Nixie Power Supply Shows Ins And Out Of Offshore Manufacturing

[Tony] built a high-efficiency power supply for Nixie tube projects. But that’s not what this post is about, really.

As you read through [Tony]’s extremely detailed post on Hackaday.io, you’ll be reading through an object lesson in electronic design that covers the entire process, from the initial concept – a really nice, reliable 170 V power supply for Nixie tubes – right through to getting the board manufactured and setting up a Tindie store to sell them.

[Tony] saw the need for a solid, well-made high-voltage supply, so it delved into data sheets and found a design that would work – as he points out, no need to reinvent the wheel. He built and tested a prototype, made a few tweaks, then took PCBWay up on their offer to stuff 10 boards for a mere $88. There were some gotchas to work around, but he got enough units to test before deciding to ramp up to production.

Things got interesting there; ordering full reels of parts like flyback transformers turned out to be really important and not that easy, and the ongoing trade war between China and the US resulted in unexpected cost increases. But FedEx snafus notwithstanding, the process of getting a 200-unit production run built and shipped seemed remarkably easy. [Tony] even details his pricing and marketing strategy for the boards, which are available on Tindie and eBay.

We learned a ton from this project, not least being how hard it is for the little guy to make a buck in this space. And still, [Tony]’s excellent documentation makes the process seem approachable enough to be attractive, if only we had a decent idea for a widget.

Reinking Dot Matrix Printer Ribbons Because It’s Fun, Okay

Ink! No matter the printer you’ve got, whether it be inkjet, laser or otherwise, it’s the consumables that will send you broke. At times, the cost of Hewlett-Packard black ink has exceeded the price per volume of human blood, and shareholders around the world have rejoiced.

As a retrocomputing reprobate, I have a personal dilection for printers of the vintage persuasion. My previous dalliances have involved fully fledged office copiers, but lately I’ve found myself tinkering with dot matrixes of a 1980s vintage. These workhorses are now reaching middle age, and as you’d expect, their ribbons are a little worse for wear after all this time.

Replacements are cheap enough for the most common printers, but shipping takes weeks and hackers are an impatient bunch. Plus, if you’ve got one of the more obscure models, it’s unlikely you’ll find a fresh cart just sitting on the shelf. It was these factors that spurred my good friend [Cosmos2000] and I into action.

Continue reading “Reinking Dot Matrix Printer Ribbons Because It’s Fun, Okay”

Building A Slimline Portable NES

Emulation of classic consoles has long been a solved problem. It’s now possible to run thousands of vintage games on a computer the size of a stick of gum, and to do so with all the benefits emulation brings. [M-Parks] isn’t the biggest fan, however – and decided to build a slimline NES handheld instead. The goal was to produce a portable NES in as compact a package as possible.

Things have come a long way in the handheld console modding scene in the last ten years. 3D printing has largely replaced vacuum forming, and it’s no different here. [M-Parks] modeled up a case and sent it off to be 3D printed in PLA, somewhat mimicking the general layout of the original Game Boy. It’s a little larger, but given that it accepts full-size original NES carts, it can only be so small.

A Retro-bit NES-on-a-chip console was used to provide the motherboard and cartridge connector for the build. Rounding this out is a power supply from Adafruit, an LM386 audio amplifier, as well as a digital volume control which is a nice touch.

While such a build may sound daunting to the absolute beginner, all it takes is a soldering iron, some hot glue, and a willingness to have a go. There’s nothing wild or groundbreaking about this build, but to dwell on that would be missing the point. [M-Parks] now has a portable NES to play on those long train rides, and learned some great skills doing it –  a solid result for any project!

If you’re keen on seeing another take, check out [Dave]’s build from a few years back.

 

2019 Hackaday Prize Begins Right Now

This is the 2019 Hackaday Prize, the worldwide hardware design contest focused on product development. We know you can build a working prototype, and we still want to see you do that. But a great idea should have reach beyond your own workshop. This year’s Hackaday Prize is about taking your product across the finish line, from concept to design for manufacture.

