Electric Wheelchair Makes A Great Base For A Big Robot

Wiring into the joystick is a quick and easy way to hack in custom control to a wheelchair.

Building robots can be fun, and remains a popular pastime among many in the hacker and maker set. However the hardware side of things can be daunting. This is particularly the case for those attempting to build something on a larger scale. A great shortcut is to start with a robust mechanical platform from the outset – and using an electric wheelchair is a great way to do so.

[Nikita] started this project way back in 2009, after finding a broken electric wheelchair at a flea market. It was no longer in fit condition for use as a wheelchair, so [Nikita] was able to score it for the low price of just $50. That’s a great price for a package which includes a robust chassis, wheels, motors and the required controllers to drive it all. With the platform in hand, it was time to get hacking.

Thus far, [Nikita] has gone so far as to strip the wheelchair of all extraneous parts, leaving it as a motorized carriage. Radio control has been implemented with the help of an Arduino, and a couple of “eyes” have been added to give it a little personality. It can also still be driven with the original joystick, which has been relocated on the chassis. Future plans involve adding a level of autonomy to allow the ‘bot to navigate waypoints and recognise faces, both tasks which should be significantly easier with 2019 technology. We’re eager to see where it goes next; we’ve seen great applications of wheelchair hardware before, after all. Video after the break.

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A Robotic Whiteboard Cleaner Keeps The Board Ready To Go

Wiping a whiteboard can be a tedious chore. Nobody wants to stick around after a long meeting to clean up, and sensitive information is often left broadcast out in the open. Never fear, though – this robot is here to help.

Wipy, as the little device is known, is a robotic cleaner that scoots around to keep whiteboards clear and ready for work. With brains courtesy of an Arduino Uno, it uses an IR line-following sensor to target areas to wipe, rather then wasting time wiping areas that are already clean. It’s also fitted with a time-of-flight sensor for ranging, allowing it to avoid obstacles, or busy humans that are writing on the board.

If Wipy lacks anything, it’s probably discretion. Despite its cute emoji-like face, it’s not really capable of tact, or knowing when it’s not needed. It’s recommended to keep Wipy powered down until you’re completely finished, lest it barge in and start wiping off important calculations before you’re done.

Fundamentally, it’s a fun build, and a great way to learn how to use a variety of sensors. If you’ve done something similar, be sure to let us know on the tips line. Else, consider automating the writing side of things, too. Tongue-in-cheek infomercial after the break.

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Bringing Pneumatics To The Masses With Open Source Soft Robotics

Soft robotics is an exciting field. Mastering the pneumatic control of pliable materials has enormous potential, from the handling of delicate objects to creating movement with no moving parts. However, pneumatics has long been overlooked by the hacker community as a mode of actuation. There are thousands of tutorials, tools and products that help us work with motor control and gears, but precious few for those of us who want to experiment with movement using air pressure, valves and pistons.

Physicist and engineer [tinkrmind] wants to change that. He has been developing an open source soft robotics tool called Programmable Air for the past year with the aim of creating an accessible way for the hacker community to work with pneumatic robotics. We first came across [tinkrmind]’s soft robotics modules at World Maker Faire in New York City in 2018 but fifty beta testers and a wide range of interesting projects later — from a beating silicone heart to an inflatable bra — they are now being made available on Crowd Supply.

We had the chance to play with some of the Programmable Air modules after this year’s Makerfaire Bay Area at Bring A Hack. We can’t wait to see what squishy, organic creations they will be used for now that they’re out in the wild.

If you need more soft robotics inspiration, take a look at this robotic skin that turns teddy bears into robots from Yale or these soft rotating actuators from Harvard.

See a video of the Programmable Air modules in action below the cut. Continue reading “Bringing Pneumatics To The Masses With Open Source Soft Robotics”

Mech Warfare: Like Driving A Building-Sized Robot Through A Busy City

The sound a set of machined robot legs tapping on concrete make is remarkable. If for nothing more, the video after the break is worth watching just for this. It’s what caught my attention when I first wandered by the Mech Warfare area at Maker Faire, as one of the competitors had their bot out wandering around as a demo during the setup day.

This is truly a hacker’s robotics competition. There are constraints, but there’s also a lot of room for freedom. Meet a dozen or so requirements and you be as creative as you want with the rest. My favorite part is that this is not a destructive event like many the battle-based robot TV shows that tend to turn my stomach. Instead, these robots each carry an electric AirSoft gun and seek to hit any of four target panels on their competitor’s robot. Continue reading “Mech Warfare: Like Driving A Building-Sized Robot Through A Busy City”

Dashing Diademata Delivers Second Generation ROS

A simple robot that performs line-following or obstacle avoidance can fit all of its logic inside a single Arduino sketch. But as a robot’s autonomy increases, its corresponding software gets complicated very quickly. It won’t be long before diagnostic monitoring and logging comes in handy, or the desire to encapsulate feature areas and orchestrate how they work together. This is where tools like the Robot Operating System (ROS) come in, so we don’t have to keep reinventing these same wheels. And Open Robotics just released ROS 2 Dashing Diademata for all of us to use.

