Hackaday Podcast 159: Zombie Killer Or Rug Maker, 3D Printed Rims, 1950s Drum Machines, And Batteries On Wheels

Join Hackaday Editor-in-Chief Elliot Williams and Managing Editor Tom Nardi as they look back on the best hacks and stories of the previous week. There’s plenty in the news to talk about, though between faulty altimeters and the ongoing conflict in Ukraine, it isn’t exactly of the positive variety. But things brighten up quickly as discussion moves on to 3D printed car wheels, a fantastically complex drum machine from 1958, a unique take on the seven-segment flip display, and a meticulously designed (and documented) coffee machine upgrade. Somewhere in there a guy also recreates a rare German anti-air rocket launcher from WWII, but it’s all in the name of history. We’ll also tackle two very different forms of electric propulsion, from the massive wheeled batteries popping up in garages and driveways all over the world to high-efficiency thrusters for deep space missions.

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Take a look at the links below if you want to follow along, and as always, tell us what you think about this episode in the comments!

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The Fliegerfaust Roars Back To Life After 77 Years

As their prospects for victory in the Second World War became increasingly grim, the Germans developed a wide array of outlandish “Wonder Weapons” that they hoped would help turn the tide of the war. While these Wunderwaffe obviously weren’t enough to secure victory against the Allies, many of them represented the absolute state-of-the-art in weapons development, and in several cases ended up being important technological milestones. Others faded away into obscurity, sometimes with little more then anecdotal evidence to prove they ever even existed.

One of these forgotten inventions is the Fliegerfaust, a portable multi-barrel rocket rocket launcher designed for use against low-flying attack planes. Although thousands were ordered to defend Berlin in 1945, fewer than 100 were ever produced, and there’s some debate about how many actually survived the war. But that didn’t stop [Jonathan Wild] of Wild Arms Research & Development from building a functional replica of the weapon based on contemporary documentation and blueprints.

Building the launcher was relatively straightforward, as it’s little more than nine tubes bundled together with a handle and a simplistic electric igniter. The trick is in the 20 mm (0.78 inch) rockets themselves, which are spin stabilized by the exhaust gasses exiting the four angled holes on the rear. With no fins or active guidance the path of each rocket is somewhat unpredictable, but this was known to be true of the original as well.

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Nintendo Switch Runs Vita Software With Vita2hos

Good news for fans of PlayStation Vita — a new project from [Sergi “xerpi” Granell] allows users to run software written for Sony’s erstwhile handheld system on Nintendo’s latest money printing machine, the Switch. To be clear, there’s a very long road ahead before the vita2hos project is able to run commercial games (if ever). But it’s already able to run simple CPU-rendered Vita homebrew binaries on the Switch, demonstrating the concept is sound.

Running a Vita CHIP-8 emulator on the Switch. Credit: Modern Vintage Gamer

On a technical level, vita2hos is not unlike WINE, which enables POSIX-compliant operating systems such as Linux, Mac OS, and BSD to run Windows programs so long as they use the same processor architecture. Since the Switch’s ARM v8 processor is capable of executing code compiled for the Vita’s ARM v7 while running in 32-bit compatibility mode, there’s no emulation necessary. The project simply needs to provide the running program with work-alike routines fast enough, and nobody is the wiser. Of course, that’s a lot easier said than done.

According to the project page, the big hurdle right now is 3D graphics support. As you could imagine, many Vita games would have been pushing the system’s graphical hardware to the limit, making it exceptionally difficult to catch all the little edge cases that will undoubtedly come up when and if the project expands to support commercial titles. But for homebrew Vita games and utilities that may not even utilize the system’s 3D hardware, adding compatibility will be much easier. For instance, it’s already able to run [xerpi]’s own CHIP-8 emulator.

[xerpi] provides instructions on how to install vita2hos and the Vita executable to be tested onto an already hacked Nintendo Switch should you want to give it a shot. But unless you’ve got experience developing for the Vita or Switch and are willing to lend a hand, you might want to sit this one out until things mature a bit.

Thanks to [NeoTechni] for the tip.

Al Williams Tells All In The Logic Simulation Hack Chat

The list of requirements for hosting one of our weekly Hack Chats is pretty short: you’ve got to be knowledgeable, passionate, and above all else, willing to put those two quantities on display for a group of like-minded strangers. Beyond that, we’re not too picky. From industry insider to weekend hobbyist, high school dropout to double doctorate, if you’ve got something interesting to talk about, we’re ready to listen.

But in casting a such a wide net, we occasionally forget that we’ve got a considerable collection of potential hosts within our own worldwide roster of contributors. Among this cast of characters, few can boast the same incredible body of knowledge as Al Williams, who was able to pencil in some time this week to host the Logic Simulation Hack Chat.

Or at least, that was the idea. In reality the Chat covered a wide range of topics, and was peppered with fascinating anecdotes pulled from Al’s decades of experience in the field. Though to be fair, we expected no less. He was building hardware before many of us were born, and can take credit for designs that have been at the bottom of the ocean as well as launched into orbit. He’s been writing about it just as long too, with articles of his appearing in iconic print magazines such as Dr. Dobb’s Journal.

Al has seen and done so much that he still surprises us with the occasional nugget, and we’ve been working with him for years. It was only a week or two back that he started a story with “Back when I used to manage a gas pipeline…” in the middle of a conversation about utility metering.

