Colorful Split Keyboard Uses VGA Connections

When it comes to building a split keyboard, you have a lot of options when it comes to the cable. Many will use a standard 3.5 mm TRRS cable, and others might use something more esoteric like RJ-45 to run between the halves. This only works if you’re using two controllers; if you only want one controller, you have to pass the matrix from one side to the other, which typically requires more than the four wires offered by the aforementioned choices. While rummaging around, [Joe Scotto] found a VGA cable and thought, why not use that?

This lovely Barbie-themed peripheral is a split version of an earlier board he built called the ScottoFly, which is a monoblock split with a void in the middle. As with that one, this is hand-wired using thicc brass insulated with heat-shrink, uses a solid 3D-printed plate, and a printed case. And like a madman, [Joe] coiled the cable.

Unfortunately, this proved to be problematic in the wire breakage sense, or so he thought. The real problem turned out to be that the middle row of pins on a VGA connector all act like ground, so they can’t be used to pass rows and columns. However, there were still enough viable pins to send the 4×5 matrix across. Be sure to check out the build video after the break.

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Keyboard One Is An Ear Of Corne

There are all kinds of avenues into the mechanical keyboarding hobby, and one of the more well-traveled ones runs between coworkers. [crsayen] aka [DrJamesOIncandenza] has one such relationship, and was turned on to the CRKBD a while back by an office mate. For the uninitiated, that’s short for Corne keyboard, which is a column-staggered 3×6 split keyboard with three thumb keys per hand.

While [JOI] liked the Corne well enough, especially with chocs, he got the occasional craving to slap (that’s what we’re calling typing on linears from now on — slapping vs. clacking) on some silent MX switches and so built this Corne-derivative monoblock split called Keyboard One. Aside from the more obvious differences,

We think this looks rather spanking for a first keyboard, sort of like a slightly smaller Alice or something. But you don’t have to go to great lengths to obtain [JOI]’s knowledge, for everything is on GitHub. [JOI] says they sort of regret going 3×6, but are already planning another build with more keys. See, that’s the spirit.

Via KBD #101

Playdate Handheld Turned Typewriter

The Playdate is an interesting gaming system. It’s a handheld, has a black and white screen, and superficially reminds us a little bit of the original Game Boy, right down to the button layout. But the fact that it has a second controller that pops out of the side, that this controller is a crank, and that the whole system was made by the same people that made Untitled Goose Game, makes us quite intrigued. Apparently it has made an impact on others, too, because this project turns the gaming system into a typewriter.

The Playdate doesn’t have native support for USB accessories unless it’s plugged into this custom 3D printed dock. Inside of the dock is a Teensy 4.1 which handles some translation between the keyboard and the console. Once the dock is taken care of the text editor needs to be side-loaded to the device as well. The word processor has the ability to move the cursor around, insert and delete text, and the project’s creator, [t0mg], plans to add more features in future versions like support for multiple files, changing the font, and a few other things as well.

For anyone interested in recreating this project, all of the printable files, the text editor, and the schematics are all available in the GitHub repo. It’s an impressive project for a less well-known console that we haven’t seen many other hacks for, unless you count this one-off Arduboy project which took some major inspiration from the Playdate’s crank controller.

A left-hand side unit of a split keyboard. The keys are black with RGB lighting and the key legends are displayed on small OLED screens in each key.

Poly Keyboard Has Screens In Every Key

Aspiring polyglots can be stymied by differing keyboard layouts and character sets when switching between languages. [Thomas Pollak]’s Poly Keyboard circumvents this problem by putting a screen in every key of the keyboard.

In his extensive build logs, [Pollak] details the different challenges he’s faced while bringing this amazing keyboard to life. For example, the OLED screens need glyph rendering to handle the legends on the keys. Since the goal is true universal language support, he used the Adafruit-GFX Library as a beginning and was able to extend support to Japanese, Korean, and Arabic so far in his custom fork of QMK.

The attention to detail on this build is really impressive. Beside the dedication to full glyph support, [Pollak] has measured the amount of extra force the flex cables from the OLEDs add to the actuation of the keyswitches. For the Gateron yellow switch he tested, the difference was about 62.2 g versus the initial 49.7 g.

