If we were to think of a retrocomputer, the chances are we might have something from the classic 8-bit days or maybe a game console spring to mind. It’s almost a shock to see mundane desktop PCs of the DOS and Pentium era join them, but those machines now form an important way to play DOS and Windows 95 games which are unsuited to more modern operating systems. For those who wish to play the games on appropriate hardware without a grubby beige mini-tower and a huge CRT monitor, there’s even the option to buy one of these machines new: in the form of a much more svelte Pentium-based PC104 industrial PC.
[Ben Heck] found an old card-swipe point-of-sale box at the Goodwill store, took it home, and tore it down to see what was inside. He found a completely serviceable single board computer based on the Z80. In fact, there’s a whole family of four Z80 chips: the CPU itself, the DART chip (dual UART), the PIO chip (parallel input/output interface), and the CTC chip (counter/timer circuit). That’s not all — there’s a landline telephone modem, a real time clock, 32K of RAM and UV-EPROM. The second PCB of this assembly holds a hefty sixteen-key keypad and a sixteen-character vacuum fluorescent alphanumeric display. All this for the bargain price of $2.99.
Surely [Ben] will dig into the Z80 system in the future, but in this video he tries to make the display work. An OKI Semiconductor controller drives the VFD. After tracking down the data sheet, [Ben] wires it up to an Arduino and writes a quick program. Only a few YouTube minutes later, he conquers the display, drawing sample text anywhere he wants on the screen with any brightness he desires.
You never know what you may find lurking inside old equipment like this. You might find a proprietary ASIC with no documentation, or like [Ben] did here, you could find a fully functioning embedded computer. If [Ben] can whip up a RAM-based emulator to replace the 32K UV-EPROM, he’ll have a perfect evaluation board for Z80 projects.
Let us know in the comments if you have found any treasures like this. Also, how would you use this board if you had found it? Thanks to reader [Nikša Barlović] for sending in the tip.
It can be difficult for modern eyes to make much sense of electronics from the 1960s or earlier. Between the point-to-point soldering, oddball components, and the familiar looking passives blown up to comical proportions like rejected props from “Honey, I Shrunk the Kids”, even experienced hardware hackers may find themselves struggling to understand what a circuit is doing. But that didn’t stop [Cat0Charmer] from taking the time to lovingly restore this Hickok Cardmatic KS-15874-L2 tube tester.
The good news was that the machine had nearly all of its original parts, down to the Hickok branded tubes in the power supply. Unfortunately it looks like a few heavy handed repairs were attempted over the years, with a nest of new wires and components intermixed with what [Cat0Charmer] actually wanted to keep. The before and after shots of individual sections of the machine are particularly enlightening, though again, don’t feel to bad if you still can’t make heads or tails of the cleaned up version.
As you’d expect for a machine of this age, many of the original components were way out of spec. Naturally the capacitors were shot, but even the carbon composition resistors were worthless after all these years; with some measuring 60% away from their original tolerances.
We particularly liked how [Cat0Charmer] hollowed out the old capacitors and installed the new modern ones inside of them, preserving the tester’s vintage look. This trick wasn’t always feasible, but where it was applied, it definitely looks better than seeing a modern capacitor adrift in a sea of 60’s hardware.
After undoing ham-fisted repairs, replacing the dud components, and installing some new old stock tubes, the tester sprung to life with renewed vigor. The previously inoperable internal neon lamps, used by the tester’s voltage regulation system, shone brightly thanks to all the ancillary repairs and changes that went on around them. With a DIY calibration cell built from the schematics in an old Navy manual, [Cat0Charmer] got the tester dialed in and ready for the next phase of its long and storied career.
The usual method involves building a resistive ladder that gives unique and equally spaced voltages for each keypress. If you have just four or five discrete buttons, it isn’t terribly difficult, but if you have a 12- or 16-keypad matrix, things get complicated. [Lauri] looked into the past to come up with a better way, specifically a 646 page, 1 kg textbook from 1990 — Analogue Ic Design: The Current-Mode Approach by Toumazou, Lidgey, and Haigh. He learned that sometimes what’s hard to do in the voltage domain is easy in the current domain.
Normally you’d throw in some resistors to form different voltage dividers depending on which key is pressed, and read the resulting voltage off of a voltage divider with an ADC. But that means using the voltage divider equation, and the difference in voltage between keys can get very small. Dropping the voltage divider and measuring the current through a current mirror generates a linear voltage across its output load resistor that can be easily read by your microprocessor. And [Lauri] has posted an example of just such a program on his GitHub repository for an Arduino.
Heavy analog electronics, for sure, but something to keep in mind if you’re reading more than 12 keys. Do you have any examples of solving problems by looking into old and/or less-common techniques? Let us know in the comments below.
The venerable ATX standard was developed in 1995 by Intel, as an attempt to standardize what had until then been a PC ecosystem formed around the IBM AT PC’s legacy. The preceding AT form factor was not so much a standard as it was the copying of the IBM AT’s approximate mainboard and with it all of its flaws.
With the ATX standard also came the ATX power supply (PSU), the standard for which defines the standard voltage rails and the function of each additional feature, such as soft power on (PS_ON). As with all electrical appliances and gadgets during the 1990s and beyond, the ATX PSUs became the subject of power efficiency regulations, which would also lead to the 80+ certification program in 2004.
If you’re interested in circuit bent video but not sure where to start, the excellent guide [LoFi Future] has come up with for modifying the cheap and readily available GBS-8100 VGA to composite converter would be a great first step. While we wouldn’t call it an easy modification, the circuit documentation and demonstration video below go a long way to making it as accessible as possible to new players.
While other video converters have all-in-one chipsets that are much harder to work with, [LoFi Future] explains that the separate EM636165TS DRAM chip on the GBS-8100 provides an ideal spot to tap in and wreak some technicolor havoc. By mapping out the pins and studying how the video output is corrupted by grounding them out or connecting them to each other, he’s been able to come up with fairly repeatable “recipes” for different effects.
In the most basic form, once you’ve soldered the pins of the DRAM chip up to the plug board interface, you’d technically be done. But [LoFi Future] takes it a step further and pairs the GBS-8100 with a separate composite to VGA converter. This provides some additional effects in the form of feedback loops and hue adjustment, but more practically, allows the device to handle composite on both the input and output. It’s a lot of hardware to cram into the enclosure, but thanks to little touches like the printed panel graphics, the final product does looks very professional.
One of the things that makers sometimes skip over is the design of the project that they’re creating. Some of us don’t do any design at all, we just pants it. The design part of making something can take quite a while – there is sketching to do, as well as 3d-modelling and PCB creation. [Sam March] wanted to try and create something interesting where he did the design in a single day. The result is, or will be, a 3D printed, electronic, Settlers of Catan game board.