No, The Nintendo Leak Won’t Help Emulator Developers, And Here’s Why

If you haven’t heard from other websites yet, earlier this year a leak of various Nintendo intellectual properties surfaced on the Internet. This included prototype software dating back to the Game Boy, as well as Verilog files for systems up to the Nintendo 64, GameCube and Wii. This leak seems to have originated from a breach in the BroadOn servers, a small hardware company Nintendo had contracted to make, among other things, the China-only iQue Player.

So, that’s the gist of it out of the way, but what does it all mean? What is the iQue Player? Surely now that a company’s goodies are out in the open, enthusiasts can make use of it and improve their projects, right? Well, no. A lot of things prevent that, and there’s more than enough precedent for it that, to the emulation scene, this was just another Tuesday.

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Teardown: Generation NEX

Today if you wanted a little gadget to sit on your shelf and let you play classic games from the early console era, you’d likely reach for the Raspberry Pi. With slick emulator front-ends like RetroPie and DIY kits available on Amazon, you don’t even need to be a technical wizard or veteran penguin wrangler to set it up. If you can follow an online tutorial, you can easily cram the last few decades of gaming into a cheap and convenient package.

But things were a bit different back in 2005. There weren’t a lot of options for playing old games on the big screen, and what was out there tended to be less than ideal. You could hack an original Xbox or gut an old laptop to make an emulation box that could comfortably blend in with your DVD player, but that wasn’t exactly in everyone’s wheelhouse. Besides, what if you had the original cartridges and just wanted to play them on a slightly more modern system?

I’m willing to bet whoever wrote this owns a katana.

Enter Messiah, and their Generation NEX console. As you might have gathered from their ever-so-humble name, Messiah claimed their re-imagined version of the Nintendo Entertainment System would “Bring Gaming Back to Life” by playing the original cartridges with enhanced audio and visual clarity. It also featured integrated support for wireless controllers, which at the time was only just becoming the standard on contemporary consoles. According to the manufacturer, the Generation NEX used custom hardware based on the “NES algorithm” that offered nearly 100% game compatibility.

Unfortunately, the system was a complete bomb. Despite Messiah’s claims, the Generation NEX ended up being yet another “NES-on-a-chip” (NOAC) clone, and a pretty poor one at that. Reviewers at the time reported compatibility issues with many popular titles, despite the fact that they were listed as working on Messiah’s website. The touted audio and video improvements were nowhere to be found, and in fact many users claimed the original NES looked and sounded better in side-by-side comparisons.

It didn’t matter how slick the console looked or how convenient the wireless controllers were; if the games themselves didn’t play well, the system was doomed. Predictably the company folded not long after, leaving owners stuck with the over-priced and under-performing consoles. Realistically, most of them ended up in landfills. Today we’ll take a look inside a relatively rare survivor and see just what nostalgic gamers got for their money in 2005.

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Nintendo Switch Laptop Isn’t As BASIC As It Looks

Remember the days when computers booted up straight into a BASIC screen, where theoretically you could program yourself a full game without any further software needed? Well, in reality most of us were amused enough making it print “butts” over and over again, but there are those who are adept in the dark arts of making impressive things with such a limited language. [Bugtaro] is one of those people, and to help with his game development in SmileBASIC 4 on the Nintendo Switch, he built himself a dock that turns it into a laptop with an integrated keyboard.

Details on the build are scarce as it’s only outlined in his Twitter account, but there’s enough to give us an idea about what it’s composed of. The Switch slides into the top just like the official dock it comes with, and the laptop shell takes advantage of those functions. Inside it is a 5000 mAh battery to extend the portable life of the whole ensemble, plus a USB hub which gives it its built-in keyboard and allows for a mouse to be plugged in as well. The laptop also gives the Switch its docked TV output mode and can hold the Joy-cons slotted on its sides.

This project would pass for any other case mod here at Hackaday if it weren’t for the fact that [Bugtaro] is in fact a programmer that has been releasing BASIC software on Japanese magazines since the 1980s and worked on several cult classic Mega Drive games with Wolf Team and NexTech during the 1990s. His latest game is GIVERS P3D, a game programmed in SmileBASIC using a 3D engine of his own design and one of the flagship games for the platform. It would be interesting to see if more SmileBASIC programmers end up coming up with their own solutions to aid their development experience following this project.

If you’re interested in the possibilities of custom-made Switch docks like these but don’t fancy giving it a keyboard, how about this one that wraps a Gamecube controller around the screen? And if you don’t have a Switch yet and are looking for a bigger challenge, well, you can make your own from scratch.

[Via GoNintendo]

Slide Your Switch Into A Gamecube Controller

The Gamecube was certainly a divisive design when it was released back in 2001, but the fact that people are still happily hacking away at its controller nearly 20 years later proves that Nintendo must have gotten something right. The latest project from Nintendo wizard [Bill Paxton] turns the unique Gamecube controller into an even more unique mobile dock for the Switch.

