FreeBSD Experiment Rethinks The OS Install

While the medium may have evolved from floppy disks to DVDs and USB flash drives, the overall process of installing an operating system onto a desktop computer has been more or less the same since the 1980s. In a broad sense you could say most OS installers require more clicking than typing these days, but on the whole, not a lot has really changed. Of course, that doesn’t mean there isn’t room for improvement.

Among the long list of projects detailed in FreeBSD’s April to June 2021 Status Report is a brief update on an experimental installer developed by [Yang Zhong]. In an effort to make the installation of FreeBSD a bit more user friendly, the new installer does away with the classic terminal interface and fully embraces the modern web-centric design paradigm. Once the user has booted into the live OS, they simply need to point the browser to the loopback address at any time to access the installer’s GUI.

Now that alone wouldn’t be particularly groundbreaking. After all, Google has implemented an entire operating system with web frameworks in Chrome OS, so is making the installer a web app really that much of a stretch? But what makes [Yang]’s installer so interesting is that the web interface isn’t limited to just the local machine, it can be accessed by any browser on the network.

That means you can put the install disc for FreeBSD into a headless machine on your network, and use the browser on your laptop or even smartphone to access the installer. The Graybeards will point out that savvy users have always been able to access the text installer from another computer over SSH, but even the most staunch Luddite has to admit that simply opening a browser on whatever device you have handy and pointing it to the target machine’s IP address is a big usability improvement.

While the software appears complete enough to get through a basic installation, we should remind readers these are still early days. There’s currently no authentication in place, so once you’re booted into the live environment, anyone on the network can format your drives and start the install process.

Some sections of the GUI aren’t fully functional either, with the occasional note from [Yang] popping up to explain what does and doesn’t work. For example, the manual network configuration panel currently only works with WiFi interfaces, as that’s all he personally has to test with. Quite a modern installer, indeed.

Some would argue that part of what makes alternative operating systems like Linux and BSD appealing is the fact that they can happily run on older hardware, so we imagine the idea of an installer using a memory-hungry web browser to present its interface won’t go over well with many users. In our testing, the experimental installer ISO won’t even boot unless it detected at least 4 GB of RAM onboard. But it’s certainly an interesting experiment, and something to keep an eye on as it matures.

[Thanks to Michael for the tip.]

ESP8266 Network Meters Show Off Unique Software

Like the “Three Seashells” in Demolition Man, this trio of bright yellow network monitors created by [David Chatting] might be difficult to wrap your head around at first glance. They don’t have any obvious controls, and their constantly moving indicators are abstract to say the least. But once you understand how to read them, and learn about the unique software libraries he’s developed to make them work, we’re willing to bet you’ll want to add something similar to your own network.

First-time configuration of the monitors is accomplished through the Yo-Yo WiFi Manager library. It’s a captive portal system, not unlike the popular WiFiManager library, but in this case it has the ability to push the network configuration out to multiple devices at once. This MIT-licensed library, which [David] has been developing with [Mike Vanis] and [Andy Sheen], should be very helpful for anyone looking to bring multiple sensors online quickly.

The Device Wheel

We’re also very interested in what [David] calls the Approximate library. This allows an ESP8266 or ESP32 to use WiFi signal strength to determine when its been brought in close proximity to particular device, and from there, determine its IP and MAC address. In this project, it’s used to pair the “Device Wheel” monitor with its intended target.

Once locked on, the monitor’s black and white wheel will spin when it detects traffic from the paired device. We think this library could have some very interesting applications in the home automation space. For example, it would allow a handheld remote to control whatever device the user happens to be closest to at the time.

Whether you follow along with the instructions and duplicate the meters as-is, or simply use the open source libraries that power them in your own project, we think [David] has provided the community with quite a gift in these unique gadgets.

Building An Army Of Faux Cameras In The Name Of Art

After taking mental note of the number of surveillance cameras pointed at him while standing in line at the local Home Depot, [Mac Pierce] was inspired to create A Scanner Darkly. The art installation uses beams of light projected by mock security cameras to create a dot-matrix character display on the opposing wall, which slowly blinks out US surveillance laws and regulations.

