Barilla’s Open Source Tool For Perfect Pasta

Cooking pasta is perhaps one of the easiest things you can do in the kitchen, second only to watching a pot of water boil. But as pasta maker Barilla points out on their website, you can reduce your meal’s CO₂ emissions by up to 80% if you simply let the pasta sit in the hot water rather than actively boil it the whole time — a technique known as passive cooking.

The trick is getting the timing right, so in a fairly surprising move, Barilla has released the design for an open source device that will help you master this energy-saving technique. Granted it’s not a terribly complex piece of hardware, consisting of little more than an Arduino Nano 33 BLE, an NTC probe, and a handful of passive components wrapped up in a 3D-printed case. But the documentation is great, and we’ve got to give Barilla credit for going way outside of their comfort zone with this one.

Magnets in the 3D printed case let it stick to the lid of your pot, and when it detects the water is boiling, the gadget alerts your phone (at least for this version of the device, an Android or iOS application is required) that it’s time to put in the pasta. A few minutes later it will tell you when you can turn off the burner, after which it’s just a matter of waiting for the notification that your passively-cooked pasta is ready to get pulled out.

Like the prop making video Sony put out after the release of Ghostbusters: Afterlife, we recognize that on some level this is an advertisement for Barilla pasta. But if developing useful open source gadgets that can be built by the public is what a company wants to spend their advertising dollars on, you won’t catch us complaining. Hell, we might even spring for a box of Barilla next time we’re in the store.

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A picture of the JagerMachine consisting of rectangular, desktop sized drink serving machine with a wooden varnish, a 3.5 inch touchscreen on the front face on top and a cavity with a shot glass in it, lit up by blue leds, with liquid pouring into it.

Shoot An Email To Get A Shot

[_Pegor] wanted to create a shot pouring machine for their friends birthday. Unfortunately, the build wasn’t done in time, but at least the JagerMachine is finished now so that others can use it.

The JagerMachine has a peristaltic pump that moves liquid from a reservoir hidden in the back of the machine to the glass in front. The machine has a 3.5 inch DSI touch screen display for user input and a WS2812B LED ring for creating a small light show when the drinks are served. A 3.3 V to 5 V level shifter is used to power the LED ring and a motor driver module is used to drive the peristaltic pump motor. It looks like there’s a “shot glass detection” feature that uses a 3D printed mini platform with a notch for a magnet so that when a glass is placed on top of it, the hall sensor can detect the presence of the nearby magnet.

Part of the charm of this project is the software stack on the Raspberry Pi that allows for novel interaction, including being able to serve drinks from the receipt of emails. Using the Raspberry Pi as the controlling device allows for this rich set of interfacing options, including easily allowing the ability to drive the LEDs, detect the presence of the shot glass, along with establishing network connectivity. The setup procedures are all documented in the repository for anyone wanting to see how this type of functionality might transfer to their own project.

Drink mixing robots are, of course, a thing. ranging from small and cute to full shelf.

Teardown: Cooler Max Liquid Cooling System

Every week, the Hackaday tip line is bombarded with offers from manufacturers who want to send us their latest and greatest device to review. The vast majority of these are ignored, simply because they don’t make sense for the sort of content we run here. For example, there’s a company out there that seems Hell-bent on sending us a folding electronic guitar for some reason.

At first, that’s what happened when CoolingStyle recently reached out to us about their Cooler Max. The email claimed it was the “World’s First AC Cooler System For Gaming Desktop”, which featured a “powerful compressor which can bring great cooling performance”, and was capable of automatically bringing your computer’s temperature down to as low as 10℃ (50°F). The single promotional shot in the email showed a rather chunky box hooked up to a gaming rig with a pair of flexible hoses, but no technical information was provided. We passed the email around the (virtual) water cooler a bit, and the consensus was that the fancy box probably contained little more than a pair of Peltier cooling modules and some RGB LEDs.

The story very nearly ended there, but there was something about the email that I couldn’t shake. If it was just using Peltier modules, then why was the box so large? What about that “powerful compressor” they mentioned? Could they be playing some cute word games, and were actually talking about a centrifugal fan? Maybe…

It bothered me enough that after a few days I got back to CoolingStyle and said we’d accept a unit to look at. I figured no matter what ended up being inside the box, it would make for an interesting story. Plus it would give me an excuse to put together another entry for my Teardowns column, a once regular feature which sadly has been neglected since I took on the title of Managing Editor.

There was only one problem…I’m no PC gamer. Once in a while I’ll boot up Kerbal Space Program, but even then, my rockets are getting rendered on integrated video. I don’t even know anyone with a gaming computer powerful enough to bolt an air conditioner to the side of the thing. But I’ve got plenty of experience pulling weird stuff apart to figure out how it works, so let’s start with that.

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Classic DOS Games On An Arduino?

It has been a while since we’ve seen a 86Duino, but [TheRasteri] reminded us about it, with his video showing how to use one to run classic MS-DOS games. To be fair, the computer isn’t really an Arduino, it’s essentially a tiny 486 PC on an Arduino-style PCB.

If it were just running DOS games on a tiny PC, that wouldn’t be very newsworthy. However, the board by itself has no video card and, as [TheRasteri] points out, sound card compatibility is also a problem. A carrier board, however, has a tiny VGA card on it, and thanks to some work from another user, it is possible to add an ISA bus to the board if you want to plug in a legacy sound card.

