Your Phone Is Now Helping To Detect Earthquakes

Most people’s personal experience with seismographs begins and ends with simple childhood science experiments. Watching a pendulum make erratic marks on a piece of paper while your classmates banged on the table gave you an idea on how the device worked, and there’s an excellent chance that’s the last time you gave the concept much thought. Even among hackers, whose gear in general tends to be more technologically equipped than the norm, you’re unlikely to find a dedicated seismograph up and running.

But that’s not because the core technology is hard to come by or particularly expensive. In fact, one could say with almost absolute certainty that if you aren’t actively reading these words on a device with a sensitive accelerometer onboard, you have one (or perhaps several) within arm’s reach. Modern smartphones, tablets, and even some laptops, now pack in sensors that could easily be pushed into service as broad strokes seismometers; they just need the software to collect and analyze the data.

Or at least, they did. By the time you read this article, Google will have already started rolling out an update to Android devices which will allow them to use their onboard sensors to detect possible earthquakes. With literally billions of compatible devices in operation all over the planet, this will easily become the largest distributed sensor network of its type ever put into operation. But that doesn’t mean you’re going to be getting a notification on your phone to duck and cover anytime soon.

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Tech At Home Winners Who Made The Best Of Their Quarantine

Back in April we challenged hackers to make the best of a tough situation by spending their time in isolation building with what they had laying around the shop. The pandemic might have forced us to stay in our homes and brought global shipping to a near standstill, but judging by the nearly 300 projects that were ultimately entered into the Making Tech At Home Contest, it certainly didn’t stifle the creativity of the incredible Hackaday community.

While it’s never easy selecting the winners, we think you’ll agree that the Inverse Thermal Camera is really something special. Combining a surplus thermal printer, STM32F103 Blue Pill, and OV7670 camera module inside an enclosure made from scraps of copper clad PCB, the gadget prints out the captured images on a roll of receipt paper like some kind of post-apocalyptic lo-fi Polaroid.

The HexMatrix Clock also exemplified the theme of working with what you have, as the electronics were nothing more exotic than a string of WS2811 LEDs and either an Arduino or ESP8266 to drive them. With the LEDs mounted into a 3D printed frame and diffuser, this unique display has an almost alien beauty about it. If you like that concept and have a few more RGB LEDs laying around, then you’ll love the Hive Lamp which took a very similar idea and stretched it out into the third dimension to create a standing technicolor light source that wouldn’t be out of place on a starship.

Each of these three top projects will receive a collection of parts and tools courtesy of Digi-Key valued at $500.

Runners Up

Out friends at Digi-Key were also kind enough to provide smaller grab bags of electronic goodies to the creators of the following 30 projects to help them keep hacking in these trying times:

The Making Tech At Home Contest might be over, but unfortunately, it looks like COVID-19 will be hanging around for a bit. Hopefully some of these incredible projects will inspire you to make the most out of your longer than expected downtime.

Analyzing Water Quality With A Pair Of Robots

To adequately study a body of water such as a lake, readings and samples need to be taken from an array of depths and locations. Traditionally this is done by a few researchers on a small boat with an assortment of tools that can be lowered to the desired depth, which is naturally a very slow and expensive process. As the demand for ever more granular water quality analysis has grown, various robotic approaches have been suggested to help automate the process.

A group of students from Northeastern University in Boston have been working on Project Albatross, a unique combination of semi-autonomous vehicles that work together to provide nearly instantaneous data from above and below the water’s surface. By utilizing open source software and off-the-shelf components, their system promises to be affordable enough even for citizen scientists conducting their own environmental research.

The surface vehicle, assembled from five gallon buckets and aluminum extrusion, uses a Pixhawk autopilot module to control a set of modified bilge pumps acting as thrusters. With ArduPilot, the team is able to command the vehicle to follow pre-planned routes or hold itself in one position as needed. Towed behind this craft is a sensor laden submersible inspired by the Open-Source Underwater Glider (OSUG) that won the 2017 Hackaday Prize.

Using an array of syringes operated by a NEMA 23 stepper motor, the glider is able to control its depth in the water by adjusting its buoyancy. The aluminum “wings” on the side of the PVC pipe body prevent the vehicle from rolling will moving through the water. As with the surface vehicle, many of the glider components were sourced from the hardware store to reduce its overall cost to build and maintain.

The tether from the surface vehicle provides power for the submersible, greatly increasing the amount of time it can spend underwater compared to internal batteries. It also allows readings from sensors in the tail of the glider to be transmitted to researchers in real-time rather than having to wait for it to surface. While the team says there’s still work to be done on the PID tuning which will give the glider more finely-grained control over its depth, the results from a recent test run already look very promising.

Pi Saves Vintage Mac Case From A Watery Grave

Like many before it, this Mac 512K case was originally slated to get turned into a kitschy desktop aquarium. But its owner never found the time to take on the project, and instead gave it to [Tony Landi]. Luckily, he decided to forgo the fish and instead outfit the case with a new LCD display and Raspberry Pi to emulate Mac OS 7.5.

Mounting the LCD and associated electronics.

In the video after the break, [Tony] walks viewers through the process of mounting the new components into the nearly 30+ year old enclosure. Things are naturally made a lot easier by the fact that the modern electronics take up a small fraction of the Mac’s internal volume. Essentially the only things inside the case are the 10 inch 4:3 LCD panel, the Raspberry Pi, and a small adapter that turns the Mac’s pre-ADB keyboard into standard USB HID.

