Give Me A Minute, My Eyes Are Busy

Social cues are tricky, but humans are very good at detecting where someone is looking; that goes a long way toward figuring out where someone is placing their attention. All of this goes right out the window though, when you’re talking with somebody who uses eye-tracking software to speak. [Matthew Oppenheim] with Lancaster University, UK wants to give listeners the message of Give Me a Minute with an easy-to-recognize indicator. His choice is a microBit, which displays a rotating arrow on the LED array while someone composes their speech. He chose the microBit because they are readily available, and you can get cases to fit people’s personalities. After the break, you can see a demonstration, but the graphic appears scrambled because of the screen flicker. The rotating arrow is a clear indicator that someone is writing, whereas a clock might suggest a frozen computer, and a progress bar could not be accurate.

[Matthew] wrote a program for the interpreting computer which recognizes when a message is forming by monitoring the number of black pixels in the composition field. If it changes, someone must be composing a sentence. Many people will try to peek over the speaker’s shoulder and see if they are working, but we’re sure that most readers would join the users of such tech in being unhappy if someone blatantly looks at theirr computer screen while they are typing.

Wheelchairs don’t always have to come from a hospital or supply store, and they don’t have to stay on the ground.

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Assistive Gloves Come In Pairs

We have to hand it to this team, their entry for the 2020 Hackaday Prize is a classic pincer maneuver. A team from [The University of Auckland] in New Zealand and [New Dexterity] is designing a couple of gloves for both rehabilitation and human augmentation. One style is a human-powered prosthetic for someone who has lost mobility in their hand. The other form uses soft robotics and Bluetooth control to move the thumb, fingers, and an extra thumb (!).

The human-powered exoskeleton places the user’s hand inside a cabled glove. When they are in place, they arch their shoulders and tighten an artificial tendon across their back, which pulls their hand close. To pull the fingers evenly, there is a differential box which ensures pressure goes where it is needed, naturally. Once they’ve gripped firmly, the cables stay locked, and they can relax their shoulders. Another big stretch and the cords relax.

In the soft-robotic model, a glove is covered in inflatable bladders. One set spreads the fingers, a vital physical therapy movement. Another bladder acts as a second thumb for keeping objects centered in the palm. A cable system draws the fingers closed like the previous glove, but to lock them they evacuate air from the bladders, so jamming layers retain their shape, like food in a vacuum bag.

We are excited to see what other handy inventions appear in this year’s Hackaday Prize, like the thumbMouse, or how about more assistive tech that uses hoverboards to help move people?

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Open Exosuit Project Helps Physically Challenged Put One Foot In Front Of Another

Humans make walking look simple, but of course that’s an illusion easily shattered by even small injuries. Losing the ability to walk has an enormous impact on every part of your day, so rehabilitative advances are nothing short of life-changing. The Open Exosuit for Differently Abled project is working feverishly on their Hackaday Prize entry to provide a few different layers of help in getting people back on their feet.

We’ve seen a number of exosuit projects in the past, and all of them struggle in a few common places. It’s difficult to incorporate intuitive user control into these builds, and quite important that they stay out of the way of the user’s own balance. This one approaches those issues with the use of a walker that both provides a means of steadying one’s self, and facilitates sending commands to the exosuit. Using the OLED screen and buttons incorporated on the walker, the user can select and control the walking, sitting, and standing modes.

The exoskeleton is meant to provide assistance to people with weakness or lack of control. They still walk and balance for themselves, but the hope is that these devices will be an aid at times when human caregivers are not available and the alternative would be unsteady mobility or complete loss of mobility. Working with the assistive device has the benefit of continuing to make progress in strengthening on the march to recovery.

The team is hard at work on the design, and with less than two weeks left before the entry deadline of the 2020 Hackaday Prize, we’re excited to see where the final push will bring this project!

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Inputs Of Interest: The Infogrip BAT Chording Keyboard

I guess it shouldn’t surprise me that by researching weird and interesting keyboards, I would uncover more weird and interesting keyboards. This is the BAT personal keyboard by Infogrip, and it’s something I came across while researching the DataHand keyboard and mentally filed away as something cool to look into.

When I came across a used BAT for a reasonable price, I snagged it, even though it didn’t come with any of the manuals or software, not even a cord. Like I said, reasonable price. I looked these keyboards up and found out that you can buy them new for a lot more than what I paid.

My gently used BAT in all its angular glory.
The lowercase letter chords use either the middle thumb key or no thumb key. Image via Infogrip

So what is this thing? It’s a chording keyboard that’s meant to be used a standard PC input device by anyone who either can’t use a regular keyboard or has a need for speed. Years of research went into the BAT’s chording scheme, which was developed in conjunction with NASA’s Stennis Space Center.

