The ESP32 Beta Units Arrive

A little more than a year ago, the ESP8266 WiFi module showed up uneventfully in Seeed Studio’s store. Since then, the documentation has been translated to English, a proper development environment for this chip was created, and everybody is using this cheap but powerful chip for the latest Internet of Things things.

The company behind the ESP8266, Espressif, is not one to rest on their laurels, and for several months they’ve been working on the next generation of powerful WiFi-enabled tiny, cheap systems. They have their silicon, and already 200 lucky people have their hands on the very first test units of the ESP32, the next generation of Espressif’s WiFi chips. The teardowns have begun, and [LadyAda] streamed her initial experiments with the chip to the Intertubes (available below). [Martin] is also one of the guys who received these early beta chips, and he was kind enough to post his thoughts on Espressif’s newest chip.

A little bit of information on the ESP32 has dribbled out, and [LadyAda] and [Martin]’s demo unit confirm all we’ve suspected. There are two Tensilica L108 processors running at up to 160MHz, a lot of peripherals including ADCs, DACs, I2C, SPI, I2S, and PWM, more RAM, AES and SSL for security, and Bluetooth Low Energy. WiFi has also been upgraded, and the ESP32 will support speeds up to 150 Mbps.

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Students Set Sights on DIY Eye Exams

What if you could give yourself a standard eye exam at home? That’s the idea behind [Joel, Margot, and Yuchen]’s final project for [Bruce Land]’s ECE 4760—simulating the standard Snellen eye chart that tests visual acuity from an actual or simulated distance of 20 feet.

This test is a bit different, though. Letters are presented one by one on a TFT display, and the user must identify each letter by speaking into a microphone. As long as the user guesses correctly, the system shows smaller and smaller letters until the size equivalent to the 20/20 line of the Snellen chart is reached.

Since the project relies on speech recognition, the group had to consider things like background noise and the differences in human voices. They use a bandpass filter to screen out frequencies that fall outside the human vocal range. In order to determine the letter spoken, the PIC32 collects the first 256 and last 256 samples, stores them in two arrays, and performs FFT on the first set. The second set of samples undergoe Mel transformation, which helps the PIC assess the sample logarithmically. Finally, the system determines whether it should show a new letter at the same size, a new letter at a smaller size, or end the exam.

While this is not meant to replace eye exams done by certified professionals, it is an interesting project that is true to the principles of the Snellen eye chart. The only thing that might make this better is an e-ink display to make the letters crisp. We’d like to see Snellen’s tumbling E chart implemented as well for children who don’t yet know the alphabet, although that would probably require a vastly different input method. Be sure to check out the demonstration video after the break.

Don’t know who [Bruce Land] is? Of course he’s an esteemed Senior Lecturer at Cornell University. But he’s also extremely active on, has many great embedded engineering lectures you can watch free-of-charge, and every year we look forward to seeing the projects — like this one — dreamed and realized by his students. Do you have final projects of your own to show off? Don’t be shy about sending in a tip!

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Microcontroller Lectures by Bruce Land

[Bruce Land] is no stranger to Hackaday as you can see from his profile, if you aren’t familiar with his work [Bruce Land] is a Senior Lecturer at Cornell University. One of the courses he teaches: Digital Systems Design Using Microcontrollers (ECE4760) was recorded in 2012 and again in 2015 and the videos are available on YouTube.

AVR to PIC32

[Bruce Land]s previous set of ECE4760 lectures (2012) used an Atmel ATmega1284 AVR Microcontroller for the laboratory portion of the course. This means the lectures are also based on the AVR and if you haven’t watched them through a few times you should do. The recently updated set of lectures is based on the Microchip PIC32, more specifically the Microstick II.

Open Curriculum

You can follow the ECE4760 rabbit hole as far as you want with all the available content provided by [Bruce Land] on his ECE4760 course webpage. You can watch the ECE4760 lectures on YouTube, try your hand at the homework assignments, and work through the labs at your own pace.

