You Could Be A Manufacturing Engineer If You Could Only Find The Time

Let’s be honest, Ruth Grace Wong can’t teach you how to be a manufacturing engineer in the span of a twenty minute talk. But no-one can. This is about picking up the skills for a new career without following the traditional education path, and that takes some serious time. But Grace pulled it off, and her talk at the 2019 Hackaday Superconference shares what she learned about reinventing your career path without completely disrupting your life to do so.

Ruth got on this crazy ride when she realized that being a maker made her happy and she wanted to do a lot more of it. See wanted to be “making stuff at scale” which is the definition of manufacturing. She took the hacker approach, by leveraging her personal projects to pull back the veil of the manufacturing world. She did a few crowd funding campaigns that exposed her to the difficulties of producing more than one of something. And along the way used revenue from those projects to get training and to seek mentorships.

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Jeremy Cook Is Living His Strandbeest Dream

The first thing Jeremy Cook thought when he saw a video of Theo Jansen’s Strandbeest walking across the beach was how incredible the machine looked. His second thought was that there was no way he’d ever be able to build something like that himself. It’s a feeling that most of us have had at one time or another, especially when starting down a path we’ve never been on before.

But those doubts didn’t keep him from researching how the Strandbeest worked, or stop him from taking the first tentative steps towards building his own version. It certainly didn’t happen overnight. It didn’t happen over a month or even a year, either.

ClearCrawler at the 2019 Hackaday Superconference

For those keeping score, his talk at the 2019 Hackaday Superconference, “Strandbeests: From Impossible Build to Dominating My Garage” is the culmination of over six years of experimentation and iteration.

His first builds could barely move, and when they did, it wasn’t for long. But the latest version, which he demonstrated live in front of a packed audience at the LA College of Music, trotted across the stage with an almost otherworldly smoothness. To say that he’s gotten good at building these machines would be something of an understatement.

Jeremy’s talk is primarily focused on his Strandbeest creations, but it’s also a fascinating look at how a person can gradually move from inspiration to mastery through incremental improvements. He could have stopped after the first, second, or even third failure. But instead he persisted to the point he’s an expert at something he once believed was out of his reach.

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Bend It Like Bhoite: Circuit Sculptures Shatter The Bounds Of Flatland

As electronics hobbyists, we live in a somewhat two-dimensional world. Our craft is so centered around the printed circuit board that our design tools are specifically geared to spit out files tailored to the board house, who can then ship us a study in fiberglass and copper. We daub on flux and solder, add components, apply heat, and like magic, our circuits come to life, all within a few millimeters above and below the PCB.

Breaking out of this self-imposed Flatland can be therapeutic. At least that’s how Mohit Bhoite sees his free-form circuit sculptures, which he spoke about at length at the Hackaday Superconference this year. By way of disclosure, I have to admit to being a longtime fan of Mohit’s work, both at his day job as a designer at Particle, and with his spare time hobby of creating sculptures from electronic components and brass wire which can be followed on his Twitter feed. He ended up joining us for a circuit sculpture Hack Chat just before heading to Supercon, too, so not only was I looking forward to meeting him, I was sure his talk would reveal the secrets of his art and give me the inspiration to start doing some of my own. I wasn’t disappointed on either score.

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Supercon Talk: Emily Velasco Wants You To Work Weird

Emily Velasco seems to absolutely delight in the weird, and we think that is wonderful. Weird brings us together. If you can be weird with someone else, you’ll have a special bond for life. In her inspiring 2019 Supercon talk (embedded below), Emily explains why she is drawn to weird things, and why you should be, too. Her enthusiasm is both palpable and infectious, so don’t be surprised if you suddenly want to drop everything to accompany her on a treasure hunt adventure and spend the rest of the day making things.

Emily doesn’t try to push making weird things on to you, but her reasons for working in weird are quite compelling. Weird things catch the eye and interrupt the tedium of our lives. They give us pause and invite us to look again. You can choose to turn away if you want. But if you look closer, you might find that ugly, weird, and annoying things begin to charm you.

Emily says the formative force that pulled her toward the weird was the gang of mutant toys that the villainous Sid made in Toy Story. They force you to look closer and to consider them. But Emily is far from mean-spirited — she builds her creations with love, and not to act out or to spite her little sister. They’re not what you expect, and even if someone finds them off-putting at first, they are undeniably interesting.

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Kerry Scharfglass Secures Your IoT Things

We’ve all seen the IoT device security trainwrecks: those gadgets that fail so spectacularly that the comment section lights up with calls of “were they even thinking about the most basic security?” No, they probably weren’t. Are you?

Hackaday Contributor and all around good guy Kerry Scharfglass thinks about basic security for a living, and his talk is pitched at the newcomer to device security. (Embedded below.) Of course “security” isn’t a one-size-fits-all proposition; you need to think about what threats you’re worried about, which you can ignore, and defend against what matters. But if you’ve never worked through such an exercise, you’re in for a treat here. You need to think like a maker, think like a breaker, and surprisingly, think like an accountant in defining what constitutes acceptable risks. Continue reading “Kerry Scharfglass Secures Your IoT Things”

Hackaday Superconference: Nick Poole On Boggling The Boardhouse

By now we are all used to the role of the printed circuit board in artwork, because of the burgeoning creativity in the conference and unofficial #BadgeLife electronic badge scenes. When the masters of electronic design tools turn their hand to producing for aesthetic rather than technical reasons, the results were always going to be something rather special.

Nick Poole is an ace wrangler of electrons working for SparkFun, and as such is someone with an impressive pedigree when it comes to PCB design. Coming on stage sporting a beret with an awesome cap badge, his talk at the recent Hackaday Superconference concerned his experience in pushing the boundaries of what is possible in PCB manufacture. It was a primer in the techniques required to create special work in the medium of printed circuit boards, and it should be essential viewing for anybody with an interest in this field.

Though he starts with the basics of importing graphics into a PCB design package, the meat of his talk lies in going beyond the mere two dimensions of a single PCB into the third dimension either by creating PCBs that interlock, or by stacking boards.

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Kelly Heaton’s Artwork Blurs The Line Between Traditional And Electronic

Digital electronics are all well and good, but it’s hard to ignore the organic, living qualities of the analog realm. It’s these circuits that Kelly Heaton spends her time with, building artistic creations that meld the fine arts with classic analog hardware to speak to the relationship between electronics and nature. During her talk at the 2019 Hackaday Superconference, Kelly shared the story of her journey toward what she calls Electronic Naturalism, and what the future might bring.

The Pool of Reflection Loop was one of Kelly’s early electronic installation pieces.

Kelly got her start like many in the maker scene. Hers was a journey that began by taking things apart, with the original Furby being a particular inspiration. After understanding the makeup of the device, she began to experiment, leading to the creation of the Reflection Loop sculpture in 2001, with the engineering assistance of Steven Grey. Featuring 400 reprogrammed Furbys, the device was just the beginning of Kelly’s artistic experimentation. With an interest in electronics that mimicked life, Kelly then moved on to the Tickle Me Elmo. Live Pelt (2003) put 64 of the shaking Muppets into a wearable coat, that no doubt became unnerving to wear for extended periods.

Analog electronics parallel living organisms while programmable logic merely simulates life.

Forrest Mims

Wanting to create art with a strong relationship to organic processes, Kelly focused on working with discrete components and analog circuitry. Basic building blocks such as the astable multivibrator became key tools that were used in different combinations to produce the desired effects. Through chaining several oscillators together, along with analog sequencers, circuits could be created that mimicked the sound of crickets in a backyard, or a Carolina wren singing in a tree.

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