Prizes to Jump Start Your Product

$125,000 and a Supplyframe DesignLab Residency await the Best Product winner. There are five focus categories this year, with the winner of each receiving a $10,000 prize. And to help encourage those early beginnings, we have another $10,000 in seed funding set aside which means up to $500 for each of the top 20 entries who get in and gather those “likes” before June first.

There are a few areas of focus you should have in mind as you work on your products. These are Concept, Design, Production, Benchmark, and Communication. All entries are eligible to receive prizes related to these, and in addition to the $50,000 we mentioned above for the winner in each area, we have another $3,000 for each set aside to recognize an honorable mention.

$200,000 is on the line and the final results will be revealed live on stage at the Hackaday Superconference in November. Your name should be in one of those sealed envelopes!

Why You? And Why the Hackaday Prize

Something amazing happened thirty years ago. A core of very motivated hackers took on the mantle of design, software, and even business skill, to build the computers that thrust us into a new information age. As these machines matured, a wave of software engineers picked up that torch, themselves embracing product and design thinking to accelerate the startup craze to new levels, again changing the world.

Ask yourself where we are right now. What are the hot new startups? The buzz now is all about billion dollar valuation but where is the substance? What we really need are the scrappy hackers who have a flag to plant to change the world. We’ve mistakenly been waiting for software companies to use their special sauce to lead a hardware renaissance, but instead it feels like we’re solving more and more trivial problems — where are the world-changers?

This is the hunger behind the 2019 Hackaday Prize. Three decades later, it is time for Hardware Engineers to be recognized as Innovators and leaders again. This is the call for the hardware community to come together, share knowledge, acquire new skills, and embark on a journey that uses the technological raw materials at our fingertips to invent the solutions that really matter. Make the idea and the execution happen now, and that enormous valuation will follow. Now is the time to change the world, you are the hackers who will do it, and this time around hardware will be leading the charge.

Improvisation, Mentorship, and Your Ability to Do Everything

We know you can build a working prototype of just about anything. But just like the creators of the Commodore, the Sinclair, Amiga, Apple, and Atari, you need to be more than a hardware designer. You need to know your users like you know yourself. You need an eye for industrial design — each of the machines mentioned above are iconic by how they look and not just by how they work. People behind these products knew what they were up against, and chose to make them stand-out designs in terms of performance, price, and how they fit into our lives.

You don’t have every skill necessary to make a great leap forward in every one of these areas — nobody does. But with the right community around you, you will learn some of them and find collaborators for the rest. Throughout the 2019 Hackaday Prize we’ll be pushing everyone to step past where you think your skills end, to learn what makes a product great, what makes it loved by the end user, and what makes it feasible to follow through to the end of the rainbow.

Get in early and take part in Prize demo days. Get matched up with world-class mentors and work with them in a masterclass situation from which everyone can learn. Show off your work and you’ll attract good ideas and good people. This is the Homebrew Computer Club of the new millennium. You’re going to find inspiration (and become the inspiration!) from everyone in the club. You’re going to riff on the breakthroughs of others, and together we’re all going to lead that Hardware Renaissance.

Don’t let this call go unanswered. Start your Hackaday Prize entry right now, and don’t look back.

Raspberry Pi Breathes Life Into A Scale Model SEGA

Miniature game consoles are all the rage right now. Many of the big names in gaming are releasing their own official “mini” versions of their classic machines, but naturally we see plenty of DIY builds around these parts as well. Generally they’re enclosed in a 3D printed model of whatever system they’re looking to emulate, but as you might expect that involves a lot of sanding and painting to achieve a professional look.

But for SEGA Genesis (or Mega Drive as it was known outside the US) fans, there’s a new option. A company by the name of Retro Electro Models has released a high-fidelity scale model of SEGA’s classic console, so naturally somebody hacked it to hold a Raspberry Pi. Wanting to do the scale detailing of the model justice, [Andrew Armstrong] went the extra mile to get the power button on the front of the console working, and even added support for swapping games via RFID tags.

[Andrew] uses the Raspberry Pi 3 A+ which ended up being the perfect size to fit inside the model. Fitting the Pi Zero would have been even easier, but it lacks the horsepower of its bigger siblings. The RFID reader is connected to the Pi over SPI, and the reed switch used to detect when the power switch has been moved is wired directly to the GPIO pins. The system is powered by a USB cable soldered directly to Pi’s PCB and ran out a small hole in the back of the case.

