Next time on Star Trek: EmptyEpsilon... (Credit: EmptyEpsilon project)

Build A Starship Bridge Simulator With EmptyEpsilon

Who hasn’t dreamed of serving on the bridge of a Star Trek starship? Although the EmptyEpsilon project isn’t adorned with the Universe-famous LCARS user interface, it does provide a comprehensive simulation scenario, in a multiplayer setting. Designed as a LAN or WAN multiplayer game hosted by the server that also serves as the main screen, four to six additional devices are required to handle the non-captain tasks. These include helm, weapons, engineering, science and relay, which includes comms.

Scenarios are created by the game master, not unlike a D&D game, with the site providing a reference and various examples of how to go about this.

The free and open source game’s binaries can be obtained directly from the site, but it’s also available on Steam. The game isn’t limited to just Trek either, but scenarios can be crafted to fit whatever franchise or creative impulse feels right for that LAN party.

Obviously building the whole thing into a realistic starship bridge is optional, but it certainly looks like more fun that way.

“Unnecessary” Automation Of A DIY Star Lamp Build

It all started with a gift idea: a star-field lamp in the form of a concrete sphere with lightpipes poking out where the stars are, lit up from the inside by LEDs. When you’re making one of these, maybe-just-maybe you’d be willing to drill a thousand holes and fit a thousand little plastic rods, but by the time you’re making a second, it’s time to build a machine to do the work for you.

So maybe we quibble with the channel name “Unnecessary Automation,” but we won’t quibble with the results. It’s a machine that orients a sphere, drills the hole, inserts the plastic wire, glues it together with a UV-curing glue, and then trims the end off. And if you like crazy machines, it’s a beauty.

The video goes through all of the design thoughts in detail, but it’s when it comes time to build the machine that the extra-clever bits emerge. For instance, [UA] used a custom 3D-printed peristaltic pump to push the glue out. Taking the disadvantage of peristaltic pumps – that they pulse – as an advantage, a custom housing was designed that dispensed the right amount between the rollers. The rolling glue dispenser mechanism tips up and back to prevent drips.

There are tons of other project-specific hacks here, from the form on the inside of the sphere that simplifies optic bundling and routing to the clever use of a razor blade as a spring. Give it a watch if you find yourself designing your own wacky machines. We think Rube Goldberg would approve. Check out this video for a more software-orientated take on fiber-optic displays.

Continue reading ““Unnecessary” Automation Of A DIY Star Lamp Build”

Hackaday Links Column Banner

Hackaday Links: March 23, 2025

What a long, strange trip it’s been for NASA astronauts Suni Williams and Bruce Wilmore, who finally completed their eight-day jaunt to space after 289 days. The duo returned to Earth from the ISS on Tuesday along with two other returning astronauts in a picture-perfect splashdown, complete with a dolphin-welcoming committee. For the benefit of those living under rocks these past nine months, Williams and Wilmore slipped the surly bonds way back in June on the first crewed test flight of the Boeing Starliner, bound for a short stay on the ISS before a planned return in the same spacecraft. Alas, all did not go to plan as their ride developed some mechanical difficulties on the way upstairs, and so rather than risk their lives on a return in a questionable capsule, NASA had them cool their heels for a couple of months while Starliner headed home without them.

There’s been a lot of talk about how Butch and Suni were “stranded,” but that doesn’t seem fair to us. Sure, their stay on the ISS was unplanned, or at least it wasn’t Plan A; we’re sure this is always a contingency NASA allows for when planning missions. Also unfortunate is the fact that they didn’t get paid overtime for the stay, not that you’d expect they would. But on the other hand, if you’re going to get stuck on a work trip, it might as well be at the world’s most exclusive and expensive resort.

Continue reading “Hackaday Links: March 23, 2025”

RTL-SDR With Only A Browser

Surely by now you’ve at least heard of RTL-SDR — a software project that let’s cheap TV tuner dongles work as a software-defined radios. A number of projects and tools have spun off the original effort, but in his latest video, [Tech Minds] shows off a particularly unique take. It’s a Web browser-based radio application that uses WebUSB, so it doesn’t require the installation of any application software. You can see the program operating in the video below.

There are a few things you should know. First, you need the correct USB drivers for your RTL-SDR. Second, your browser must support WebUSB, of course. Practically, that means you need a Chromium-type browser. You may have to configure your system to allow raw access to the USB port, too.

Watching the video, you can see that it works quite well. According to the comments, it will work with a phone, too, which is an interesting idea. The actual Web application is available as open source. It isn’t going to compete with a full-fledged SDR program, but it looked surprisingly complete.

These devices have grown from a curiosity to a major part of radio hacking over the years. Firefox users can’t use WebUSB — well, not directly, anyway.

