Hybrid Drones Could Have Massively Extended Flight Times

Multirotor drones truly took off with the availability of lithium polymer batteries, brushless motors, and cheap IMUs. Their performance continues to improve, but their flight time remains relatively short due to the limits of battery technology. [Nicolai Valenti] aims to solve the problem by developing a hybrid generator for drones.

The basic concept consists of a small gasoline engine, connected to a brushless motor employed as a generator. The electricity generated is used to run the main flight motors of the multirotor drone. The high energy density of gasoline helps to offset the added weight of the generator set, and [Nicolai] is aiming to reach a goal of two hours of flight time.

There are many engineering problems to overcome. Engine starting, vibration and rectification are all significant challenges, but [Nicolai] is tackling them and has already commenced flight testing. Experiments are ongoing with 500 W, 1,000 W, and 2,000 W designs, and work is ongoing to optimise the engine and electronics package.

It’s a project that holds the potential to massively expand the range of operation for medium to large multirotors, and should unlock certain capabilities that have thus far been limited by short battery runtimes. Gasoline powered drones aren’t a new idea, but we’ve seen precious little in the hybrid space. We look forward to seeiing how this technology develops. Video after the break.

Continue reading “Hybrid Drones Could Have Massively Extended Flight Times” →

A Fruity Approach To CNC Design

[Frank Howarth] found himself in need of a lamp for his dining room. Being of the maker persuasion, store-bought simply wouldn’t do. With a serious wood shop at his disposal, [Frank] took a trip down to the supermarket for inspiration.

Having picked out a particularly well-formed starfruit for his project, [Frank] didn’t want to spend an inordinately long time attempting to recreate the organic lumps and bumps in modelling software, Instead, Meshroom was used to create a model through photogrammetry. After several failed attempts, success was achieved by using a textured rotating table as a background, with the starfruit painted in matte grey and a final dusting of black speckle. This gave the software enough visual cues to accurately model the fruit’s geometry.

With a 3D model to hand, Fusion Slicer was then used to generate a model that could be constructed out of flat lasercut pieces. The cutting outlines were then generated and passed to Rhino for final tweaking. With everything ready, parts were cut out of plywood and a small mockup of a potential lamp design was created. [Frank] is currently workshopping the design with the inhabitants of the dining room, prior to the final build.

Photogrammetry and modern CAD tools make working with natural forms quick and easy. We’ve also seen the technology used for other purposes too, with [Eric Strebel] providing a great example on how to use it for reverse engineering.

The starfruit tag on Hackaday is pretty sparse, so if you’ve got a project, let us know. Video after the break.

Continue reading “A Fruity Approach To CNC Design” →

Flashing LEDs With MIDI, Note By Note

Musical keyboards that light up the correct notes to play have long been touted as a quick and easy way to learn how to play. They’re also fun to look at. [Shootingmaker] has developed a similar concept, with a keyboard lookalike, covered in LEDs (Youtube video, embedded below).

The project consists of a PCB, in which the design of the mask imitates the white and black notes of a piano. This makes it look like a keyboard, but as far as we can tell, it doesn’t actually work as one. All the notes are fitted with APA102 addressable LEDs, under the control of a Teensy 3.2 board, operating in USB-MIDI mode. The Teensy receives MIDI data, and then directs the individual LEDs to flash in different colors based on which MIDI channel fired the note.

It’s a fun way to visualise MIDI data, and we think it would be even more fun combined with a basic synthesis engine to make some noise. We suspect it wouldn’t be too hard to integrate the project into an existing instrument, either. Software is available on Github for those interested in replicating the project. You can use MIDI to control neon lights, too.
Continue reading “Flashing LEDs With MIDI, Note By Note” →

Artificial Intelligence Powers A Wasp-Killing Machine

At the time of publication, Hackaday is of the understanding that there is no pro-wasp lobby active in the United States or abroad. Why? Well, the wasp is an insect that is considered incapable of any viable economic contribution to society, and thus has few to no adherents who would campaign in its favor. In fact, many actively seek to defeat the wasp, and [Tegwyn☠Twmffat] is one of them.

[Tegwyn]’s project is one that seeks to destroy wasps and Asian Hornets in habitats where they are an invasive pest. To achieve this goal without harming other species, the aim is to train a neural network to detect the creatures, before then using a laser to vaporize them.

