Floating Spaceports For Future Rockets

While early prototypes for SpaceX’s Starship have been exploding fairly regularly at the company’s Texas test facility, the overall program has been moving forward at a terrific pace. The towering spacecraft, which CEO Elon Musk believes will be the key to building a sustainable human colony on Mars, has gone from CGI rendering to flight hardware in just a few short years. That’s fast even by conventional rocket terms, but then, there’s little about Starship that anyone would dare call conventional.

An early Starship prototype being assembled.

Nearly every component of the deep space vehicle is either a technological leap forward or a deviation from the norm. Its revolutionary full-flow staged combustion engines, the first of their kind to ever fly, are so complex that the rest of the aerospace industry gave up trying to build them decades ago. To support rapid reusability, Starship’s sleek fuselage abandons finicky carbon fiber for much hardier (and heavier) stainless steel; a material that hasn’t been used to build a rocket since the dawn of the Space Age.

Then there’s the sheer size of it: when Starship is mounted atop its matching Super Heavy booster, it will be taller and heavier than both the iconic Saturn V and NASA’s upcoming Space Launch System. At liftoff the booster’s 31 Raptor engines will produce an incredible 16,000,000 pounds of thrust, unleashing a fearsome pressure wave on the ground that would literally be fatal for anyone who got too close.

Which leads to an interesting question: where could you safely launch (and land) such a massive rocket? Even under ideal circumstances you would need to keep people several kilometers away from the pad, but what if the worst should happen? It’s one thing if a single-engine prototype goes up in flames, but should a fully fueled Starship stack explode on the pad, the resulting fireball would have the equivalent energy of several kilotons of TNT.

Thanks to the stream of consciousness that Elon often unloads on Twitter, we might have our answer. While responding to a comment about past efforts to launch orbital rockets from the ocean, he casually mentioned that Starship would likely operate from floating spaceports once it started flying regularly:

While history cautions us against looking too deeply into Elon’s social media comments, the potential advantages to launching Starship from the ocean are a bit too much to dismiss out of hand. Especially since it’s a proven technology: the Zenit rocket he references made more than 30 successful orbital launches from its unique floating pad.

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Levitating Starship Model Comes In For A Landing

If everything goes according to plan, Elon Musk says the first generation of SpaceX’s massive Starship will make an orbital flight before the end of 2020. That’s a pretty bold claim, but when you’ve made landing rockets on their tails as in the old science fiction pulp magazines seem routine, we suppose you’ve earned the right to a bit of bravado. We’re excited to see the vehicle evolve over the next several months, but even if the real one stays grounded, we’ll gladly take this “flying” Starship model from [Chris Chimienti] as a consolation prize.

A magnetic levitation module, we’re officially in the future.

Feeling a bit let down by the 3D printable models of the Starship he found online, [Chris] set out to build his own. But it wasn’t enough to just make his bigger, stronger, and more accurate to Starship’s current design; he also wanted to make it a bit more exciting. Some RGB LEDs an Arduino embedded in the “cloud” stand the rocket sits on was a good start, and the landing pad inspired by SpaceX’s real autonomous spaceport drone ship Just Read the Instructions looks great all lit up.

But this is Starship we’re talking about, a vehicle that could literally push humanity towards being a multi-planet species. To do it justice, you’ve really got to knock it out of the park. So [Chris] found a magnetic levitation module online that could support a few hundred grams, and set to work on making his plastic Starship actually hover over the landing pad.

As you might imagine, it was a bit tricky. The first versions of the rocket looked great but came out too heavy, so he switched over to printing the model in so-called “spiral vase mode” which made it entirely hollow. Now far lighter and with a magnetic plate fit into the bottom, it was stable enough to float on its own. For the final touch, [Chris] added some red LEDs and a coin cell battery to the base of the Starship so it looks like the sleek craft is performing a last-second landing burn with its “impossible” full-flow staged combustion engines.

This isn’t the first time we’ve seen a model rocket with an electronic glowing cloud under it, but it’s certainly the first one we’ve seen that could levitate in mid-air. While this little rocket might not make it all the way to Mars, we wouldn’t be surprised to see it touching down on the desks of other hackers and makers in the near future.

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The “Impossible” Tech Behind SpaceX’s New Engine

Followers of the Church of Elon will no doubt already be aware of SpaceX’s latest technical triumph: the test firing of the first full-scale Raptor engine. Of course, it was hardly a secret. As he often does, Elon has been “leaking” behind the scenes information, pictures, and even video of the event on his Twitter account. Combined with the relative transparency of SpaceX to begin with, this gives us an exceptionally clear look at how literal rocket science is performed at the Hawthorne, California based company.

