You Got A 3D Printer, Now What?

Given the incredibly low prices on some of the models currently on the market, it’s more than likely a number of Hackaday readers have come out of the holiday season with a shiny new desktop 3D printer. It’s even possible some of you have already made the realization that 3D printing is a bit harder than you imagined. Sure the newer generation of 3D printers make it easier than ever, but it’s still not the same “click and forget” experience of printing on paper, for instance.

In light of this, I thought it might be nice to start off the new year with some advice for those who’ve suddenly found themselves lost in a forest of PLA. Some of this information may seem obvious to those of us who’ve spent years huddled over a print bed, but as with many technical pursuits, we tend to take for granted the knowledge gained from experience. For my own part, the challenges I faced years ago with my first wooden 3D printer were wholly different than what I imagined. I assumed that the real challenge would be getting the machine assembled and running, but the time it took to build the machine was nothing in comparison to the hours and hours of trial and error it took before I gained the confidence to really utilize the technology.

Of course, everyone’s experience is bound to be different, and we’d love to hear about yours in the comments. Grand successes, crushing defeats, and everything in between. It’s all part of the learning process, and all valuable information for those who are just starting out.

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Try This For 3D Printing Without Support

Have a look at the object to the right. Using a conventional fused deposition printer, how would you print the object? There’s no flat surface to lay on the bed without generating a lot of overhangs. That usually requires support.

In theory, you might be able to print the bottom of the sphere down, but it is difficult to get that little spot to adhere to the bed. If you have at least two extruders and you are set up to print support material, that might even be the best option. However, printing support out of the same material you are printing with makes it hard to get a good clean print. There is another possibility. It does require some post-processing, but then again, not as much as hacking away a bunch of support material.

A Simple Idea

The idea is simple and — at first — it will sound like a lot of trouble. The basic idea is to cut the model in half at some point where both halves would be easy to print and then glue them together.  Stick around (no pun intended), though, because I’ll show you a way to make the alignment of the parts almost painless no matter how complex the object might be.

The practical problem with gluing together half models is getting the pieces in the exact position, but that turns out to be easy if you just make a few simple changes to your model. Another lesser problem is clamping a piece while gluing. You can use a vise, but some oddly-shaped parts are not conducive to traditional vise jaws.

In Practice

Starting with an OpenSCAD object, it is easy to cut the model in half. Actually, you could cut it anywhere. Then it is easy to rotate half of it so the cut line is at the bottom of each part. That doesn’t solve the alignment problem nor does it help you clamp when you glue.

The trick is to build a flange around each part. The flanges mate with a few screws after printing so alignment is perfect and bolts through the flange holes can keep the parts together and immobilized while your glue of choice sets. The kicker is that I even have an automated process to make the design side of this trick very easy.

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Fast 3D Printing With Raspberry Pi — But Not How You Think

Although we tend to think of 3D printers as high-tech toys, most of them are not especially powerful in the brain department. There are some exceptions, but most 3D printers run on either an 8-bit Arduino or some Arduino variant with a lot of I/O. There are a few 32-bit boards, but if you grab a random 3D printer, its brain is going to be an 8-bit AVR running something like Marlin or Repetier. It isn’t uncommon to see a Raspberry Pi connected to a printer, too, but — again, in general — it is a network interface that handles sending G-code to the 8-bit controller that runs the stepper motors. Would it make more sense to do things like parse G-code, map out curves, and set accelerations in the relatively powerful Raspberry Pi and relegate the 8-bit AVR to just commanding motors and heaters? [KevinOConnor] thinks so, and he wrote Klipper to prove it.

Klipper is mostly written in Python and it does most of the functions of traditional 3D printing firmware. It communicates with the onboard microprocessor by providing a schedule of when to do what tasks. The microprocessor then handles the timing and things like motion control for the axes and extruder. Klipper can control multiple microprocessors with no trouble and keeps them in synchronization, so you could have a processor for your extruder and one for each stepper, for example. You can use Klipper with a Cartesian machine, a delta, or a Core XY-style printer.

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3D Printing The Final Frontier

While down here there’s room for debate about the suitability of 3D printing for anything more serious than rapid prototyping, few would say the same once you’ve slipped the surly bonds of Earth. With 3D printing, astronauts would have the ability to produce objects and tools on-demand from a supply of inert raw building materials. Instead of trying to pack every conceivable spare part for a mission to Mars, replacements (assuming a little forward thinking on the part of the spacecraft designers) can be made to order out of the stock of raw plastic or metal kept on-board. The implications of such technology for deep space travel or off-world settlement simply cannot be overstated.

