Keep ‘Em Flying With This Monster DIY Battery

If you’ve spent an afternoon at the sticks of a remote-controlled aircraft, you’re probably well aware of the great limiter for such exploits: battery life. In the days when most RC aircraft were gas powered it was easy to cart along some extra fuel to keep the good times rolling, but now that everything except big scale models are using electric motors, RC pilots are looking for better ways to charge their batteries in the field.

Though it might seem counter-intuitive, [Adam Pyschny] is of the opinion that the best way to keep his quadcopter batteries charged is to simply use another, much bigger, battery. Rather than mess around with inverters or generators, he can simply use a DC-to-DC battery charger and his huge custom-built battery pack to keep flying.

The pack contains 36 Samsung INR18650-35E 3500mAh cells, which gives it a total capacity of 454Wh. At 1965 grams (4.3 lbs) the pack isn’t exactly a featherweight, but it’s significantly lighter than carting a small generator or even a lead-acid battery to the field.

[Adam] designed a slick case in FreeCAD and printed it in Minadax ASA-X filament, which is specifically designed for outdoor use. A particularly nice detail in the case is that the balance connector (used to charge the cells) is cleanly integrated into the side of the pack, rather than just flapping around in the breeze; which annoyingly seems the norm even on commercially produced batteries.

An interesting next step for this project would be the addition of a solar panel and charge controller to help recover in-between charges. Beyond an automated platform to swap the batteries for you, a DIY pack like this might be the easiest way to maximize the amount of time your RC aircraft are in the air where they belong.

A New Tilt On RC Car Controllers

If you are a lover of all-things remote-conteolled, it’s likely that you know a thing or two about controllers. You’ll have one or two of the things, both the familiar two-joystick type and the pistol-grip variety. But had you ever considered that there m ight be another means to do it? [Andrei] over at ELECTRONOOBS has posted a guide to a tilt-controlled RC car. It is a good example of how simple parts can be linked together to make something novel and entertaining, and a great starter project for an aspiring hacker.

An Arduino Nano reads from an accelerometer over an I2C bus, and sends commands over a wireless link, courtesy of a pair of HC-12 wireless modules.  Another Nano mounted to the car decodes the commands, and uses a pair of H-bridges, which we’ve covered in detail, to control the motors.

The tutorial is well done, and includes details on the hardware and all the code you need to get rolling.  Check out the build and demo video after the break.

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Artistic Collaboration With AI

Ever since Google’s Deep Dream results were made public several years ago, there has been major interest in the application of AI and neural network technologies to artistic endeavors. [Helena Sarin] has been experimenting in just this field, exploring the possibilities of collaborating with the ghost in the machine.

This image was generated with a landscape model using a dataset containing covers of Japanese poetry books.

The work is centered around the use of Generative Adversarial Networks, or GANs. [Helena] describes using a GAN to create artworks as a sort of game. An apprentice attempts to create new works in the style of their established master, while a critic attempts to determine whether the artworks are created by the master or the apprentice. As the apprentice improves, the critic must become more discerning; as the critic becomes more discerning, the apprentice must improve further. It is through this mechanism that the model improves itself.

[Helena] has spent time experimenting with CycleGAN in the artistic realm after first using it in a work project, and has primarily trained it on her own original artworks to create new pieces with wild and exciting results. She shares several tips on how best to work with the technology, around the necessary computing and storage requirements, as well as ways to step out of the box to create more diverse outputs.

Neural networks are hot lately, with plenty of research going on in the field. There’s plenty of fun projects, too – like this cartoonifying camera we featured recently.

A New Take On Building A Portable N64

When home consoles go mobile, whether in the form of modded original hardware or emulation, they usually take a pretty standard shape. A screen in the middle, with buttons either on the sides or below it. Basically the same layout Nintendo popularized with born-handheld systems such as the Game & Watch series and original Game Boy. Like the saying goes, if it ain’t broke…

But [Le Nerdarto] had a different idea. He came across a broken N64 and wanted to turn it into a portable console, but not necessarily a handheld one. Noticing the cartridge was about the perfect size to contain a small LCD and in an ideal position, he set out to make what is arguably the most literal interpretation of “portable N64” we’ve ever seen. It might not be the most practical iteration of this concept, but it definitely gets extra points for style.

