The Leap Motion Makes Robots Bend To Your Will

We just wrapped up the Human Computer Interface challenge in this year’s Hackaday Prize, and this project is pushing boundaries we’ve hardly seen before. [Giovanni Leal] is using a Leap Motion controller to move a robotic arm around in space.

The robot arm in question comes from Owi, and it is by every measure not a good robot arm. It is, however, an excellent toy filled with motors and plastic linkages that serves as a good stand-in for a proper robotic arm.

Control of this toy robot arm is done through a Leap Motion controller. While the Leap Motion is a few years old at this point, it is a very effective way to ‘measure’ the position and rotation of a hand in 3D space. The only thing that’s required is the Leap Motion controller itself and a tabletop.

The end result is a robot that can be controlled by a hand. While this robot arm is really just a toy, it was fun to assemble and a little bit of hardware hacking with an Arduino turned this into a working robot arm controlled by a human. Scale this up, establish an island lair, and you’re on your way to taking over the world.

Tindie Guides That Hackaday Prize Entry Into Your Hands

The Hackaday Prize invites everyone to focus on specific challenges with encouragement of prize money and motivation of deadlines. But what happens after the award ceremony? While some creators are happy just to share their ideas, many projects need to get into the real world to make their full impact. Several past prize winners have used their award as seed money to start production and go into business. Recognizing this as something worth supporting, a new addition this year is Tindie’s Project to Product program.

Tindie is a marketplace for makers to sell to other makers, hence a natural place for Hackaday.io projects to find an audience. (And many have found success doing so.) For Project to Product, two Hackaday Prize semifinalists will receive support from mentors to transition their hand crafted project into something that can be produced in quantity. In addition to engineering support, there’s also funding (above and beyond their prize winnings) towards their first production run. In exchange, Tindie asks for the first production run to be sold exclusively on Tindie marketplace.

Of course, some entries are ahead of the curve and already available on Tindie, like Reflowduino and Hexabitz. We know there are more creators with ambition to do the same, putting in effort cleaning up their design and sorting out their BOM (Bill of Materials) towards production. They’ve done a lot of work, and we hope Tindie can give them that final push. They see their invention become reality, Tindie gets cool new exclusive products for the marketplace, and the rest of us can buy some to play with. Everyone wins.

If this sounds like something you want to join in as a creator, there’s still time. The final Musical Instrument Challenge is accepting entries for one more week. Better hurry!

(Disclaimeroo: Supplyframe, which owns Hackaday and is a sponsor of the Prize, also owns Tindie.)

Gesture Control Without Fancy Sensors, Just Pots And Weights

[Dennis] aims to make robotic control a more intuitive affair by ditching joysticks and buttons, and using wireless gesture controls in their place. What’s curious is that there isn’t an accelerometer or gyro anywhere to be seen in his Palm Power! project.

The gesture sensing consists not of a fancy IMU, but of two potentiometers (one for each axis) with offset weights attached to the shafts. When the hand tilts, the weights turn the shafts of the pots, and the resulting readings are turned into motion commands and sent over Bluetooth. The design certainly has a what-you-see-is-what-you-get aspect to it, and as a whole it works much like an inverted, weighted joystick hanging from one’s palm.

It’s an economical way to play with the idea of motion sensing, and when it comes to prototyping, being able to test a concept while keeping costs to a minimum is a good skill to have.

Give Yourself A Sixth Sense With An Arduino

If you carry a smartphone around in your pocket, you have a GPS navigation system, a compass, an altimeter, and a very powerful computer at your fingertips. It’s the greatest navigational device ever created. To use this sextant of the modern era you’ve got to look down at a screen. You need to carry a phone around with you. It’s just not natural.

For this entry into the Hackaday Prize, [Vojtech Pavlovsky] has an innovative solution to direction finding that will give you a sixth sense. It’s a headband that turns your temples into the input for a clever way to find yourself around the city or a forest, and it does it with just an Arduino and a few other bits.

The idea behind the Ariadne Headband is to create a haptic navigation system for blind people, runners, bikers, or really anybody. It does this by mounting four vibration motors on a headband, connecting those motors to an Arduino, sniffing data from a digital compass, and getting data over Bluetooth from an Android app.