This openness has been a key part of SpaceX’s popularity on the Internet (that, and the big rockets), but its been especially illuminating in regards to the Raptor. The technology behind this next generation engine, known as “full-flow staged combustion” has for decades been considered all but impossible by the traditional aerospace players. Despite extensive research into the technology by the Soviet Union and the United States, no engine utilizing this complex combustion system has even been flown. Yet, just six years after Elon announced SpaceX was designing the Raptor, they’ve completed their first flight-ready engine.

The full-flow staged combustion engine is often considered the “Holy Grail” of rocketry, as it promises to extract the most possible energy from its liquid propellants. In a field where every ounce is important, being able to squeeze even a few percent more thrust out of the vehicle is worth fighting for. Especially if, like SpaceX, you’re planning on putting these new full-flow engines into the world’s largest operational booster rocket and spacecraft.

But what makes full-flow staged combustion more efficient, and why has it been so difficult to build an engine that utilizes it? To understand that, we’ll need to first take a closer look at more traditional rocket engines, and the design paradigms which have defined them since the very beginning.

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Unleash Your Inner Starship Captain With This Immersive Simulator Console

We like a good video game as much as the next person. Heck, a few hours wasted with “Team Fortress 2” on a couple of big monitors is a guilty pleasure we’ll never be ashamed of. But this starship bridge simulation console brings immersive gameplay to a new level, and we wholeheartedly endorse it even if we don’t quite get it.

The game in question is “Artemis Spaceship Bridge Simulator”, a game played by anywhere from 2 to 11 players, each of whom mans a different station on the bridge of a generic starship, from Engineering to Communications to the vaunted Captain’s chair. The game is generally played on laptops linked together in a LAN with everyone in the same room, and as cool as that sounds, it wasn’t enough for [Angel of Rust]. The whole mousing back and forth to control the ship seemed so 21st-century, so he built detailed control panels for each of the bridge stations. The level of detail is impressive, as is the thought put into panel layouts and graphics. The panels are mostly acrylic in MDF frames, which allows for backlighting to achieve the proper mood. With the help of a bunch of Arduinos, everything talks to the game software over DMX, the protocol used mainly for stage lighting control. There’s a cool demo video below.

This is uber-nerd stuff, and we love it. Pyrotechnics and atmospherics would be a great addition for “realistic” battles, and dare we hope that someday this ends up on a giant Stewart platform flight simulator for the ultimate experience?

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Hacklet 35 – BeagleBone Projects

The Raspberry Pi 2 is just barely a month old, and now that vintage console emulation on this new hardware has been nailed down, it’s just about time for everyone to do real work. You know, recompiling stuff to take advantage of the new CPU, figuring out how to get Android working on the Pi, and all that good stuff that makes the Pi useful.

It will come as no surprise to our regular readers that there’s another board out there that’s just as good in most cases, and in some ways better than the Pi 2. It’s the BeagleBone Black, and for this edition of the Hacklet, we’re focusing on all the cool BeagleBone projects on Hackaday.io.

lcdSo you have a credit card sized Linux computer and a small, old LCD panel. If it doesn’t have HDMI, VGA or composite input, there’s probably no way of getting this display working, right? Nope. Not when you can make an LCD cape for $10.

[Dennis] had an old digital picture frame from a while back, and decided his BeagleBone needed a display. A few bits of wire and some FPC connectors, and [Dennis] has a custom display for his ‘Bone. It’s better than waiting for that DSI display…

bed[THX1082] is making a bed for his son. This isn’t your usual race car bed, or even a very cool locomotive bed. No, this is a spaceship bed. Is your bed a space ship? No, I didn’t think so.

Most of the work with plywood, MDF, paint, and glue is done, which means the best feature of this bed – a BeagleBone Black with an LCD, buttons, a TV, and some 3D printed parts – is what [THX] is working on right now. He’s even forking a multiplayer networked starship simulator to run in the bed. Is your bed a starship simulator?

beer

Beer. [Deric] has been working on a multi-step fermentation controller using the BeagleBone Black. For good beer you need to control temperatures and time, lest you end up with some terrible swill that I’d probably still drink.

This project controls every aspect of fermentation, from encouraging yeast growth, metabolization of sugars, and flocculation. The plan is to use two circuits – one for heating and one for cooling – and a pair of temperature sensors to ensure the beer is fermenting correctly.


If you’re looking for more BeagleBone Projects, there’s an entire list of them over on Hackaday.io with GLaDOs Glasses, Flight Computers, and Computer Vision.