[Tony] had to design a 3D printed adapter to mount the modern LCD panel to the Mac’s frame, and while he was at it, he also came up with printable dummy parts to fill in the various openings on the case that are no longer necessary. The mock power switch on the back and the static brightness adjustment knob up front are nice touches, and the STLs for those parts will certainly be helpful for others working on similar Mac conversions.

With the hardware out of the way, [Tony] switches gears and explains how he got the emulated Mac OS environment up and running on the Raspberry Pi. Again, even if you don’t exactly follow his lead on this project, his thorough walk-through on the subject is worth a watch for anyone who wants to mess around with Apple software from this era.

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Miniature Star Wars Arcade Lets You Blow Up The Death Star On The Go

If you have fond childhood memories of afternoons spent at the local arcade, then you’ve had the occasional daydream about tracking down one of those old cabinets and putting it in the living room. But the size, cost, and rarity of these machines makes actually owning one impractical for most people.

While this fully functional 1/4th scale replica of the classic Star Wars arcade game created by [Jamie McShan] might not be a perfect replacement for the original, there’s no denying it would be easier to fit through your front door. Nearly every aspect of the iconic 1983 machine has been carefully recreated, right down to a working coin slot that accepts miniature quarters. Frankly, the build would have been impressive enough had he only put in half the detail work, but we certainly aren’t complaining that he went the extra mile.

[Jamie] leaned heavily on resin 3D printed parts for this build, and for good reason. It’s hard to imagine how he could have produced some of the tiny working parts for his cabinet using traditional manufacturing techniques. The game’s signature control yoke and the coin acceptor mechanism are really incredible feats of miniaturization, and a testament to what’s possible at the DIY level with relatively affordable tools.

The cabinet itself is cut from MDF, using plans appropriately scaled down from the real thing. Inside you’ll find a Raspberry Pi 3 Model A+ running RetroPie attached directly to the back of a 4.3 inch LCD with integrated amplified speakers. [Jamie] is using an Arduino to handle interfacing with the optical coin detector and controls, which communicates with the Pi over USB HID. He’s even added in a pair of 3,000 mAh LiPo battery packs and a dedicated charge controller so you can blow up the Death Star on the go.

Still don’t think you can fit one in your apartment? Not to worry, back in 2012 we actually saw somebody recreate this same cabinet in just 1/6th scale.

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HOPE 2020 Delivers Historic Marathon Of Hacking

Anyone who’s ever attended a hacker conference knows that the talks and workshops are only part of the reason that people travel from all over the country (and indeed, the world) to be there. The social and extracurricular aspects of these events are just as important as the scheduled content, if not more so. After all, you can always watch the recorded version of any presentation you missed when you get back home; but there’s only a relatively short window for drinking Club-Mate, driving a Segway at unreasonable speeds, and hanging out with other people in the community.

So I don’t mind admitting that I was extremely skeptical when it was announced that the Hackers On Planet Earth (HOPE) conference was going virtual due to the COVID-19 pandemic. Especially since the decision came just a few months before the event was set to kick off in New York. Trying to recreate the experience of a large scale hacker con as an online-only event is hard enough, but doing it on such short notice seemed like a recipe for disaster. Particularly for an event like HOPE that had always crammed the historic Hotel Pennsylvania to the rafters (and sometimes, above) with content and activities.

Which is not to say they didn’t have some interesting ideas. Since so many people were stuck at home anyway, they decided there wasn’t much point limiting HOPE to a single weekend. For 2020, the event would instead run for nine continuous days. Prerecorded talks and interactive workshops would start at 9 AM Eastern and run right up until the wee hours of the morning, often concluding with a live musical performance.

As founder Emmanuel Goldstein described it, the idea was to turn this year’s HOPE into a 24 hour hacker television channel that could beam a diverse array of ideas and opinions into homes all over the planet. Rather than pretending that the classic hacker convention experience could be fully replicated online, they would fully embrace the possibilities offered by the Internet and create something completely different. But could they pull it off?

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Building A YouTube Remote Control Worthy Of 2020

Back in 2018, [Gryo] built a remote control specifically for watching YouTube videos on his computer. It worked perfectly, but it didn’t quite fit the expectation one has for a modern media remote — it was a bit chunky, the buttons weren’t very responsive, and it didn’t feel as nice as the remotes that ship with consumer streaming devices. Looking to improve on things, he’s recently unveiled a far more svelte version of his scratch built media streaming remote includes a scrollwheel, color feedback, and a UI for customizing how it works.

It might not look the part, but technically [Gyro] categorizes his creation as a wireless keyboard since that’s what the operating system sees it as. This makes it easy to use with whatever media playback software or service might be running on the computer, as button presses on the remote are picked up as standard keyboard events. And the software easily sets which key each button on the remote will be associated with.

Inside the 3D printed case there’s a custom PCB that pulls together the ATmega328P, NRF24L01 radio, and TP4056 charger that tops off the 500 mAh Li-Po battery via USB-C. The receiver is also a custom creation, using a second NRF24L01 chip but swapping out the microcontroller for the ATmega32U4.

[Gyro] has done a fantastic job documenting this build in the write-up, and provides everything you need should you want to spin up your own copy. As much as we liked the unique approach used in the first version of the remote, we’ve got to admit this iteration is much more likely to end up sitting on our living room table.

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