In the more immediate future, 3D printing can be used to rapidly develop and deploy unmanned spacecraft. Tiny satellites (referred to as CubeSats) could be printed, assembled, and deployed by astronauts already in orbit. Innovations such as these could allow science missions to be planned and executed in months instead of years, and at a vastly reduced cost.

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Better 3D Printing Through Holography

When most of us think about 3D printing, we usually think about a machine that melts plastic filament and extrudes it through a nozzle. But we all know that there are other technologies out there that range from cutting and laminating paper, to printing with molten metal or glass. Many of those are out of range for the common hacker. Probably the second most common method uses photo resin and some light source to build the layers in the resin. Researchers at Lawrence Livermore National Laboratory (LLNL) and several universities are experimenting with a new technique that exposes photo resin using three lasers, printing an entire object at one time. You can see a cube formed using the technique in the video below.

In all fairness, the process really isn’t holography but LLNL refers to it as “hologram-like.” In fact, it appears the lasers project more like an oblique projection (you know, like in drafting) which is considerably simpler. Simple enough, that we can’t help but wonder if the hacker community couldn’t develop machines based on this principle. The key would be arranging for the resin to only cure where laser light overlaps.

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Reverse Engineering The Nintendo Wavebird

Readers who were firmly on Team Nintendo in the early 2000’s or so can tell you that there was no accessory cooler for the Nintendo GameCube than the WaveBird. Previous attempts at wireless game controllers had generally either been sketchy third-party accessories or based around IR, and in both cases the end result was that the thing barely worked. The WaveBird on the other hand was not only an official product by Nintendo, but used 2.4 GHz to communicate with the system. Some concessions had to be made with the WaveBird; it lacked rumble, was a bit heavier than the stock controllers, and required a receiver “dongle”, but on the whole the WaveBird represented the shape of things to come for game controllers.

Finding the center frequency for the WaveBird

Given the immense popularity of the WaveBird, [Sam Edwards] was somewhat surprised to find very little information on how the controller actually worked. Looking for a project he could use his HackRF on, [Sam] decided to see if he could figure out how his beloved WaveBird communicated with the GameCube. This moment of curiosity on his part spawned an awesome 8 part series of guides that show the step by step process he used to unlock the wireless protocol of this venerable controller.

Even if you’ve never seen a GameCube or its somewhat pudgy wireless controller, you’re going to want to read though the incredible amount of information [Sam] has compiled in his GitHub repository for this project.

Starting with defining what a signal is to begin with, [Sam] walks the reader though Fourier transforms, the different types of modulations, decoding packets, and making sense of error correction. In the end, [Sam] presents a final summation of the wireless protocol, as well as a simple Python tool that let’s the HackRF impersonate a WaveBird and send button presses and stick inputs to an unmodified GameCube.

This amount of work is usually reserved for those looking to create their own controllers from the ground up, so we appreciate the effort [Sam] has gone through to come up with something that can be used on stock hardware. His research could have very interesting applications in the world of “tool-assisted speedruns” or even automating mindless stat-grinding.

How Cheap Can A 3D Printer Get? The Anet A8

The short answer: something like $200, if your time is worth $0/hour. How is this possible? Cheap kit printers, with laser-cut acrylic frames, but otherwise reasonably solid components. In particular, for this review, an Anet A8. If you’re willing to add a little sweat equity and fix up some of the bugs, an A8 can be turned into a good 3D printer on a shoestring budget.

That said, the A8 is a printer kit, not a printer. You’re going to be responsible for assembly of every last M3 screw, and there are many. Building the thing took me eight or ten hours over three evenings. It’s not rocket surgery, though. There are very accessible videos available online, and a community of people dedicated to turning this box of parts into a great machine. You can do it if you want to.

This article is half how-to guide and half review, and while the fun of a how-to is in the details, the review part is easy enough to sum up: if you want the experience of building a 3D printer, and don’t mind tweaking to get things just right, you should absolutely look into the A8. If you want a backup printer that can print well enough right after assembly, the A8 is a good deal as well; most of the work I’ve put into mine is in chasing perfection. But there are a couple reasons that I’d hesitate to recommend it to a rank beginner, and one of them is fire.

Still, I’ve put 1,615 m (1.0035 miles) of filament through my A8 over 330 hours of run-time spread across the last three months — it’s been actively running for 15% of its lifetime! Some parts have broken, and some have “needed” improving, but basically, it’s been a very functional machine with only three or four hours of unintentional downtime. My expectations going in were naturally fairly low, but the A8 has turned out to be not just a workhorse but also a decent performer, with a little TLC. In short, it’s a hacker’s printer, and I love it.

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