After he stripped the N64 of its original hardware, he installed a Raspberry Pi 3 and an RC battery eliminator circuit (BEC) to get 5V out of the internal 6200 mAh 7.4V battery. [Le Nerdarto] says this provides power for the Pi, the LCD, and the various lighting systems for up to 10 hours. He’s also added USB ports in the front of the system for controllers, and an HDMI port on the back so he can still connect the system up to a TV when not on the move.

The 3.5 inch LCD in the cartridge is arguably the centerpiece of the build, and while it might be on the small side, we can’t deny it’s a clever idea. [Le Nerdarto] had the good sense to tilt the it back a few degrees to put the display at a more comfortable angle, but otherwise it looks stock since he was able to fit everything in without cutting the back of his donor cartridge out. For those who might be wondering, the “cartridge” can’t be removed, but we’ll admit that would have been a killer feature to add especially with the HDMI port on the back.

Of course, since it’s running emulators on a Raspberry Pi, this isn’t only a portable N64. The front mounted USB ports allow him to plug in all sorts of controllers and emulate classics from pretty much any console that’s older than the N64 itself. Ironically the Raspberry Pi 3 isn’t exactly an ideal choice for N64 emulation, but a good chunk of titles are at least playable.

If you’re more of a purist and want a true portable N64, we’ve covered plenty of those over the years to get you inspired.

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Experimenting With Extruded Elements

Conventional 3D printing and other additive manufacturing methods are highly effective at producing parts of irregular geometries that are difficult or impossible to create with other methods. However, there is a whole set of compromises that come with it – material uniformity, strength, and size are just some that come to mind. There are, however, other techniques that can be used in conjunction with these technologies, and the use of so-called “extruded elements” may be one of them.

The idea is to break up large models into a series of smaller mutually interlocking pieces of an extruded form. This is done by importing an STL model into OpenSCAD and processing it with a special script. This script essentially intersects a matrix of extruded forms upon the original part geometry, allowing it to be printed as a series of seperate pieces that can later be assembled. The instructions are long and detailed, but are an accurate guide of how to create your own extruded element parts.

There are options to customise the process, allowing for filled and skeleton type extrusions and various ways of interlocking the parts. There are interesting implications for this technology, thanks to the benefits of interlocking parts. Particularly, it could have great benefits for the repair of damaged structures and for building objects that exceed the size of the build platform on a smaller 3D printer. The technique looks especially good for building up lightweight cores for big objects. [Toby] is working on a stand-up paddle board.

We look forward to seeing how this particular project develops. We’ve seen other techniques to build large printed structures, before, too – like this giant RC F1 car.

An Unmanned Ground Vehicle, Compatable With An Arduino

Building your own robot is something everyone should do, and [Ahmed] has already built a few robots designed to be driven around indoors. An indoor robot is easy, though: you have flat surfaces to roll around on, and the worst-case scenario you have a staircase to worry about. An outdoor robot is something else entirely, which makes this project so spectacular. It’s the M1 Rover, an unmanned ground vehicle, built around the Arduino platform.

The design goal of the M1 Rover isn’t just to be a remote-controlled car that can be driven around indoors. This robot is meant for rough terrain, and is a robot that can be programmed, can also be driven around by a computer, a video game controller, or custom joysticks.

To this end, the M1 rover is designed around high-quality laser cut plywood, powered by a few DC motors controlled through a dual H-bridge, and loaded up with sensors, including a front-mounted ultrasonic sensor. All the electronics are tucked away in the chassis, and the software is just fantastic. In fact, with the addition of a smartphone skillfully mounted to the top of the chassis, this little robot can became an autonomous rover, complete with a webcam. It’s one of the better robotic rover projects we’ve seen, and amazing addition to this year’s Hackaday Prize.

The Modular Connector And How It Got That Way

They adorn the ends of Cat5 network patch cables and the flat satin cables that come with all-in-one printers that we generally either toss in the scrap bin or throw away altogether. The blocky rectangular plugs, molded of clear plastic and holding gold-plated contacts, are known broadly as modular connectors. They and their socket counterparts have become ubiquitous components of the connected world over the last half-century or so, and unsurprisingly they had their start where so many other innovations began: from the need to manage the growth of the telephone network and reduce costs. Here’s how the modular connector got that way.

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