Thumbmouse Keeps Your Hands On The Keyboard

Let’s face it, those touchpads on laptops are awful, and were never meant to be the primary mouse for all-day use. Not that external mice are much better on your shoulder and neck in the long term — especially if you’re reaching past a 10-key and back to use it. So what’s the answer? What does a comfortable, portable mousing solution look like? Is such a thing even possible?

[Matias N.] has an idea: make the mouse an extension of your hand. The idea is that by wearing a battery-powered Bluetooth pointer on your thumb or index finger, you have a seamless back and forth transition with less overall stress. The trackpad includes a button that would be used to cover left clicks. To make it a full mouse, [Matias] plans to have extra buttons for right click and middle click, and a joystick for scrolling.

[Matias] started designing thumbMouse with a Blackberry 9900 trackball module in mind, but found it was way too slow for modern mousing needs. Turns out the trackpad module is much better suited: it’s a lot more responsive, and the movement is surprisingly sensitive.

Of course the standard mouse still has its place, but it can always be improved. As far as those go, this completely modular mouse might be the endgame critter.

LED Art Hack Chat

Join us on Wednesday, July 1 at noon Pacific for the LED Art Hack Chat with Aaron Oppenheimer!

From the first time humans crawled into a cave with a bit of charcoal to sketch scenes from the world around them, artists have been searching for new media and new ways to express themselves. Natural products ruled for thousands of years, with pigments stolen or crafted from nature as well as wood, ivory, bone, and stone for carving. Time and experience guided our ancestors to new and better formulations and different materials, to the point that what qualifies as art and what we’d normally think of as technology have, in many cases, blended into one, with the artist often engineering projects of mammoth proportions and breathtaking beauty.

Aaron Oppenheimer co-founded color+light, a company that specializes in large-scale custom art installations for companies like Google, Nike, and Nissan. One of their projects, the “Oddwood Tree”, is displayed alongside other gigantic art pieces at Area15 on the Las Vegas strip. His most recent project, fluora, is a digital houseplant, with addressable LEDs in the leaves that can be controlled by a smartphone app or respond to stimuli in the environment.

Aaron will join us on the Hack Chat to discuss the LED as artistic medium. Join us as we learn what it takes to make enormous art that’s strong enough to interact with yet responsive enough to be engaging.

join-hack-chatOur Hack Chats are live community events in the Hackaday.io Hack Chat group messaging. This week we’ll be sitting down on Wednesday, July 1 at 12:00 PM Pacific time. If time zones have you down, we have a handy time zone converter.

Click that speech bubble to the right, and you’ll be taken directly to the Hack Chat group on Hackaday.io. You don’t have to wait until Wednesday; join whenever you want and you can see what the community is talking about.

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Linux-Fu: Parallel Universe

At some point, you simply run out of processing power. Admittedly, that point keeps getting further and further away, but you can still get there. If you run out of CPU time, the answer might be to add more CPUs. However, sometimes there are other bottlenecks like memory or disk space. However, it is also likely that you have access to multiple computers. Who doesn’t have a few Raspberry Pis sitting around their network? Or maybe a server in the basement? Or even some remote servers “in the cloud.” GNU Parallel is a tool that lets you spread work across multiple tasks either locally to remote machines. In some ways, it is simple, since it looks sort of like xargs but with parallel execution. On the other hand, it has myriad options and configurations that can make it a little daunting to use. Continue reading “Linux-Fu: Parallel Universe”

Fail Of The Week: This SD Card Won’t Slot

If you’ve got a few self-designed PCBs under your belt, you probably know the pain of missing some little detail and having to break out the bodge wires to fix it. So we feel for [Arsenio Dev], who placed an SD card slot next to an SoC, only to find that it was the wrong way round. Rather than tossing it in the bin, he decided to employ a particularly crafty set of bodge wires that curve over the board and connect to an SD card adapter on the other side.

Our attention was taken by the board itself, he’s posted little information about it and taken pains to conceal one of the pieces of text on it. Since it has an Octavo Systems BeagleBone-on-chip, a slot for a cellular modem, and a connector marked “CONNECT AERONET HERE” which we are guessing refers to the Aeronet sun photometry network, we’re guessing it might be a controller for remotely-sited nodes for that system. Either way it’s enough to have us intrigued, and we wish him every success with the next spin.

Meanwhile, this certainly isn’t the first PCB CAD fail we’ve brought you.

Updating The Language Of SPI Pin Labels To Remove Casual References To Slavery

This morning the Open Source Hardware Association (OSHWA) announced a resolution for changing the way SPI (Serial Peripheral Interface) pins are labelled on hardware and in datasheets. The protocol originally included MOSI/MISO references that stand for “Master Out, Slave In” and “Master In, Slave Out”. Some companies and individuals have stopped using these terms over the years, but an effort is being taken up to affect widespread change, lead by Nathan Seidle of Sparkfun.

The new language for SPI pin labeling recommends the use of SDO/SDI (Serial Data Out/In) for single-role hardware, and COPI/CIPO for “Controller Out, Peripheral In” and “Controller In, Peripheral Out” for devices that can be either the controller or the peripheral. The change also updates the “SS” (Slave Select) pin to use “CS” (Chip Select).

SPI is widely used in embedded system design and appears in a huge range of devices, with the pin labels published numerous times in everything from datasheets and application notes to written and video tutorials posted online. Changing the labels removes unnecessary references to slavery without affecting the technology itself. This move makes embedded engineering more inclusive, an ideal that’s easy to get behind.

[2022 Editor’s Note: The OSHWA changed its recommended naming to PICO/POCI for “Peripheral In, Controller Out” and “Peripheral Out, Controller In”. Fine by us! I’ve updated this throughout the rest of the article because it doesn’t change Mike’s original argument at all.]

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Does PHP Have A Future, Or Are Twenty Five Years Enough?

In June, 1995, Rasmus Lerdorf made an announcement on a Usenet group. You can still read it.

Today, twenty five years on, PHP is about as ubiquitous as it could possibly have become. I’d be willing to bet that for the majority of readers of this article, their first forays into web programming involved PHP.

Announcing the Personal Home Page Tools (PHP Tools) version 1.0.

These tools are a set of small tight cgi binaries written in C.

But no matter what rich history and wide userbase PHP holds, that’s no justification for its use in a landscape that is rapidly evolving. Whilst PHP will inevitably be around for years to come in existing applications, does it have a future in new sites?

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DIY Pocket MP3 Player

When [Neutrino-1] saw DFRobot’s DFPlayer module, he decided he wanted to make his own retro MP3 player. This tiny module comes packed with a ton of interesting capabilities such as EQ adjustment, volume control, and a 3 watt amplifier amongst other things. It can even play ads in between songs, should you want such a thing.

Controlling the DFPlayer module is easy using serial commands from a microcontroller, making it a convenient subsystem in bigger projects, and a potential alternative to the popular VLSI chips or the hard to come by WT2003S IC. [Neutrino-1] does a good job walking readers through the build making it fairly easy to remix, reuse, and reshare.

With the hardware sorted, all you’ve got to do is flash the firmware and load up an SD card with some MP3s. There’s even a small Python GUI to help you get your new player up and running. [Neutrino-1] also introduces users to the U8g2 display library which he says is a bit more feature-rich than the common Adafruit SSD1306 library. Great job [Neutrino-1]!

While you’re here, take a look at some of our other MP3 projects.

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