Continue reading “RTL-SDR With Only A Browser”

Building The Simplest Atomic Force Microscope

Doing it yourself may not get you the most precise lab equipment in the world, but it gets you a hands-on appreciation of the techniques that just can’t be beat. Today’s example of this adage: [Stoppi] built an atomic force microscope out of mostly junk parts and got pretty good results, considering. (Original is in German; read it translated here.)

The traditional AFM setup uses a piezo micromotor to raise and lower the sample into a very, very fine point. When this point deflects, it reads the height from the piezo setup and a motor stage moves on to the next point. Resolution is essentially limited by how fine a point you can make and how precisely you can read from the motion stages. Here, [stoppi]’s motion stage follows the traditional hacker avenue of twin DVD sleds, but instead of a piezo motor, he bounces a laser off of a mirror on top of the point and reads the deflection with a line sensor. It’s a clever and much simpler solution.

A lot of the learnings here are in the machine build. Custom nichrome and tungsten tips are abandoned in favor of a presumably steel compass tip. The first-draft spring ended up wobbling in the X and Y directions, rather than just moving in the desired Z, so that mechanism got reinforced with aluminum blocks. And finally, the line sensors were easily swamped by the laser’s brightness, so neutral density filters were added to the project.

The result? A nice side effect of the laser-bouncing-off-of-mirror setup is that the minimum resolvable height can be increased simply by moving the line sensors further and further away from the sample, multiplying the deflection by the baseline. Across his kitchen, [stoppi] is easily able to resolve the 35-um height of a PCB’s copper pour. Not bad for junk bin parts, a point from a crafts store, and a line sensor.

If you want to know how far you can push a home AFM microscope project, check out [Dan Berard]’s absolutely classic hack. And once you have microscope images of every individual atom in the house, you’ll, of course, want to print them out.

The Mysterious Mindscape Music Board

Sound cards on PC-compatible computer systems have a rather involved and convoluted history, with not only a wide diversity of proprietary standards, but also a collection of sound cards that were never advertised as such. Case in point the 1985 Mindscape Music Board, which was an add-on ISA card that came bundled with [Glen Clancy]’s Bank Street Music Writer software for IBM PC. This contrasted with the Commodore 64 version which used the Commodore SID sound chip. Recently both [Tales of Weird Stuff] and [The Oldskool PC] on YouTube both decided to cover this very rare soundcard.

Based around two General Instruments AY-3-8913 programmable sound generators, it enabled the output of six voices, mapped to six instruments in the Bank Street Music Writer software. Outside of this use this card saw no use, however, and it would fade into obscurity along with the software that it was originally bundled with. Only four cards are said to still exist, with [Tales of Weird Stuff] getting their grubby mitts on one.

As a rare slice of history, it is good to see this particular card getting some more love and attention, as it was, and still is, quite capable. [The Oldskool PC] notes that because the GI chip used is well-known and used everywhere, adding support for it in software and emulators is trivial, and efforts to reproduce the board are already underway.

Top image: Mindscape Music Board (Credit: Ian Romanick)

Continue reading “The Mysterious Mindscape Music Board”

Booting A Desktop PDP-11

Ever heard of VENIX? There were lots of variants of Unix back in the day, and VENIX was one for the DEC Professional 380, which was — sort of — a PDP 11. The 1982 machine normally ran the unfortunately (but perhaps aptly) named P/OS, but you could get VENIX, too. [OldVCR] wanted to put one of these back online and decided the ST-506 hard drive was too risky. A solid-state drive upgrade and doubling the RAM to a whole megabyte was the plan.

It might seem funny to think of a desktop workstation that was essentially a PDP-11 minicomputer, but in the rush to corner the personal computer market, many vendors did the same thing: shrinking their legacy CPUs. DEC had a spotty history with small computers. [Ken Olsen] didn’t think anyone would ever want a personal computer, and the salespeople feared that cheap computers would eat into traditional sales. The Professional 350 was born out of DEC’s efforts to catch up, as [OldVCR] explains. He grabbed this one from a storage unit about to be emptied for scrap.

The post is very long, but you get a lot of history and a great look inside this vintage machine. Of course, the PDP-11 couldn’t actually handle more than 64K without tricks and you’ll learn more about that towards the end of the post, too.

Just as a preview, the story has a happy ending, including a surprising expression of gratitude from the aging computer. DEC didn’t enjoy much success in the small computer arena, eventually being bought by Compaq, which, in turn, was bought by Dell HP. During their heyday, this would have been unthinkable.

The PDP/11 did have some success because it was put on a chip that ended up in several lower-end machines, like the Heathkit H11. Ever wonder how people programmed the PDP computers with switches and lights?