Matchbox Launcher Reacts To Emergency Band Radio Dispatcher

[Jeff] and his wife put together a firefighter themed birthday celebration for their son. As he’s not entirely handy in the kitchen, [Jeff] decided not to lend a hand with the baking or cake decorating. But he didn’t forego the opportunity to combine a couple of different projects to make a Matchbox car launcher that responds to emergency band radio.

Since he’s an amateur radio enthusiast he already had a scanner to monitor the air waves. Apparently there’s a band just for relaying dispatch messages to emergency vehicles. He set the radio equipment to only monitor that channel. An Arduino was added to the mix, taking measurements of the voltage level on the scanner’s audio output. When it’s driven high enough the Arduino trips the toy car launcher.

The car launcher itself is a pretty nifty setup. There are five chutes at the top of a ramp that each fit a car. A sliding gate holds them in place, but can be removed one slot at a time by a geared motor. The addition of a poster board facade and two flashing red LEDs makes the setup look right at home with the other party decorations.

See a call come into the station in the clip after the break. We don’t have a category called “fun parenting” so “toy hacks” will have to do.

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More Laser Shooting Range Goodness; Now With Duckies

Here’s another project that reminds us of the shooting games at a carnival. This was actually inspired by the video game Duck Hunt, and was undertaken as a class project between four students at San Jose State University. It uses moving glass targets that look like rubber duckies. The player shoot sensors at their base with a laser-tipped gun. A direct hit is indicated by the duck glowing blue.

[Lananh Nguyen] is a Business Marketing major, but he’s also minoring in Studio Art and has been blowing glass for years. We think he’ll always have a side job making and selling glass because those ducks look fantastic. [Michael] and [Chris] worked together, building out the oscillating platform which moves the targets back and forth, as well as wiring up light sensors to the Arduino. A green laser diode was added to an acrylic gun to complete the project. Check out the game play video after the break to see how it all comes together.

If you missed the other laser shooting range when we featured it last week, you’ll want to revisit that project which uses tin cans as targets.

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3D Printed Zoetrope

Normally, 29 men walking around in an endless circle would be the stuff  of an [M.C. Escher] engraving. [Tobias] turned this into a reality with a little help from some LEDs and a 3D printer.

Like his earlier project, [Tobias] built himself a nice little strobing zoetrope that maintains the illusion of movement by flashing LEDs at precise intervals. Instead of a flat 2D image, [Tobias] went for a walking 3D figure that marches to the beat of a timer circuit. The figures themselves were printed via Shapeways.

The electronics were improved for this iteration. Formerly, [Tobias] used a 555 and a whole bunch of auxiliary components. The circuit was improved for this version to uses Schmitt triggers and an optical encoder. The easy-to-build-on-perfboard schematics and layouts are available, so feel free to build one for yourself.

[Tobias]’ zoetrope isn’t much different from the gigantic Charon sculpture seen at last year’s Burning Man. Sure, it’s not 40 feet tall but it’s still a nice piece of work.

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Universal Commodore 64 Cartridge Speeds Up Demo Production

As a life long lover of his venerable Commodore 64, [Frank] was looking for a way to speed up the development time when writing C64 demos. His solution is a universal C64 cartridge that will connect to a PC over a USB port.

The board is powered by a CLPD and a microcontroller loaded with code from [Frank]’s previous C64 USB controller adapter. A 16 Mbit flash chip is able to store 31 classic games like Pitfall, Dig Dug, and Lode Runner.

On his Google+ announcement, [Frank] says this is a very early prototype. He plans on reducing the board size to fit inside a standard C64 cartridge, and the firmware for the micro and CLPD aren’t finished yet. That being said, [Frank] does have a board that does what he wants it to do: extremely rapid C64 development.

Check out [Frank]’s demo after the break of him compiling and re-uploading a simple demo to his cherished computer in just a few seconds. That’s a lot faster than it would take with a 1541 Ultimate or other SD card reader.

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This Digital Picture Frame Runs Linux Better Than You Might Think

Ah, the beauty of spreading the guts of some hackable hardware across your workbench. This happens to be the circuit board and LCD screen from a Parrot DF3120 digital picture frame. The device is pretty powerful, considering you can still find them available for around $25. You’ll get a 3.5″ screen, ARM9 processor with 8MB or RAM, Bluetooth, a tilt sensor, and more. It seem that [BusError], [Sprite_tm], [Claude], and few others really went to town and spilled all of the secrets this device has to offer.

Their goal of the hack was to get their own Linux kernel running. It is possible to reprogram the processor using its JTAG interface. And if you really want to drill down to the good stuff, there’s access to all of the BGA pins on the bottom of the board thanks to a grid of micro vias. But the device can be tricked into flashing your own firmware just by altering a stock upgrade image.

You can get a pretty good idea of what there is to do once you’ve replaced the firmware from the video after the break. A RAM upgrade (using a chip from an old PC133 stick) lets the video run smoothly as it’s controlled via a Wii remote.

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Unshredding Paper

[Roel] had read that people won the DARPA shredder challenge, but that their technology was kept a secret, interested in this concept he also remembered an episode of the X-Files where they had reconstructed shredded paper using a computer system. Unlike most computer based TV show BS this did not seem to be too far fetched so he went about trying it himself.

First a note is written, and then cut up into strips, the strips are then scanned into a computer where the magic happens. Next each strip outlined in polygons and then the software is to follow the polygon outline looking for a change in color at the pixel level. The software then goes into a pattern matching mode and reassembles the paper based on a scoring system.

While not many people use old fashioned strip shredders anymore, the basic idea works and if you really wanted to expand it could be applied to cross cut or particle shredders.

Using A Touch Screen With An STM32 Microcontroller

[Andy Brown] has been working on a series of tutorials revolving around the STM32 processor family. He’s using the STM32plus development board, with an STM32F1 ARM Cortex M3 processor to drive a couple of different full color graphic LCD screens. His latest installment shows how to read from the touch screen included with both displays.

After the break we’ve embedded the video from which this screenshot was taken. As an example, [Andy] has programmed a painting program to show off what the touchscreen overlay is capable of. It starts off with the calibration routine we’re all familiar with, then drops to this screen with a virtual control panel and blank canvas.

This hardware uses the Texas Instruments ADS7843 controller, which [Andy] says is extremely common and that several other manufacturers use the same communications protocols. He discusses how to communicate with the controller, and how to incorporate the data into your program. Included is an open source library which you can use in your own projects.

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