[Mac] has put together an extensive behind the scenes look at how he created A Scanner Darkly, which among other things covers the incredible time and effort that went into producing the fifteen identical cameras used to project the 3×5 grid. Early on he decided on 3D printing each one, as it would give him complete control over the final result. But given their considerable size, it ended up taking 230 hours and 12 kilograms of PLA filament to print out all the parts. It took a further 55 hours to sand and paint the camera housings, to make sure they didn’t actually look like they’d been 3D printed.

Internally, each camera has an off-the-shelf LED flashlight that’s had its power button rigged up to an ESP8266. Once they’ve been manually pointed to the appropriate spot on the wall, [Mac] can turn each camera’s spotlight on and off over WiFi. Rather than rely on the gallery’s infrastructure, all of the cameras connect to the ESP32 M5Stack that serves as the central controller via ESP-Now.

From there, it was just a matter of writing some code that would load a text document from the SD card, convert the current character into a 3×5 array, and then command the appropriate cameras to turn their lights on or off. [Mac] has not only provided the STL files for the 3D printed camera, but the client and server Arduino code to control the lights. Combined with his excellent documentation, this makes A Scanner Darkly something of a viral art piece; as anyone with the time and appropriate tools can either duplicate the installation or use it as a base for something new.

While some will no doubt argue that [Mac] could have completed this project far faster had he just modified some commercial dummy cameras, it’s important to remember that as an artist, he had a very specific look in mind for A Scanner Darkly. This project is a perfect example of how a creator’s passion can take an idea to new heights, and we think the end result proves it’s worth the time and sweat to put in the extra effort.

Continue reading “Building An Army Of Faux Cameras In The Name Of Art”

Improving OLED VU Meters With A Little Physics

Last month we featured a project that aimed to recreate the iconic mechanical VU meter with an Arduino and a common OLED display. It was cheap and easy to implement, and promised to bring a little retro style to your otherwise thoroughly modern project.

[sjm4306] liked the idea, but thought it was a tad too stiff. So he’s been experimenting with adding some physics to the meter’s virtual needle to better approximate the distinctive lag and overshoot that’s part and parcel of analog indicators. Obviously it’s something that can only be appreciated in motion, so check out the video below for an up-close look at his quasi-retro indicator.

Unfortunately there’s no code for you to play with right now, but [sjm4306] says he’ll release it on the project’s Hackaday.IO page once he’s cleaned things up a bit. We know it will take more than a few wiggling pixels to pry real analog indicators out of some hacker’s tool boxes, but anything that helps improve the digital approximation of this sort of vintage hardware is a win in our book. Continue reading “Improving OLED VU Meters With A Little Physics”

Game Boy Color Makes Itself At Home In A DMG-01

When we last checked in with [Bucket Mouse], he had just finished cramming a Game Boy Advance (GBA) SP motherboard into the body of the iconic Game Boy DMG-01, complete with an aftermarket IPS display. Unfortunately, after a few weeks of using the system, he ran into a few issues that sent him back to the drawing board.

This time, he’s revamped Nintendo’s classic handheld with the internals from its successor, the Game Boy Color (GBC). Obviously that means this new build can’t play any GBA titles, but that was never actually the goal in the first place. It might seem obvious in hindsight, but owing to their general similarity, it ended up being far easier to fit the GBC hardware into the Game Boy’s shell. Though we still wouldn’t call this an “easy” swap by any stretch of the imagination…

Whether you want to follow his footsteps towards portable gaming bliss or just want to live vicariously through his soldering iron, [Bucket Mouse] has done an absolutely phenomenal job of documenting this build. While he cautions the write-up isn’t designed to be a step by step instructional piece, there’s an incredible wealth of information here for others looking to perform similar modifications.

The build involved removing much of the original Game Boy’s connectors and controls, such as the volume wheel, Link Port, and even headphone jack, and grafting them onto a GBC motherboard that’s been physically trimmed down. At a high level it’s not unlike the trimmed Wii portables we’ve seen, but made much easier due to the fact the GBC only used a two-layer PCB. It also helps that [Bucket Mouse] has once again used an aftermarket IPS display, as that meant he could literally cut off the LCD driver section of the GBC motherboard. Of course there have also been several hardware additions, such as a new audio amplifier, power regulation system, LiPo charger, and 2000 mAh battery.

