Electroplating 3D Printed Parts For Great Strength

Resin 3D printers have a significant advantage over filament printers in that they are able to print smaller parts with more fine detail. The main downside is that the resin parts aren’t typically as strong or durable as their filament counterparts. For this reason they’re often used more for small models than for working parts, but [Breaking Taps] wanted to try and improve on the strength of these builds buy adding metal to them through electroplating.

Both copper and nickel coatings are used for these test setups, each with different effects to the resin prints. The nickel adds a dramatic amount of stiffness and the copper seems to increase the amount of strain that the resin part can tolerate — although [Breaking Taps] discusses some issues with this result.

While the results of electroplating resin are encouraging, he notes that it is a cumbersome process. It’s a multi-step ordeal to paint the resin with a special paint which helps the metal to adhere, and then electroplate it. It’s also difficult to ensure an even coating of metal on more complex prints than on the simpler samples he uses in this video.

After everything is said and done, however, if a working part needs to be smaller than a filament printer can produce or needs finer detail, this is a pretty handy way of adding more strength or stiffness to these parts. There’s still some investigating to be done, though, as electroplated filament prints are difficult to test with his setup, but it does show promise. Perhaps one day we’ll be able to print with this amount of precision using metal directly rather than coating plastic with it.

Thanks to [smellsofbikes] for the tip!

Continue reading “Electroplating 3D Printed Parts For Great Strength”

SVG To Gerber, Without The Pain

We’ve all marveled at the high quality PCB artwork used within the #BadgeLife and other communities to produce eye-catching designs, but those of you who have dipped your toes in the PCB artwork water will know that it’s hardly an easy process. [Jaseg] may have an answer though with gerbolyze, his software for processing SVG files into Gerber layers or KiCAD footprints.

His impetus for building it came from disappointing experience with other scripts that simply tried to rasterise any SVG they were given, or didn’t fully support the complete SVG spec. It’s designed for minimal preprocessing, allowing for as streamlined a process as possible. It includes a bitmap vectoriser to handle everything that can be thrown at it, and the GitHub repository has full instructions including examples of the output for different settings.

This is the latest in a long progression of enhancements to the PCB art process, but it’s not by any means the first time we’ve ventured down this path. In particular [Brian Benchoff] did a lot of work on the production of multi-colour PCBs.

Tim Hunkin Rides Again With The Secret Life Of Components

Long-time readers may remember one of the occasional Engineering Heroes series that focused on the British engineer, inventor and sometime TV presenter Tim Hunkin, known for his intricate creations, unusual arcade machines, and Secret Life Of Machines TV series’ from the years around 1990. It seems we’re now in for a fresh treat as he’s returning to our screens via YouTube with a new series. The Secret Life Of Components will be his attempt to pass on the accumulated knowledge of a long career that most of us would have given our eyeteeth for.

There will be eight videos in the series which launches on the 4th of March, and judging by the snippets in the preview video below the break he’ll be covering a wide range including springs, adhesives, chains, belts, switches, and much more. His entertaining style and beautifully built working models are guaranteed to make for some very good content while giving a unique view into the workshop of a true master of the craft.

As an appetiser it’s worth reading our profile of Tim Hunkin. It features a visit to his Novelty Automation arcade in London’s Holborn, which should be an essential stop for any travelling Hackaday reader finding themselves in that city.

Continue reading “Tim Hunkin Rides Again With The Secret Life Of Components”

Reliable Frequency Reference From GPS

GPS technology is a marvel of the modern world. Not only can we reliably locate positions on the planet with remarkable accuracy and relatively inexpensive hardware, but plenty of non-location-based features of the technology are available for other uses as well. GPS can be used for things like time servers, since the satellites require precise timing in order to triangulate a position, and as a result they can also be used for things like this incredibly accurate frequency reference.

This project is what’s known as a GPSDO, or GPS-disciplined oscillator. Typically they use a normal oscillator, like a crystal, and improve its accuracy by pairing it with the timing signal from a GPS satellite. This one is a standalone model built by [Szabolcs Szigeti] who based the build around an STM32 board. The goal of the project was purely educational, as GPSDOs of various types are widely available, but [Szabolcs] was able to build exactly what he wanted into this one including a custom power supply, simple standalone UI, and no distribution amplifier.

The build goes into a good bit of detail on the design and operation of the device, and all of the PCB schematics and source code are available on the projects GitHub page if you want to build your own. There are plenty of other projects out there that make use of GPS-based time for its high accuracy, too, like this one which ties a GPS time standard directly to a Raspberry Pi.

