers, dancing-flame grills, and strange juxtapositions of heat sinks and food products, he got down to details. What followed was half tech show-and-tell, and half peering behind the curtain at the naked advertising industry. You can read our writeup of the highlights after the video below.

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Flying With Proportional – Integral – Derivative Control

Your quad-copter is hovering nicely 100 feet north of you, its camera pointed exactly on target. The hover is doing so well all the RC transmitter controls are in the neutral position. The wind picks up a bit and now the ‘copter is 110 feet north. You adjust its position with your control stick but as you do the wind dies and you overshoot the correction. Another gust pushed it away from target in more than one direction as frustration passes your lips: ARGGGHH!! You promise yourself to get a new flight computer with position hold capability.

How do multicopters with smart controllers hold their position? They use a technique called Proportional – Integral – Derivative (PID) control. It’s a concept found in control systems of just about everything imaginable. To use PID your copter needs sensors that measure the current position and movement.

The typical sensors used for position control are a GPS receiver and an Inertial Management  Measurement Unit (IMU) made up of an accelerometer, a gyroscope, and possibly a magnetometer (compass). Altitude control would require a barometer or some other means of measuring height above ground. Using sensor fusion techniques to combine the raw data, a computer can determine the position, movement, and altitude of the multicopter. But calculating corrections that will be just right, without over or undershooting the goal, is where PID comes into play. Continue reading “Flying With Proportional – Integral – Derivative Control”