For input, [Andrew] is using a small wireless keyboard that includes a touch pad and gaming controls. Unfortunately, it has a proprietary receiver which had to be integrated into the system. In a particularly nice touch, he used snipped off component leads to “wire” the receiver’s PCB directly to the pins of the Pi’s USB port. Not only does it look cool, but provides a rigid enough connection that he didn’t even need to glue it down to keep it from rattling around inside the case. Definitely a tip to keep in the back of your mind.

The software side of this project is about what you’d expect for an emulation console, though with the added trickery of loading games based on their RFID tag. At this point [Andrew] only has a single “cartridge” for the system, so he simply drops the tags into the cartridge slot of the console to load up a new title. It doesn’t look like Retro Electro Models is selling loose cartridges (which makes sense, all things considered), so there might still be a job for your 3D printer yet if you want to have a library of scale cartridges to go with your console.

For those of you who were on Team Nintendo in the 1990’s, we’ve seen a similar build done with a 3D printed case. Of course, if even these consoles are a bit too recent for your tastes, you could build a miniature Vectrex instead.

Continue reading “Raspberry Pi Breathes Life Into A Scale Model SEGA”

The Repair And Refurbishment Of Silicone Keyboards

There are a lot of retrocomputers out there sitting in garages and attics, and most of them need work. After thirty or forty years, you’re looking at a lot of corrosion, leaking caps, and general wear and tear. When it comes to extreme refurbishment, we haven’t seen anyone better than [Drygol], and this time he’s back with an exceptional example of how far repair and refurbishment can go. He’s repairing the silicone keyboard of a Commodore 116 using some very interesting techniques, and something that opens up the door to anyone building their own silicone keypad.

This project comes from from a member of a demoscene group that found an old C116 that needed a lot of work. The C116 shipped with a silicone membrane keyboard instead of the mechanical keyswitches of the C64 and other, higher-end computers. Unfortunately, this silicone keypad had a few keys ripped out of it. No one, as far as we can tell, has ever figured out how to make these silicone keypads from scratch, but [Drygol] did come up with a way to replace the ripped and missing keys. The process starts with making a silicone mold of the existing keyboard, then casting silicone into the negative of that mold. After a few attempts , [Drygol] had a custom silicone button that matched the shape and color of the original C116 keyboard. The only thing left to do was to attach tiny conductive carbon pads to the bottom of the newly cast buttons and fit them into the existing keyboard.

This is an interesting refurbishment, because there are a lot of vintage computers that used silicone keyboards in the place of mechanical keyswitches. The Speccy, The Commodore TED machines, and a lot of vintage calculators all used silicone keyboards. Until now, no one has figured out how to make DIY silicone keypads, and repairing silicone was out of the question. [Drygol]’s attempt isn’t perfect — it needs key labels, but screen or pad printing will take care of that — but it’s the best we’ve seen yet and opens the doors to a lot of interesting projects in the world of vintage computer repair.

Yet Another DIY Handheld Pi Gaming Console

The Raspberry Pi is a great platform for running retro video games, and with the addition of some buttons, a TFT screen and some speakers it’s relatively inexpensive and easy to get a working console up and running. If you have access to even a cheap 3D printer, a good-looking DIY console is well within reach for not a lot of money. YouTube user [DIY Engineering] has a bunch of consumer-grade fabrication tools and has designed and built a high-end but still DIY RetroPi gaming console, the RKDR II.

Among the tools that [DIY Engineering] has are both a FDM and DLP 3D printer, a reflow oven, a couple of different CNC machines and a laser cutter. They are all consumer grade, but not necessarily cheap – especially combined! [DIY Engineering] uses Fusion3D to model the case, bezel and circuit board, the latter of which is a 4 layer board designed in Eagle and sent off to be fabbed. The buttons, D-pad, screen and battery are bought off the shelf, but everything else is DIY. Check out the video for the details – the tools used, and the design files, are linked in the information section under the video on YouTube.

Continue reading “Yet Another DIY Handheld Pi Gaming Console”