There’s a lot of fantastic details on this one, so if you’re remotely interested in what made the Game Boy and its successors tick, we’d highly recommend taking the time to read through this handheld hacking tour de force. His previous build is also more than worthy of some close study, even if it ended up being a bit ungainly in practice.

Hands On: DEF CON 29 Badge Embraces The New Normal

To say that 2020 was a transformative year would be something of an understatement. The COVID-19 pandemic completely changed the way we worked, learned, and lived. Despite all those jokes about how much time people spend on their devices rather than interacting face-to-face with other humans, it turns out that when you can’t get more than a few people together in the same room, it throws our entire society into disarray.

Our community had to rethink how we congregated, and major events like HOPE, DEF CON, and even our own Hackaday Supercon, had to be quickly converted into virtual events that tried with varying degrees of success to capture the experience of hundreds or thousands of hackers meeting up in real life. While few would argue that a virtual hacker convention can ever truly replace a physical one, we learned there are undeniable benefits to embracing the advantages offered by cyberspace. If nothing else, the virtual hacker meetups of 2020 saw a far larger and more diverse array of attendees and presenters than ever before.

As we begin seeing the first rays of light at the end of the long, dark, tunnel we’ve been stuck in, it’s clear that some of the changes that COVID-19 forced on our community are here to stay. As eager as we all are to get back to the epic hackfests of old, nobody wants to close the door on all those who would be unable to attend physically now that they’ve gotten to peek behind the curtain.

With this in mind, this year’s DEF CON is being presented in both physical and virtual forms simultaneously. If you made to Las Vegas, great. If not, you can follow along through chat rooms and video streams from the comfort of your own home. Following the theme, the DC29 badge is not only a practical tool for virtual attendees, but an electronic puzzle for those who are able to bring a few of them together physically. Let’s take a closer look at this socially distanced badge and the tech that went into it.

Continue reading “Hands On: DEF CON 29 Badge Embraces The New Normal”

WiFiWart Boots Linux, Moves To Next Design Phase

Over the last few months we’ve been keeping an eye on WiFiWart, an ambitious project to develop a Linux single-board computer (SBC) small enough to fit inside a USB wall charger. Developer [Walker] says the goal is to create an easily concealable “drop box” for penetration testing, giving security researchers a valuable foothold inside a target network from which to preform reconnaissance or launch attacks. Of course, we don’t need to tell Hackaday readers that there’s plenty of other things you can do with such a tiny open hardware Linux SBC.

Today we’re happy to report that [Walker] has gotten the first version of the board booted into Linux, though as you might expect given a project of this complexity, there were a few bumps along the way. From the single missing resistor that caused U-Boot to throw up an error to the finer points of compiling the kernel for an embedded board, the latest blog post he’s written up about his progress provides fascinating insight into the little gotchas of bringing up a SBC from scratch.

Once the board was booted into Linux, [Walker] started testing out different aspects of the system. A memory benchmark confirmed the finicky DDR3 RAM was working as expected, and he was able to load the kernel modules for the dual RTL8188 interfaces and connect to a network. While the two WiFi modules are currently hanging off the board’s full-sized USB ports, they will eventually be integrated into the PCB.

Critically, this prototype board is also allowing [Walker] to get an idea of what the energy consumption of the final hardware might be. Even at full tilt, this larger board doesn’t go over 500 mA at 5 VDC; so if he designs the power supply with a maximum output of 1 A, he should have a nice safety margin. As mentioned in the previous post, the plan is currently to put the PSU on its own board, which will allow more effective use of the charger’s internal volume.

With the software and hardware now largely locked in, [Walker] says his attention will be turned towards getting everything small enough to fit into the final form factor. This will certainly be the most challenging aspect of the project, but with a growing community of hackers and engineers lending their expertise to the cause, we’re confident the WiFiWart will soon be a reality.