To build this “Gamecube Grip”, [Bill] literally cut an original controller and its PCB in half so they could be relocated on either end of the 3D printed central frame. Internally, the controller PCB is wired up to a GC+ board, which is an open hardware project that uses a PIC18F25K22 microcontroller to bring enhanced features to the classic peripheral such as adjustable stick dead zones and rumble intensity. From there, it’s connected to the switch with a GBros adapter from 8bitdo.

The grip also includes an Anker PowerCore 20,100 mAh battery that should keep the system going for hours, and some components liberated from a third party Switch dock. Everything has been finished off with the attention to detail that we’ve come to expect from [Bill] and his projects, including the seemingly flawless glossy paint job that’s something of hallmark for his custom gaming creations.

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Putting An Arcade Cabinet Inside Of An NES Controller

The arcade game shoehorned into an original Nintendo Entertainment System controller from [Taylor Burley] is certainly made slightly easier by its starting with one of those miniature cabinets that are all the rage now, but since he’s still achieved the feat of an entire arcade game in a controller we still stand by the assessment in our title.

In fact, he’s put not one but four arcade games into the controller. The board that [Taylor] liberated from the miniature game system can actually be switched between the onboard games by shorting out different pads on the PCB. Normally this would be done during manufacture with a zero-ohm resistor, but in this case, he’s wired the pads out to a strip of membrane keypad liberated from an LED remote control. By holding a different button while powering on the system, the user can select which of the games they want to boot into.

The original buttons and directional pad have been preserved, and in the video after the break, [Taylor] shows how he wires them into the arcade PCB. The Start and Select buttons had to go since that’s where the tiny color LCD goes now, but they wouldn’t have been used in any of these games anyway. With the addition of a small battery pack and charge controller, this build is a clever way to take several classic arcade titles with you on the go.

With the growing popularity of these tiny arcade cabinets, we’ve seen a number of hackers tearing into them. The work that [wrongbaud] has done in modifying them to run other ROMs is not to be missed if you’re looking at building a project using one of these little bundles of nostalgia.

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Nintendo Switch Built Completely From Replacement Parts

It seems that everybody around us is playing Animal Crossing New Horizons, and we’re not alone in this. But a new Nintendo Switch can’t be had for love nor money, and second hand ones have fallen victim to price gouging. It seems if you’re not playing the game, you’re out of luck, or are you?

What’s to be done? [Sarbaaz37] found the hardware hacker’s solution to that question: Build a Nintendo Switch entirely from spare parts, of course! It took a month to source the parts and it’s not a project for the fainthearted, but it provides us with a look at all the parts they pack into the handheld. All told, there’s about 22 part numbers in the bill of materials.

Anyone who has peeked inside a laptop recently will be familiar with the arrangement of this type of device. An array of extremely snug-fitting and fragile electronics laid out like a TV dinner has to be carefully assembled in a specific order and this is no different. Along the way [Sarbaaz37] has some pro tips, like cleaning off the stock thermal compound and using a higher quality. The eventual result is a working Switch, which for $200 is not a bad deal, though they do note that the pandemic has since led to a price rise in Nintendo parts as well as consoles.

This is, we think, the first home-made Switch we’ve seen, but it’s not the first desirable piece of consumer electronics made from grey market parts we’ve seen. Who could forget the Shenzhen electronics markets adventure of sourcing all the parts that go into an iPhone?

Thanks [Roel] for the tip.

Trimmed PCB Makes The Ultimate Portable N64

One of the most impressive innovations we’ve seen in the world of custom handhelds is the use of “trimmed” PCBs. These are motherboards of popular video game consoles such as the Nintendo Wii and Sega Dreamcast that have literally been cut down to a smaller size. As you can imagine, finding the precise shape that can be cut out before the system stops functioning requires extensive research and testing. But if you can pull it off, some truly incredible builds are possible.

Take for example this absolutely incredible clamshell N64 built by [GMan]. After cutting the motherboard down to palm-sized dimensions, he’s been able to create a handheld system that’s only a bit larger than the console’s original cartridges.

Incidentally those original cartridges are still supported, and fit into a slot in the rear of the system Game Boy style. It’s still a bit too chunky for tossing in your pocket, but we doubt you could build a portable N64 any smaller without resorting to emulation.

In the video after the break, [Gman] explains that the real breakthrough for trimmed N64s came when it was found that the system’s Peripheral Interface (PIF) chip could be successfully relocated. As this chip was on the outer edge of the PCB, being able to move it meant the board could get cut down smaller than ever before.

But there’s more than just a hacked N64 motherboard living inside the 3D printed enclosure. [Gman] also designed a custom PCB that’s handling USB-C power delivery, charging the handheld’s 4250 mAh battery, and providing digital audio over I2S. It’s a fantastically professional setup, and you’d be forgiven for thinking the board was part of the original console.

Considering how well designed and built this N64 SP is, it probably will come as no surprise to find this isn’t the first time [Gman] has put something like this together. He used many of the same tricks to build his equally impressive portable Dreamcast last year.

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