[Davide] saw our recent post on magnetic levitation and quickly sent in his own project, which has a great explanation of how it works — he’s also included the code to try yourself!
His setup uses an Atmega8 micro-controller which controls a small 12V 50N coil using pulse-width-modulation (PWM). A hall effect sensor (Allegro A1302) mounted inside the coil detects the distance to the magnet and that data is used by a PID controller to automatically adjust the PWM of the coil to keep the magnet in place. The Atmega8 runs at 8Mhz and the hall effect sensor is polled every 1ms to provide an updated value for the PWM. He’s also thrown in an RGB LED that lights up when an object is being levitated!
So why is there a kid with a floating balloon? [Davide] actually built the setup for his friend [Paolo] to display at an art fair called InverART 2013!
After the break check out the circuit diagram and a short demonstration video of the device in action!
Oh yeah, those of you not impressed by magnetic levitation will probably appreciate acoustic levitation.
Continue reading “AVR Atmega based PID Magnetic Levitator”
[Davide Gironi] shows us how to implement a sensorless brushless DC motor controller (sensorless BLDC) using an ATmega8 microcontroller. In order to control a BLDC motor you need to know its rotational sequence position and speed so you can calculate and apply the correct current phase sequence to the motor windings at just the right time.
Simply said, sensorless BLDC means you’re not using a purpose built sensor to determine the motor’s position and speed, however, you are sensing the motor’s sequence position using the back EMF signal coming from one of motor’s coils that is not currently receiving power. When this back EMF signal crosses zero voltage a microcontroller can calculate the rotational speed and when to switch to the next power sequence. This technique is not good for position control motors but is great for continuous motors like computer fans and drives were the slightly reduced wiring costs make this type of BLDC control favored.
If you want to build a BLDC controller we recommend starting with [Davide’s] last project on sensor controlled BLDC motors. You can also checkout these interactive demonstrations for more understanding on the different BLDC configurations.
Follow along after the break to watch the video demonstration of [Davide’s] sensorless BLDC controller controlling a motor from CD-ROM drive.
Continue reading “Build a Sensorless Brushless DC Motor Controller”
You know when you see something like this it’s just going to be awesome, and we weren’t disappointed by our first impression. [Davide Gironi] built a brushless motor controller from the ground up using an ATmega8 as the brain. If you want to understand every aspect of a subject this is how to do it. Lucky for us he explains what each portion of the prototype does.
Brushless motors have no brushes in them (duh). But what does that really mean? In order to spin the motor a very carefully crafted signal is sent through the motor coils in the stationary portion (called the stator), producing a magnetic field that pushes against permanent magnets in the rotor. A big part of crafting that signal is knowing the position of the rotor. This is often accomplished with Hall Effect sensors, but can also be performed without them by measuring the back EMF in the coils not currently being driven. The AVR-GCC compatible library which [Davide] put together can be tweaked to work with either setup.
Get a good look at the system in action after the break.
Continue reading “Building a brushless motor controller around an ATmega chip”
For those of you who might have forgotten, let’s go over the rules of Centurion. The object of the game is for every minute, for 100 minutes, drink a shot of beer. It doesn’t sound like a lot, but after completing the challenge you’ll have had 3 liters of beer (or about eight and a half 12 oz cans) in just under two hours. When [Peter] played Centurion, he found the biggest problem was – understandably – keeping track of the time and who drank what. For an upcoming weekend of drinking, [Peter] decided to solve this problem once and for all with shift registers and seven-segment displays.
[Peter]’s Centurion score box comes in two parts. The first and largest part of the build is the main board housing an ATMega8 microcontroller and a huge two digit seven-segment display to keep track of the countdown until the next shot. Two other boards house eight additional two digit seven-segment displays for each player, incremented every time a player presses a giant arcade button.
The entire build is designed around a small travel case that also holds a large battery for cordless drinking parties. Let’s just hope the project is reasonably water-resistant; we can see a lot of spills happening in the future. Check out the video demo below.
Continue reading “Drinking games and digital logic”
We’ve thought of doing a project like this ourselves as the dehumidifier we ordered online runs the fan 24/7 no matter what the humidity conditions. But it wasn’t that [Davide Gironi] was unhappy with the features on his unit. It’s that the dehumidifier controller stopped working so he replaced it with one of his own design. The original humidity sensor was mechanical and simply broke. He used an AVR along with a humidity and frost sensor to get the appliance up and running again.
A DHT22 humidity sensor is polled by the ATmega8 chip and compared to the user-adjustable trimpot value. If it is above that threshold the unit is switched on using one of the relays seen in the image above. The one problem you have to watch out for when using compressor cooled appliances is ice accumulation on the radiator. [Davide] uses a thermistor for temperature feedback, switching the compressor off when it gets below 7C and turning it back on again when it is above 12C.
The replacement still uses the reservoir sensor and indicator LEDs. We, however, would recommend using the watchdog timer on the chip to ensure that it is reset if something goes wrong in the code.
[Andrzej’s] plain old computer speakers are ordinary no more. He pulled off a fairly complicated hack which now lets him control speakers via Bluetooth.
He had a set of Creative brand computer speakers with a volume potentiometer that needed replacing. He was having trouble finding a drop-in replacement part and decided he would just go with a rotary encoder. Obviously you can’t just drop one of those in, he would need a microcontroller to monitor the encoder and translate the change into the appropriate resistance. He figured if he was going this far he might as well make the most out of the uC.
Above you can see all the stuff he crammed into the original case. The rotary encoder is seen on the lower left. An ATmega8 is on a PCB he made himself. The white part to the left is a digital potentiometer which feeds the resistance to the original speaker PCB. On the left is the Bluetooth module which lets him control everything from his phone. You can see a demo of that after the break.
Continue reading “Adding Bluetooth remote control to PC speakers”
Whether you like it or not, every second that passes brings you one step closer to your own demise. It’s not a comforting topic to dwell upon, but it’s reality. This art installation entitled ‘Memento Mori’ is a haunting reminder of just that. Even with all the advanced technology we have today, we still have absolutely no way of knowing just when our time will come.
[Martin] cast a real human skull, then added a 4 digit LED display that’s attached to a rubidium atomic clock (running a FE-5680A frequency standard). The display counts down a single second over and over, measured in millisecond-steps, from 1.000 to 0.001. He built a custom electronic circuit to convert the 10 MHz sine wave into a 1 kHz pulse signal, and used ATmega8 chips running an Arduino sketch to do the rest of the dirty work.
Watching the video after the break, with that smooth mysterious music in the background, one can’t help but ponder our mortality. On a personal note, this totally feels like something you’d find in a video game.
Continue reading “Atomic skull clock reminds us we’re dying”