ROS is an open source project that’s been underway since 2007 and updated regularly, each named after a turtle species. What makes this one worthy of extra attention? Dashing marks the first longer term support (LTS) release of ROS 2, a refreshed second generation of ROS. All high level concepts stayed the same, meaning almost everything in our ROS orientation guide is still applicable in ROS 2. But there were big changes under the hood reflecting technical advances over the past decade.

ROS was built in an age where a Unix workstation cost thousands of dollars, XML was going to be how we communicate all data online, and an autonomous robot cost more than a high-end luxury car. Now we have $35 Raspberry Pi running Linux, XML has fallen out of favor due to processing overhead, and some autonomous robots are high-end luxury cars. For these and many other reasons, the people of Open Robotics decided it was time to make a clean break from legacy code.

The break has its detractors, as it meant leaving behind the vast library of freely available robot intelligence modules released by researchers over the years. Popular ones were (or will be) ported to ROS 2, and there is a translation bridge sufficient to work with some, but the rest will be left behind. However, this update also resolved many of the deal-breakers preventing adoption outside of research, making ROS more attractive for commercial investment which should bring more robots mainstream.

Judging by responses to the release announcement, there are plenty of people eager to put ROS 2 to work, but it is not the only freshly baked robotics framework around. We just saw Nvidia release their Isaac Robot Engine tailored to make the most of their Jetson hardware.

Nvidia Jetson Robots Get A Head Start With Isaac Software Tools

We live in an exciting time of machine intelligence. Over the past few months, several products have been launched offering neural network processors at a price within hobbyist reach. But as exciting as the hardware might be, they still need software to be useful. Nvidia was not content to rest on their impressive Jetson hardware and has created a software framework to accelerate building robots around them. Anyone willing to create a Nvidia developer account may now play with the Isaac Robot Engine framework.

Isaac initially launched about a year ago as part of a bundle with Jetson Xavier hardware. But the $1,299 developer kit price tag pushed it out of reach for many of us. Now we can buy a Jetson Nano for about a hundred bucks. For those familiar with Robot Operating System (ROS), Isaac will look very familiar. They both aim to make robotic software as easy as connecting common modules together. Many of these modules called GEMS in Isaac were tailored to the strengths of Nvidia Jetson hardware. In addition to those modules and ways for them to work together, Isaac also includes a simulator for testing robot code in a virtual world similar to Gazebo for ROS.

While Isaac can run on any robot with an Nvidia Jetson brain, there are two reference robot designs. Carter is the more expensive and powerful commercially built machine rolling on Segway motors, LIDAR environmental sensors, and a Jetson Xavier. More interesting to us is the Kaya (pictured), a 3D-printed DIY robot rolling on Dynamixel serial bus servos. Kaya senses the environment with an Intel RealSense D435 depth camera and has Jetson Nano for a brain. Taken together the hardware and software offerings are a capable and functional package for exploring intelligent autonomous robots.

It is somewhat disappointing Nvidia decided to create their own proprietary software framework reinventing many wheels, instead of contributing to ROS. While there are some very appealing features like WebSight (a browser-based inspect and debug tool) at first glance Isaac doesn’t seem fundamentally different from ROS. The open source community has already started creating ROS nodes for Jetson hardware, but people who work exclusively in the Nvidia ecosystem or face a time-to-market deadline would appreciate having the option of a pre-packaged solution like Isaac.

Paper Strandbeest Is Strong Enough To Walk

Most readers will be familiar with the work of the Dutch artist Theo Jansen, whose Strandbeest wind-powered mechanical walking sculptures prowl the beaches of the Netherlands. The Jansen linkage provides a method of making machines with a curious but efficient walking gait from a rotational input, and has been enthusiastically copied on everything from desktop toys to bicycles.

One might think that a Jansen linkage would be beyond some materials, and you might be surprised to see a paper one. Step forward [Luis Craft] then, with a paper walking Strandbeest. Designed in Blender, cut on a desktop CNC paper cutter, and driven by a pair of small robots linked to an Arduino and controlled by a Bluetooth link, it has four sets of legs and can push around desktop items. We wouldn’t have thought it possible, but there it is.

He claims that it’s an origami Strandbeest, but we’re not so sure. We’re not papercraft experts here at Hackaday, but when we put on our pedantic hat, we insist that origami must be made of folded paper in the Japanese style rather than the cut-and-glue used here. This doesn’t detract from the quality of the work though, as you can see in the video below.

We think this is the first paper Strandbeest we’ve seen, but we’ve brought you countless others over the years. Here’s [Jansen]’s latest, wave-like take on the idea.

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