Playful ‘Space Dice’ Kit Shows Off Clever Design

[Tommy] at Oskitone has been making hardware synth kits for years, and his designs are always worth checking out. His newest offering Space Dice is an educational kit that is a combination vintage sci-fi space laser sound generator, and six-sided die roller. What’s more, as a kit it represents an effort to be genuinely educational, rather than just using it as a meaningless marketing term.

There are several elements we find pretty interesting in Space Dice. One is the fact that, like most of [Tommy]’s designs, there isn’t a microcontroller in sight. Synthesizers based mostly on CMOS logic chips have been a mainstay of DIY electronics for years, as have “electronic dice” circuits. This device mashes both together in an accessible way that uses a minimum of components.

There are only three chips inside: a CD4093 quad NAND with Schmitt-trigger inputs used as a relaxation oscillator, a CD4040 binary counter used as a prescaler, and a CD4017 decade counter responsible for spinning a signal around six LEDs while sound is generated, to represent an electronic die. Sound emerges from a speaker on the backside of the PCB, which we’re delighted to see is driven not by a separate amplifier chip, but by unused gates on the CD4093 acting as a simple but effective square wave booster.

In addition, [Tommy] puts effort into minimizing part count and complexity, ensuring that physical assembly does not depend on separate fasteners or adhesives. We also like the way he uses a lever assembly to make the big activation button — mounted squarely above the 9 V battery — interface with a button on the PCB that is physically off to the side. The result is an enclosure that is compact and tidy.

We recommend checking out [Tommy]’s concise writeup on the design details of Space Dice for some great design insights, and take a look at the assembly guide to see for yourself the attention paid to making the process an educational one. We love the concept of presenting an evolving schematic diagram, which changes and fills out as each assembly step is performed and tested.

Watch it in action in a demo video, embedded just below. Space Dice is available for purchase but if you prefer to roll your own, all the design files and documentation are available online from the project’s GitHub repository.

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Building A Granular Sampler Synth

Synthesizing sounds from scratch is all well and good, you just use a bit of maths. However, the latest build from [Daisy] eschews such boring concepts as additive or subtractive synthesis, instead going for a sample-based approach.

This build is based around the Daisy Seed microcontroller platform. It was actually inspired by an earlier project to create a ribbon synth, which we covered previously. In this case, the ribbon potentiometer has been repurposed, being used to control the playback position of a lengthy recorded sample. In this build, the Daisy Seed is running its audio playback system at a rate of 48,000 samples per second. It’s capable of storing up to 192,000 samples in memory, so it has a total of 4 seconds of sample storage. The Daisy Seed uses an analog-to-digital input to record two seconds of audio into the sample buffer. It can then be replayed by placing a finger on the ribbon at various points. Playback is via granular synthesis, where small sections of the overall sample buffer are used to synthesize a new tone. The video explains how the granular synthesis algorithm is implemented using the Plugdata framework. Design files are available for those eager to replicate the build.

Once you start tinkering in the world of synthesis, it’s easy to fall down the rabbit hole. Video after the break.

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DIY Synth Takes Inspiration From Fretted Instruments

There are a million and one MIDI controllers and synths on the market, but sometimes it’s just more satisfying to make your own. [Turi Scandurra] very much went his own way when he put together his Diapasonix instrument.

Right away, the build is somewhat reminiscent of a stringed instrument, what with its buttons laid out in four “strings” of six “frets” each. Only, they’re not so much buttons, as individual sections of a capacitive touch controller. A Raspberry Pi Pico 2 is responsible for reading the 24 pads, with the aid of two MPR121 capacitive touch ICs.

The Diapasonix can be played as an instrument in its own right, using the AMY synthesis engine. This provides a huge range of patches from the Juno 6 and DX7 synthesizers of old. Onboard effects like delay and reverb can be used to alter the sound. Alternatively, it can be used as a MIDI controller, feeding its data to a PC attached over USB. It can be played in multiple modes, with either direct note triggers or with a “strumming” method instead.

We’ve featured a great many MIDI controllers over the years, from the artistic to the compact. Video after the break. Continue reading “DIY Synth Takes Inspiration From Fretted Instruments”

Building A Simple Ribbon Synth

The usual input device for playing a synthesizer is the good old piano keyboard. However, you don’t have to stick to such pedestrian interfaces when making music. [Daisy] has a fun build that shows us how to put together a ribbon synth that makes wonderful little noises.

Naturally, the heart of the build is a ribbon potentiometer (also known as soft pots). It’s essentially a touch sensitive strip that changes in resistance depending on where you touch it. You can slide your finger up and down to vary the output continuously; in musical contexts, they can behave rather like a fretless instrument. [Daisy] employs one of these potentiometers in such a role by hooking it up to a Daisy Seed microcontroller board, which reads it with an analog-to-digital converter (ADC). The resistance values are used to vary the pitch of a dual-saw synthesizer programmed in the plugdata framework.