All of these parts come together to form a new sense — a sense of direction. By simply telling the app to make sure you’re always oriented North, or to guide you along the grid of city streets, this headband becomes an inconspicuous and extraordinarily useful way to get around.

The Redox Keyboard

Alternative keyboard layouts like Colemak and Dvorak are nothing new; they allow easier access to more often used keys to reduce the strain placed on the hands during typing. Building on the popularity of the ergonomic Ergodox keyboard, [Mattia Dal Ben] has developed the Redox keyboard, the Reduced Ergodox, to make an even smaller, more ergonomic keyboard.

Like the Ergodox, the Redox uses a columnar layout, where the keys are laid out in columns, each column offset based on the corresponding finger. Where the Redox breaks away from the design of the Ergodox is the thumb keys. [Mattia] started having pain in his pinkies, so he wanted the thumb layouts to take away some of the extra work from the pinkies. The thumb cluster is smaller than its ancestor and includes an additional rotated thumb key.

The Redox has some great improvements over the Ergodox in order to help with the types of strain injuries most associated with typing, hopefully leading to a much nicer interaction with the peripheral that gets the most use.

The mechanical keyboard community is constantly coming up with great new designs and different DIY keyboards and we’ve featured many of them on the site. After you’ve checked out the pictures and schematics [Mattia] has created, take a look at this 3D printed mechanical keyboard, and details of a keyboard design and build were presented at the Hackaday Superconference in 2017.

Electronic hub barrette diagram

Hair Is Good Electronic Hub Real Estate

When it comes to wearables, there are a few places you can mount rechargeable batteries and largish circuit boards. Certainly, badges hanging from a lanyard are a favorite here on Hackaday. A belt is another option. [deshipu] has come up with a good location on your head, provided you have long hair that is. That’s the hair clasp or barrette. It can support a hefty mass, be relatively large, and doesn’t touch your skin.

Plusing LEDs barretteHis plan gets even better, namely to use it as a hub for other electronics on your head, giving as examples: mechatronic ears and LEDs on eyelashes, earrings, and neck collars. We’d include some sort of heads-up display on glasses too or perhaps some playful glasses windshield wipers.

Being able to solder the clasp to the circuit board was his first success and he’s since made a test barrette with pulsing LEDs which he’s distributed to others for evaluation. We really like his electronic hub idea and look forward to seeing where he takes it. For now, he’s done enough to have become a finalist in the Hackaday Human Computer Interface Challenge.

DIY Puff-Suck Interface Aims For Faster Text Input

Puff and Suck (or Sip and Puff) systems allow people with little to no arm mobility to more easily interact with computers by using a straw-like unit as an input device. [Ana] tells us that the usual way these devices are used to input text involves a screen-based keyboard; a cursor is moved to a letter using some method (joystick, mouse emulator, buttons, or eye tracking) and that letter is selected with a sip or puff into a tube.

[Ana] saw such systems as effective and intuitive to use, but also limited in speed because there’s only so fast that one can select letters one at a time. That led to trying a new method; one that requires a bit more work on the user’s part, but the reward is faster text entry. The Puff-Suck Interface for Fast Text Input turns a hollow plastic disk and a rubber diaphragm into bipolar pressure switch, able to detect three states: suck, puff, and idle. The unit works by having an IR emitter and receiver pair on each side of a diaphragm (one half of which is shown in the image above). When air is blown into or sucked out of the unit, the diaphragm moves and physically blocks one or the other emitter-receiver pair. The resulting signals are interpreted by an attached Arduino.

How does this enable faster text input? By throwing out the usual “screen keyboard” interface and using Morse code, with puffs as dots and sucks as dashes. The project then acts as a kind of Morse code keyboard. It does require skill on the user’s part, but the reward is much faster text entry. The idea got selected as a finalist in the Human-Computer Interface Challenge portion of the 2018 Hackaday Prize!

Morse code may seem like a strange throwback to some, but not only does the bipolar nature of [Ana]’s puff-suck switch closely resemble that of Morse code input paddles, it’s also easy to learn. Morse code is far from dead; we have pages of projects and news showing its involvement in everything from whimsical projects to solving serious communication needs.