New Lectures = New Shirts

One area that [Bruce Land] is unmatched and arguably uncontested is his shirt collection, we are continuously impressed with these original works and wish they were available for purchase (wink/hint c’mon [Bruce] throw us a bone!). If you don’t know why the rest of us aren’t able to obtain the wonderful shirts [Bruce Land] wears you clearly aren’t subscribed to [Bruce Land]s YouTube channel, you should rectify that wrong and log some ECE4760 lecture hours starting with the video after the break.

Christmas Star uses Two AA Batteries

When [hkdcsf] was a teenager, he made a Christmas star with an up counter driving decoder logic and using transistors to light LEDs in festive patterns. He’s revisited this project using modern techniques including a microcontroller, a DC/DC converter, and constant current LED drivers.

The project uses two AA batteries, and that’s what makes the DC/DC converter necessary. Blue LEDs have a forward voltage of just over 3V, and the LED driver chip requires about 0.6V of overhead. Two fresh AAs will run a tad above 3V, but as they discharge, or if he’s using rechargeables, there just won’t be enough potential. To make sure the star works even with whatever LEDs are chosen, the converter takes the nominal 3V from the batteries and converts it to 3.71V.

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The Three Week Three Dollar Binary Watch

There’s a Maker Faire in three weeks, and your group wants to design and build a binary watch to give to attendees. You don’t have much time, and your budget is $3 per watch. What do you do? If you are [Parker@Macrofab] you come up with a plan, buy some parts, and start prototyping.

[Parker] selected the PIC16F527 because it had enough I/O and was inexpensive. A cheap crystal and some miscellaneous discrete parts rounded out the bill of materials. Some cheap ESD straps would serve for a band. He did the prototype with a PICDEM board and immediately ran into the bane of PIC programmers: the analog comparators were overriding the digital I/O pins. With that hurdle clear, [Parker] got the rest of the design prototyped and laid a board out in Eagle.

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Embed with Elliot: Debounce your Noisy Buttons, Part II

If you’ve ever turned a rotary encoder or pushed a cursor button and had it skip a step or two, you’ve suffered directly from button bounce. My old car stereo and my current in-car GPS navigator both have this problem, and it drives me nuts. One button press should be one button press. How hard is that to get right?

In the last session of Embed with Elliot, we looked into exactly how hard it is to get right and concluded that it wasn’t actually all that bad, as long as you’re willing to throw some circuitry at the problem, or accept some sluggishness in software. But engineers cut corners on hardware designs, and parts age and get dirty. Making something as “simple” as a button work with ultra-fast microcontrollers ends up being non-trivial.

And unsurprisingly, for a problem this ubiquitous, there are a myriad of solutions. Some are good, some are bad, and others just have trade-offs. In this installment, we’re going to look at something special: a debouncer that uses minimal resources and is reasonably straightforward in its operation, yet which can debounce along with the best of ’em.

In short, I’ll introduce you to what I think is The Ultimate Debouncer(tm)! And if you don’t agree by the end of this article, I’ll give you your money back.

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Embed with Elliot: Debounce your Noisy Buttons, Part I

“Psst…hey buddy! Wanna see the sweetest little debouncing routine this side of Spokane? C’mon over here. Step right over those bit-shift operators, they don’t bite. Now look at this beauty right here: I call her The Ultimate Debouncer(tm)!”

Everybody who works with microcontrollers eventually runs into the issue of switch bounce or “chatter”, and nearly everyone has their own favorite solution. Some fix it in hardware, others fix it in software. Some hackers understand chatter, and others just cut-and-paste the classic routines. Some folks even try to ignore it, and they might even get lucky, but everyone’s luck runs out sometimes.

In the next two “Embed with Elliot” installments, I’ll look a little bit at bouncing, look into doing hardware debouncing both the simple way and the right way, and build up a basic software routine that demonstrates some of the principles and which works just fine, though it’s not optimized. We’ll be laying the groundwork.

In the next installment, I’ll let you in on my personal favorite debounce routine. It’s a minor tweak on a standard, but with some special sauce that’s worth spreading around. I’ll call it the Ultimate Debouncer(tm), but will it stand up to the scrutiny of the Hackaday commenteers? (How’s that for a cliffhanger?!?)

For now, though, let’s look into switch bounce and the standard ways to fix it in hardware and software.

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