We’ve featured some other great ribbon synths over the years, too, like this tribute to the Eowave Persephone. They’re not the ideal choice for those that prefer their notes on pitch, but they’re beautifully fun to play with when you’re getting a little more experimental.

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Look! It’s A Knob! It’s A Jack! It’s Euroknob!

Are your Eurorack modules too crowded? Sick of your patch cables making it hard to twiddle your knobs? Then you might be very interested in the new Euroknob, the knob that sports a hidden patch cable jack.

Honestly, when we first saw the Euroknob demo board, we thought [Mitxela] had gone a little off the rails. It looks like nothing more than a PCB-mount potentiometer or perhaps an encoder with a knob attached. Twist the knob and a row of LEDs on the board light up in sequence. Nice, but not exactly what we’re used to seeing from him. But then he popped the knob off the board, revealing that what we thought was the pot body is actually a 3.5-mm audio jack, and that the knob was attached to a mating plug that acts as an axle.

The kicker is that underneath the audio jack is an AS5600 magnetic encoder, and hidden in a slot milled in the tip of the audio jack is a tiny magnet. Pop the knob into the jack, give it a twist, and you’ve got manual control of your module. Take the knob out, plug in a patch cable, and you can let a control voltage from another module do the job. Genius!

To make it all work mechanically, [Mitxela] had to sandwich a spacer board on top of the main PCB. The spacer has a large cutout to make room for the sensor chip so the magnet can rotate without hitting anything. He also added a CH32V003 to run the encoder and drive the LEDs to provide feedback for the knob-jack. The video below has a brief demo.

This is just a proof of concept, to be sure, but it’s still pretty slick. Almost as slick as [Mitxela]’s recent fluid-motion simulation pendant, or his dual-wielding soldering irons.

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Designing An FM Drum Synth From Scratch

How it started: a simple repair job on a Roland drum machine. How it ended: a scratch-built FM drum synth module that’s completely analog, and completely cool.

[Moritz Klein]’s journey down the analog drum machine rabbit hole started with a Roland TR-909, a hybrid drum machine from the mid-80s that combined sampled sounds with analog synthesis. The unit [Moritz] picked up was having trouble with the decay on the kick drum, so he spread out the gloriously detailed schematic and got to work. He breadboarded a few sections of the kick drum circuit to aid troubleshooting, but one thing led to another and he was soon in new territory.

The video below is on the longish side, with the first third or so dedicated to recreating the circuits used to create the 909’s iconic sound, slightly modifying some of them to simplify construction. Like the schematic that started the whole thing, this section of the video is jam-packed with goodness, too much to detail here. But a few of the gems that caught our eye were the voltage-controlled amplifier (VCA) circuit that seems to make appearances in multiple places in the circuit, and the dead-simple wave-shaper circuit, which takes some of the harmonics out of the triangle wave oscillator’s output with just a couple of diodes and some resistors.

Once the 909’s kick and toms section had been breadboarded, [Moritz] turned his attention to adding something Roland hadn’t included: frequency modulation. He did this by adding a second, lower-frequency voltage-controlled oscillator (VCO) and using that to modulate the drum section. That resulted in a weird, metallic sound that can be tuned to imitate anything from a steel drum to a bell. He also added a hi-hat and cymbal section by mixing the square wave outputs on the VCOs through a funky XOR gate made from discrete components and a high-pass filter.

There’s a lot of information packed into this video, and by breaking everything down into small, simple blocks, [Moritz] makes it easy to understand analog synths and the circuits behind them.

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70 DIY Synths On One Webpage

If you want to dip your toes into the deep, deep water of synth DIY but don’t know where to start, [Atarity] has just the resource for you. He’s compiled a list of 70 wonderful DIY synth and noise-making projects and put them all in one place. And as connoisseurs of the bleepy-bloopy ourselves, we can vouch for his choices here.

The collection runs the gamut from [Ray Wilson]’s “Music From Outer Space” analog oddities, through faithful recreations like Adafruit’s XOXBOX, and on to more modern synths powered by simple microcontrollers or even entire embedded Linux devices. Alongside the links to the original projects, there is also an estimate of the difficulty level, and a handy demo video for every example we tried out.

Our only self-serving complaint is that it’s a little bit light on the Logic Noise / CMOS-abuse side of synth hacking, but there are tons of other non-traditional noisemakers, sound manglers, and a good dose of musically useful devices here. Pick one, and get to work!