Initial plans involved a gimballed sentry-gun style setup. However, safety concerns about firing lasers in the open, combined with the difficulty of imaging flying insects, conspired to put this idea to rest. The current system involves instead guiding insects down a small tube at the entrance to a hive. Here, they can be easily imaged at close range and great detail, as well as vaporized by a laser safely contained within the tube, if they are detected as wasps or hornets.

It’s an exciting project that could serve as a good model of how to deal with invasive insect species in the wild. We’ve seen insects grace our pages before, too.  Video after the break. Continue reading “Artificial Intelligence Powers A Wasp-Killing Machine” →

The Trials And Tribulations Of Building An IOT Garage Door Opener

Garage doors can be frustrating things, being a chore to open manually and all. Many people opt to install a motorized opener, but for some, even this isn’t enough. Hooking up a garage door to the Internet of Things has long been a popular project, and [Simon Ludborzs] decided to give it a shot. Naturally, there were some obstacles to be overcome along the way.

[Simon]’s build is relatively straight down the lines, using an ESP-12 as the brains of the operation, which connects to the internet over WiFi. However, robustness was a major goal of the project, and being reliant on shaky cloud-based services wouldn’t do. This opener is set up to work independently of an internet connection, too. There’s a nifty control panel with glowing buttons to operate the opener, in addition to the webpage served up on the network.

During the development, [Simon] ran into several roadblocks. A set of roller door motors were inadvertently killed, and there were issues in getting the web interface working as expected. None of these were showstoppers, though, and with a little work and some new parts, everything came together in the end. The project was then given a proper commercial-grade case, sourced from AliBaba. This is a great step to take for a project expected to hold up to daily use for years on end. He also took the time to document his tips for easier ESP8266 development, which may prove useful to those just getting started with the platform.

Garage door openers remain a common theme around here, but every project has its own story to tell. If you’ve developed a particularly unique solution to your garage access problems, you know who to call.

A Stacked Peltier Cloud Chamber Build

Subatomic particles are remarkably difficult to see, but they can be made visible with the right techniques. Building a cloud chamber with dry ice is a common way to achieve this, but coming by the material can be difficult. [The Thought Emporium] wanted a more accessible build, and went for a Peltier-based design instead (Youtube link, embedded below).

By stacking several Peltier coolers in a cascade, it’s possible to increase the temperature differential generated. In this design, the copper plate of the chamber is cooled down to -33 degrees Fahrenheit (-36.11 Celcius), more than cold enough for the experiment to work. Alcohol is added to the glass chamber, and when it reaches the cold plate, it creates a super-saturated vapor. When disturbed by charged particles zipping out of a radioactive source, the vapor condenses, leaving a visible trail.

Cloud chambers are a popular experiment to try at home. It’s a great science fair project, and one that can be easily constructed with old computer parts and a couple of cheap modules from eBay. Just be careful when experimenting with radioactive sources. Video after the break.

Continue reading “A Stacked Peltier Cloud Chamber Build” →

LEGO-Based Robot Arm With Motion Planning

Robotic arms have found all manner of applications in industry. Whether its welding cars, painting cars, or installing dashboards in cars, robotic arms can definitely do the job. However, you don’t need to be a major automaker to experiment with the technology. You can build your own, complete with proper motion planning, thanks to Arduino and ROS.

Motion planning is important, as it makes working with the robotic arm much easier. Rather than having to manually specify the rotation of each and every joint for every desired movement, instead mathematics is used to figure everything out. End effectors can be moved, and software will figure out the necessary motions required to achieve the end results. This functionality is baked into Robot Operating System (ROS) and proves useful to this project.

The construction of this particular arm is impressive in its simplicity, too. It has 7 degrees of freedom, which is plenty to play with. The arm is built out of LEGO Technic components, which are attached to the servos with the addition of some 3D printed components. It’s a smart and simple way to integrate the servos into the LEGO world, and we’re surprised we don’t see this more often.

Robotic arms remain an area of active research; there are even efforts to allow them to self-correct in the event of damage. Video after the break.

Continue reading “LEGO-Based Robot Arm With Motion Planning” →