Of course, that’s not to say some technical discussion didn’t sneak in there from time to time. Sure Al’s  recollection of how they used to literally crawl over the schematics for the 68000 back at Motorola might stick out as a particular high point, but he also explains his personal preference for vendor-specific software tools over their more generic open source counterparts. He also draws comparisons between hardware description languages (HDLs) like Verilog and parametric CAD tools such as OpenSCAD in the way that they help model complex relationships in ways that can’t be easily done by more traditional means.

At one point the conversation lingers on the design and production of application-specific integrated circuits (ASICs), and how they compare to field-programmable gate arrays (FPGAs). Traditionally ASICs have been out of reach for the hobbyist, but with the recent collaboration between Google and SkyWater Technology to create an open source process design kit (PDK), they’re now within the capabilities of a dedicated individual. Matt Venn spoke on the topic during Remoticon 2021, and it’s good to see more folks in the community openly discussing the possibilities of custom silicon designed by hackers.

From there, things start really getting wild. From dreaming of virtual reality circuit simulators that let you fly amongst your creations like in Tron, to salivating over high-end technologies such as reflective memory, this Chat really runs the gamut. But then, that’s sort of why we hold them in the first place. Whether you actively participate or are just along for the ride, the Hack Chat gives everyone in the community a chance to gather around a virtual water cooler with fascinating characters that you won’t find anywhere else.


The Hack Chat is a weekly online chat session hosted by leading experts from all corners of the hardware hacking universe. It’s a great way for hackers connect in a fun and informal way, but if you can’t make it live, these overview posts as well as the transcripts posted to Hackaday.io make sure you don’t miss out.

Classic Chat: Arko Takes Us Inside NASA’s Legendary JPL

Started by graduate students from the California Institute of Technology in the late 1930s, the Jet Propulsion Laboratory (JPL) was instrumental in the development of early rocket technology in the United States. After being tasked by the Army to analyze the German V2 in 1943, the JPL team expanded from focusing purely on propulsion systems to study and improve upon the myriad of technologies required for spaceflight. Officially part of NASA since December of 1958, JPL’s cutting edge research continues to be integral to the human and robotic exploration of space.

For longtime friend of Hackaday Ara “Arko” Kourchians, getting a job JPL as a Robotics Electrical Engineer was a dream come true. Which probably explains why he applied more than a dozen times before finally getting the call to join the team. He stopped by the Hack Chat back in August of 2019 to talk about what it’s like to be part of such an iconic organization, reminisce about some of his favorite projects, and reflect on the lessons he’s learned along the way.

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Hackaday Podcast 157: Airtag Security, Warped 3D Printing, Suturing Grapes With A DIY Robot Arm, And The Wizard’s Calculator

This week Hackaday Editor-in-Chief Elliot Williams and Managing Editor Tom Nardi look at the week’s most interesting stories and projects, starting with the dystopian news that several people have had their bionic eye implants turn off without warning. We then pivot into an only slightly less depressing discussion about the poor security of Apple’s AirTags network and how it can be used to track individuals without their knowledge. But it’s not all doom and gloom. We’ll look at new projects designed to push the envelope of desktop 3D printing, and marvel at a DIY robotic arm build so accurate that it can put stitches in the skin of a grape. You’ll also hear about the surprisingly low cost of homebrew hydrophones, the uncomfortable chemistry behind wintergreen, and an early portable computer that looks like it came from Hogwarts School of Witchcraft and Wizardry.

Take a look at the links below if you want to follow along, and as always, tell us what you think about this episode in the comments!

You wouldn’t Direct Download a Podcast, would you?

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Don’t Miss The VCF Indoor Swap Meet This Weekend

We don’t need to tell you that these last couple of years have been a real drag for in-person events. But at long last, after a bit of a false start last summer, it seems like we can finally start peeking our heads out and getting back to doing the things we love. So why not celebrate by taking part in that most sacred of geek pastimes: poring through boxes of dusty old gear in search of some electronic treasure?

On Saturday the Vintage Computer Federation (VCF) is holding an indoor swap meet at the InfoAge Science and History Museum in New Jersey, and everyone’s invited. Vintage computers will naturally be the main attraction, but if their previous events are any indication, you should expect the tables to be filled with a healthy mix of general electronics, classic games, and amateur radio gear as well. The doors open up at 8 AM sharp and it’s free to get in, so we’d suggest showing up early for the best selection.

A little less than a year ago we visited the previous VCF swap meet, which back then had to be held outdoors due to COVID-19 concerns, and were blown away by the selection of weird and wonderful hardware up for grabs. From arcade cabinets to luggable PCs and 3D printers, there was a little something for everyone, and all at rock-bottom prices. The only real gripe we had was the lack of on-site food and beverage, which according to the VCF website, has been addressed this time around. No word on whether or not there’s an ATM handy though, so you might want to stop and get some cash before heading to the relatively remote Camp Evans site.

After the swap meet wraps up at 2 PM, be sure to check out the Vintage Computer Federation’s permanent collection at InfoAge, as well as all the incredible exhibits and mini-museums the site has to offer. If nothing else, we strongly recommend you take the walk down the road to the TLM-18 Space Telemetry Antenna that Princeton University currently operates as Linux-powered software defined radio telescope.

The fine folks of the VCF are also hard at work putting together their annual East Coast Vintage Computer Festival, which will take place at InfoAge on April 22nd to the 24th, so mark your calendars.