Hackaday Links Column Banner

Hackaday Links: February 28, 2021

In an announcement that came as a surprise to few, NASA now says that landing humans on the Moon by 2024 is no longer likely. Acting administrator Steve Jurczyk lays the blame at the feet of Congress, for failing to provide the funds needed for Human Landing Systems development, a critical step needed to meet the aggressive overall timeline. The announcement doesn’t mark the end of the Artemis program; in fact, NASA is continuing to work on a realistic timeline for getting boots back on the lunar surface, and a decision on which of the three submitted proposals for a lunar lander will be further developed should be coming in the next few months. As far as we can see, this is simply an adjustment to the original timeline for a landing, but given the stunning recent success of Perseverance showing just what robots can do, we’d expect pushback from some quarters on the need for human exploration.

The entry-level 3D design market was thrown into considerable turmoil last year when Autodesk changed the licensing terms for its flagship Fusion 360 package. Hobbyists who had been enjoying relatively unfettered access to the powerful suite chafed at the new restrictions, leaving many to threaten to jump ship, apparently without much thought given to the dearth of alternative products. That may be changing now that Dassault Systèmes has announced two new versions of SolidWorks aimed at the maker and student segments. The Makers offer is intended for hobbyists who want to design for benchtop manufacturing methods like 3D-printing. The Students offer is aimed at engineering and design students looking to gain experience with the tools they’ll be expected to have mastered by the time they enter the job market. It looks like the Makers offer will be at least partly contingent on the interest expressed by the community, so you might want to make your feeling know on the subject. If the Makers edition comes to pass in the second half of this year, it will likely target a $99/year price point.

We stumbled upon an interesting YouTube series the other day that stirred the creative juices. We all probably remember the first time we learned about the Mandelbrot set, the fractal number set that looks something like a lumpy kidney bean and continues to do so no matter how far you zoom into it. The image may be complex but the math behind it is simple enough to implement in software that it’s often done as an exercise for CS students and other unfortunates. But implementing a Mandelbrot set generator in logic is possible too, which WildEngineering did in this video series. Rather than implement this as discrete logic gates, he used a neat logic simulator called Digital, which looks like a handy tool to learn all by itself. The Mandelbrot generator concepts are really instructive too, and it sure seems like the next logical step would be to gather the needed 74xx-series chips and start breadboarding. We’d love to give it a whirl ourselves, but won’t be heartbroken if someone beats us to it.

If it sometimes appears that we at Hackaday get a little frustrated with the comments section of the articles we write, rest assured that we know that we have the best readers on the planet, hands down. Where the toxicity of other corners of the Internet is often unbearable, our readers truly do make this a fabulously collaborative environment, on the whole.

In fact, some commenters even go so far as to basically write their own articles in response to one of ours, and when that happens we like to point it out. The article that spawned the effort was Kristina Panos’ excellent “What If I Never Make Version Two?”, a recent piece that dips a toe into the psychology of hacking. Peter Walsh picks up on the theme with his Hackaday.io page entitled “The Psychology of Version Two”, which we really enjoyed. After a brief look at the neurochemistry of happiness, Peter dives into some “brain hacks” to assess the need for a version 2. There are some great tips, and we really enjoyed both the original article and Peter’s response.

BGA Soldering And Inspection

If you want to build cool things these days, you’ve probably had to master surface mount electronics. However, for many people, ball grid array (BGA) is still intimidating. Have a look at [VoltLog’s] video about his techniques for soldering BGA and inspecting that you managed to do it right.

He’s got quite a few tips about things like surface finish and flux selection. It looks easy when he does it. Of course, having a good PCB with good registration markings will help too.

Continue reading “BGA Soldering And Inspection”

Hidden TV-Out On The Nintendo DS Lite

The DS Lite was one of Nintendo’s most popular handheld gaming consoles, but unbeknownst to all, it has a hidden feature that could have made it even more popular. Digging through the hardware and firmware, the [Lost Nintendo History] team discovered the System-on-Chip (SoC) in the DS Lite can output a composite video signal.

The SoC can output a 10-bit digital output running at 16.7 MHz, but it is disabled by the stock firmware early in the boot process, so custom firmware was required. It still needs to be converted to an analog signal, so a small adaptor board with a DAC (digital-analog converter) and op-amp is attached to the flex cable of the upper screen. A set of buttons on the board allow you to select which screen is displayed on the TV. The adaptor board is open source, and the Gerbers and schematics are available on GitHub.

The current version of the adaptor board disables the upper screen, but the [Lost Nintendo History] team is considering designing a pass-through board to eliminate this disadvantage. The TV-out mod can also be combined with the popular Macro mod, in which the upper screen is removed to turn it into a Game Boy Advance. The Nintendo DS is a popular hacking subject, and we’ve been covering them for well over a decade.