In case you’re thinking you’ve seen other screen keyboard projects, [Pollak] includes a roundup of similar projects in his logs as well. This isn’t the first keyboard we’ve seen here at Hackaday with an OLED on top of a keyswitch, although [Voidstar Lab]’s MiRage only has three screen keys that were removed in a later iteration. If you’d like a more conventional fixed display in your keyboard, check out [Peng Zhihui]’s modular board with an e-ink display and haptic feedback knob.

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Five-Foot Keyboard Lays It All On The Line

We would bet that among the most technologically-inclined of our readership, there are plenty of hunt-and-peck typists. Because of course, typing quickly and from the home row has nothing to do with intelligence, and everything to do with practice and rote muscle memorization. But what if the keyboard was all home row?

That’s right — Google Japan (translated) is back at it with another joke peripheral that happens to be 100% real and open-source. Whether you want to keep your distance from others while you toil at the coffee shop, or really, really want to get into the pair programming thing, this is the keyboard for you. While the prototype was a whopping seven feet long (or wide, whatever), the final version is shorter and friendlier, and can double as a walking stick on those outdoor sanity breaks with the addition of a protective shoe.

As with their mug keyboard, we appreciate the work that went into making this keyboard real just as much as the joke itself. Our favorite factoid has to be that this is made up of 17 different circuit boards, including the control board. Be sure to check out the fairly hilarious promo video after the break.

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Custom Macro Pad Helps Deliver Winning Formulas

For those of us with science and engineering backgrounds, opening the character map or memorizing the Unicode shortcuts for various symbols is a tedious but familiar part of writing reports or presentations. [Magne Lauritzen] thought there had to be a better way and developed the Mathboard.

With more than 80 “of the most commonly used mathematical operators” and the entire Greek alphabet, the Mathboard could prove very useful to a wide number of disciplines. Hardware-wise, the Mathboard is a 4×4 macro pad, but the special sauce is in the key set implementation firmware. While the most straightforward approach would be to pick 16 or 32 symbols for the board, [Magne] felt that didn’t do the wide range of Unicode symbols justice. By implementing a system of columns and layers, he was able to get 6+ symbols per key, giving a much greater breadth of symbols than just 16 keys and a shift layer. The symbols with a dot next to them unlock variants of that symbol by double or triple-tapping the key. For instance, a lower or capital case of a Greek letter.

The Mathboard currently works in Microsoft Office’s equation editor and as a plain-text Unicode board. [Magne] is currently working on LaTeX support and hopes to add Open Office support in the future. This device was an honorable mention in our Odd Inputs and Peculiar Peripherals Contest. If you’d like to see another interesting math-themed board, check out the one on the MCM/70 from 1974.

Illustrated Kristina with an IBM Model M keyboard floating between her hands.

Keebin’ With Kristina: The One With The Hexagonal Keyboard

Well, I didn’t mean to take the whole summer off from Keebin’, it just kind of happened that way. You’d think it would have been #13 that tripped me up, but we ain’t even there yet — this is only the twelfth edition. I kept thinking I should write one and it just wasn’t happening, until I got a tip from [s.ol bekic] about their stunning hexagonal keycaps and the journey toward making an open-source 12-key macropad featuring same.

But let’s back up a bit. Originally, [s.ol] designed a totally sick hybrid MIDI-and-typing keyboard from scratch, which you can see in this short video. It glows, it splits in half, and it snaps back together again quite satisfyingly. And you probably noticed the hexagonal keycaps that look like they might be printed or milled, or perhaps even printed and then milled.

In actuality, [s.ol] threw all the processes at this keycap project — milling, molding and casting, and 3D printing. None of them worked well enough to get much past the prototype stage, but in the end, [s.ol] joined forces with fkcaps.com to create and offer an injection-molded version that I’d really, really like to rock my fingertips around in. Good thing I can pick some up for cheap.

Of course, the real process was all the learning [s.ol] did along the way — both in the early days of making the hybrid keyboard, and after teaming up with fkcaps to make the keycaps and the accompanying macropad into real products. And that was after all the design work it took to get this newfangled honeycomb configuration right.

In case you’re wondering, these are meant for only Kailh chocs, but no matter the switch, the spacing is really important because of all the possible points of friction introduced by the design. Be sure to check out the keycap docs page, macropad docs page, and this gallery of keycaps and macropads.

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