The ISA hack was done neatly, but it is a bit of wiring. Instead of using a normal ISA backplane, it is possible to use a PC/104 backplane, if you have cards that will fit that bus — electrically, they are the same. The board was able to run DOOM and Quake at nearly 30 frames per second. Not bad. He did have problems getting a mouse to work, though.

Got a bit nostalgic watching him use QBasic to directly write to registers on an ISA card. If you want an old DOS machine and don’t want to tie up a lot of space, this could be the ticket. Especially if you need it to run some old piece of hardware that won’t work with modern computers. We have to wonder if anyone would make a USB to ISA adapter out of something like this. The drivers would seem to be the hard part.

We saw the 86Duino nearly 10 years ago when there were a few other x86 single-board computers around. Apparently, lots of people want to run vintage games.

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PETamentor2 Is Latest To Turn Bottles Into Filament

[Ondřej Šraitr] has several videos, including the one you can watch below, about his PETamentor2 — a machine for turning PET bottles into printable filament. You can grab the files on Thingiverse, and there aren’t many parts you have to buy.

The device looks good, and from the videos, it appears to work well. A blade slices the bottle into a strip that feeds what is essentially a hot end that pushes out the filament. The blade is adjustable to set the amount of plastic fed at any given time which is important because you need enough to create a solid piece of filament but not any more than that.

Surprisingly, the bill of materials doesn’t include any sort of microcontroller. There is a PWM speed control module to drive the 7 RPM motor and a temperature controller. Of course, you need a power supply, a heater block and a heater. The nozzle is, oddly enough, a standard 0.4 mm nozzle. You drill it out to 1.5 mm and die swell takes care of getting to the final 1.75 mm size.

It takes about 45 minutes to eat up what looks like a 1-liter bottle. The filament produced looks good in the video. We aren’t sure, but we think that was a roll of solder used as a ballast weight on top of the bottle keeping it moving in a downward direction. Bottles imply wetness, of course, so after producing the filament, it needs to be dried.

This is the second version of the machine and we were a bit surprised that we never saw a video of the filament in use. But it looks like it would work and it isn’t like we haven’t seen this technique used before. In fact, we’ve seen it several times. We can’t remember any that looked as stylish as the PETamentor2, though, and we are interested to hear about anyone’s results with the resulting filament.

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Why Learn Ancient Tech?

The inner orbits of the Hackaday solar system have been vibrating with the announcement of the 2022 Hackaday Supercon badge. The short version of the story is that it’s a “retrocomputer”. But I think that’s somehow selling it short a little bit. The badge really is an introduction to machine language or maybe a programming puzzle, a ton of sweet blinky lights and clicky buttons, and what I think of as a full-stack hacking invitation.

Voja Antonic designed the virtual 4-bit machine that lives inside. What separates this machine from actual old computers is that everything that you might want to learn about its state is broken out to an LED on the front face, from the outputs of the low-level logic elements that compose the ALU to the RAM, to the decoder LEDs that do double-duty as a disassembler. You can see it all, and this makes it an unparalleled learning aid. Or at least it gives you a fighting chance.

So why would you want to learn a made-up machine language from a non-existent CPU? Tom Nardi and I were talking about our experiences on the podcast, and we both agreed that there’s something inexplicably magical about flipping bits, calling the simplest of computer operations into action, and nonetheless making it do your bidding. Or rather, it’s anti-magical, because what’s happening is the stripping away of metaphors and abstractions. Peering not just behind, but right through the curtain. You’re seeing what’s actually happening for once, from the bottom to the top.

As Voja wrote on the silkscreen on the back of the badge itself: “A programmer who has never coded 1s and 0s in machine language is like a child who has never run barefoot on the grass.” It’s not necessary, or maybe even relevant, but learning a complex machine in its entirety is simultaneously grounding and mind-expanding. It is simply an experience that you should have.

Printed Axial Generator Is Turned By Hand

While desktop 3D printing is an incredible technology, it’s got some pretty clear limitations. Plastic parts can be produced quickly in a 3D printer but can be more expensive or take longer to make than parts from materials like wood. Plastic parts can also be weaker than materials like metal. If a 3D printer is all you have on hand, though, you can often make some design choices that improve the performance of a plastic part over other materials. That’s what [1970sWizard] did to make this axial hand-cranked generator.

Besides a few pieces of off-the-shelf hardware and the wire and magnets, the entire generator is printed. The actual generator is made from coils of wire with exposed leads which snap into a plastic disc which acts as the generator’s stator. The magnets also snap into a separate disc which is the rotor of the generator and is attached to the drivetrain, with no glue or fasteners required. A series of gears on two other axes convert the torque from the hand crank into the high speed necessary to get usable electricity out of the generator.

The separate gear shafts were necessary to keep from needing a drillpress, which would have allowed fewer axes to be used. This entire machine can be built almost entirely with a desktop 3D printer, though, which was one of the design goals. While it’s largely a proof-of-concept, the machine does generate about 100 mW of power which is enough to slowly charge USB devices, power lights, or provide other sources of very small amounts of energy. If you do have access to some metalworking tools, though, take a look at this hand-cranked emergency generator.

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