Instead of stretching your fingers all over a regular keyboard, poking keys one at a time to spell out words, you press combinations of keys simultaneously, like playing chords on a piano.

You’re meant to use your thumb for the red, grey, and blue keys, and lay the other four on the rest of the keys. All of the alphabet keys are chorded with or without the gray thumb key, and all the number, symbol, and modifier keys are accessed through the red and blue layers.

Why would you want one of these? Well, given enough time to learn the chords, you can do anything a standard 104+ keyboard can do with only seven keys. You would never need to look down, not even for those weird seldom-used keys, and the only finger that ever travels is your thumb. All of this reduced hand/finger/wrist travel is going to be easier on the body.

The BAT lets you CAD like a madlad. Via Bill Buxton

The BAT is also part programmable macro pad, and from what I can gather, the main selling point was that you could quickly input shortcuts in CAD programs and the like, because you could keep one hand on the mouse.

The BAT came in both left- and right-handed versions that can be used either alone or together. Imagine how fast you could type if you chorded everything and split the typing duties between both hands! The only trouble is learning all those different finger combinations, although they say it doesn’t take that long.

So why is it called the BAT? Legend has it that it’s because company started out in Baton Rouge, Louisiana, but also because a pair of BATs sitting next to each other resembles a bat (PDF).

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A Hoverboard As An Assistive Device

Assistive devices for people with disabilities can make an inestimable difference to their lives, but with a combination of technology, complexity, and often one-off builds for individual needs, they can be eye-wateringly expensive. When the recipient is a young person who may grow out of more than one device as they mature, this cost can be prohibitive. Some way to cut down on the expense is called for, and [Phil Malone] has identified the readily available hoverboard as a possible source of motive power for devices that need it.

Aside from being a children’s toy, hoverboards have been well and truly hacked; we’ve featured them in Hacky Racers, and as hacker camp transport. But this is an application which demands controllability and finesse not needed when careering round a dusty field. He’s taken that work and built upon it to produce a firmware that he calls HUGS, designed to make the hoverboard motors precisely controllable. It’s a departure from the norm in hoverboard hacking, but perhaps it can open up new vistas in the use of these versatile components.

There is much our community can do when it comes to improving access to assistive technologies, and we hope that this project can be one of the success stories. We would however caution every reader to avoid falling into the engineer savior trap.

Accessible Controller Plays Around With Modularity

Video games are a great way to have some fun or blow off a little steam when real life becomes laughable. But stock controllers and other inputs are hardly one size fits all. Even if you have no physical issues, they can be too big, too small, or just plain uncomfortable to hold.

[kefcom] wrote in to give us a heads up about a modular, adaptive system he designed for anyone who is unable to operate a PS3, PS4, or PC with a standard controller. The project was inspired by Microsoft’s adaptive XBOX controller and works pretty much the same way — broken-out buttons, joysticks, and other inputs all connect to a hub that unifies them into a controller the console or computer can communicate with. The major difference is that this project is open source and can be realized much more cheaply.

If you want to give this a try, [kefcom]’s project repo has step-by-step instructions for disassembling two types of wireless controllers and converting them into hubs for modular controls. He’s looking for help with design, documentation, and finding reliable suppliers for all the parts, so let him know if you can assist.

Some players need something more accessible than just broken-out buttons and full-size joysticks. Here’s an adaptive controller that uses ridged foam rollers to actuate buttons.

Inputs Of Interest: Ears To Communication For Everyone

Welcome back to Inputs of Interest! If you haven’t heard, I am all ears when it comes to new ways of talking to computers and machines. And speaking of ears, did you know they can do useful tricks? If you squeeze your eyes shut tightly and/or yawn widely, you might hear a low-level rumbling sound like distant thunder. A decent percentage of people are able to move theirs voluntarily, but not everyone. Maybe you already knew you could rumble, and have used it to entertain yourself, or dampen the unpleasant sounds of life.

No, you can’t reach your tensor tympani with a Q-tip. Image via Research Gate

That rumbling is caused by a muscle in your middle ear stretching out. It’s called the tensor tympani, and its purpose is to shield your ears from loud sounds like chewing, and oddly enough, thunder. When the tensor tympani are activated, they pull the eardrums taut to keep them from vibrating and getting damaged. Unfortunately, they don’t react quickly enough to protect us from sudden sounds like gunshots.

Nick G is able to rumble on command, and wanted to see if he could somehow use it as an input mechanism that he calls Earswitch. He got a cheap USB otoscope camera and figured out that the tensor tympani’s stretching movement shows up well enough to trigger motion detection software. So far, [Nick] has been able to demonstrate control of a few things, like the Windows on-screen keyboard, Grid3 assistive software, and a head tracking utility.

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