The Adorable Robot Spot, Now In Affordable Form

If you’ve been following the Boston Dynamics project Spot, you’ve seen its capabilities and how we’re starting to see it being used in public more since its official release last year. But in a true display of how hobbyist electronics have been evolving and catching up with the big companies over the past few years, [Miguel Ayuso Parrilla] shows us his own take on the walking robot with CHOP, one of the finalists in this year’s Hackaday Prize.

CHOP is a DIY quadruped robot that works much in the same way as Spot, although in a smaller form-factor and, perhaps most impressive of all, a bill of materials that can be all acquired for under $500. The entire project is open source, meaning that anyone can built their own version of it with off-the-shelf parts and some 3D printing. If you can’t get the hardware however, you can still play with the PyBullet simulation of the mechanics that were used during the debugging process.

Running the show are two main components, a Raspberry Pi 4B and an Arduino Mega. While the Mega interfaces with the servo controllers and provides filtering for sensors like the inertial measurement unit, the Pi takes all that data in and uses a series of Python scripts in order to determine the gait of the robot and which way the servos should move through an inverse kinematics model. To control the direction in which the body of the robot should accelerate, a Bluetooth remote controller sends commands to the Raspberry Pi.

We’re excited to see home-grown projects rise to this level of complexity, which would be mostly unheard of a few years ago in the maker scene, and only presented by large tech companies with tons of money to spend on research and development. There are other quadruped robots to inspire yourself on than Spot though, like this one with a spherical design and fold-out legs. Check this one in action after the break.

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Untethered: Fishing Without Lines

There’s a laundry list of ways that humans are polluting the earth, and even though it might not look like it from the surface, the oceans seem to bear the brunt of our waste. Some research suggests that plastic doesn’t fully degrade as it ages, but instead breaks down into smaller and smaller bits that will be somewhere the in environment for such a long time it could be characterized in layman’s terms as forever.

Not only does waste of all kinds make its way to the oceans by rivers or simply by outright dumping, but commercial fishing gear is estimated to comprise around 10% of the waste in the great blue seas, and one of the four nonprofits help guide this year’s Hackaday Prize is looking to eliminate some of that waste and ensure it doesn’t cause other problems for marine life. This was the challenge for the Conservation X Labs dream team, three people who were each awarded a $6,000 micro-grant to work full time for two months on the problem.

It isn’t about simply collecting waste in the ocean, but rather about limiting the time that potentially harmful but necessary fishing equipment is in the water in the first place. For this two-month challenge, this team focused on long lines used by professional fishing operations to attach buoys to gear like lobster pots or crab traps. These ropes are a danger to large ocean animals such as whales when they get tangled in them and, if the lines detach from the traps, the traps themselves continue to trap and kill marine life for as long as they are lost underwater. This “ghost gear” is harmful in many different ways, and reducing its time in the water or “soak time” was the goal for the project.

Let’s take a closer look at their work after the break, and we can also see the video report they filed as the project wrapped up.

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Quality Control, Done Anywhere

Modern society has brought us all kinds of wonders, including rapid intercontinental travel, easy information access, and decreased costs for most consumer goods thanks to numerous supply chains. When those supply chains break down as a result of a natural disaster or other emergency, however, the disaster’s effects can be compounded without access to necessary supplies. That’s the focus of Field Ready, a nonprofit that sets up small-scale manufacturing in places without access to supply chains, or whose access has been recently disrupted.

As part of this year’s Hackaday Prize, a each of our four nonprofit partners outline specific needs that became the targets of a design and build challenge. Field Ready was one of those nonprofits, and for the challenge they focused on quality control for their distributed manufacturing system. We took a look at Field Ready back in June to explore some of the unique challenges associated with their work, which included customers potentially not knowing that a product they procured came from Field Ready in the first place, leading to very little feedback on the performance of the products and nowhere to turn when replacements are needed.

The challenge was met by a dream team whose members each received a $6,000 microgrant to work full time on the project. The’ve just made their report on an easier way of tracking all of the products produced, and identifying them even for those not in the organization. As a result, Field Ready has a much improved manufacturing and supply process which allows them to gather more data and get better feedback from users of their equipment. Join us after the break for a closer look at the system and to watch the team’s presentation video.

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UVA Aims To Be More Than Just One Tool

Sometimes, a project is more than it seems on just the surface. The UVA project from [Said Alvarado Marin] is one such example. What started as an attempt to build a single useful tool became the beginning of a broader utility ecosystem.

In and of itself, UVA is a project to build a powerful UV flashlight for curing UV-reactive glues. After some serious research, [Said] was able to find the right LEDs, outputting the right wavelengths, and begin the design of this simple tool. However, UVA quickly became a base upon which other tools could be developed. The design of UVA is such that the flashlight head fits onto an interchangable power base, consisting of three 18650 lithium polymer cells and a charging subsystem.

The aim of UVA is to encourage others to produce their own tools to work with this ecosystem. Designed around commonly available parts and DIY build methods like 3D printing, it’s intended to allow the average person to create the tools they need when and as they need them, on location. We look forward to seeing how the project progresses further as we head closer to the finale of the 2020 Hackaday Prize!

 

OpenFluid Warmer Aims To Get Medical Equipment Where It’s Needed

Intravenous fluids, or IV fluids, are a vital part of modern life-saving medicine. Depending on the fluids in question, they must often be stored at low temperatures, however, for delivery to a patient, it is beneficial to warm them to approximately 38 degrees to avoid causing hypothermia. To achieve this, an IV fluid warmer is used, but these are not readily available all over the world. To help rectify this shortcoming, [John Opsahl] started the OpenFluidWarmer project.

The goal of the project is to produce a safe, reliable IV fluid warmer that is also easily reproducible. Materials used must be cheap and readily available, and ideally should be easily substitutable where possible to maximise the design’s ability to be built anywhere it’s needed. The name of the project is a nod towards its open design – with the goal of the project to deliver medical equipment to those that don’t have it, there’s little benefit to keeping the design under wraps.

Development continues at a solid pace, with work to optimise the heater performance, firmware, and even the tools required for assembly all documented in the build logs. It’s a project that recalls the scramble earlier this year to create open source ventilators for COVID-19 patients. Ultimately, at the end of the day, it’s about getting medical hardware to where it’s needed most, and we applaud [John]’s efforts in this field! Video after the break.

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Aruna: An Open Source ROV For Affordable Research

Underwater exploration and research can be exceedingly dangerous, which is why remotely operated vehicles (ROVs) are so commonly used. Operators can remotely command these small submersibles to capture images or collect samples at depths which would otherwise be unreachable. Unfortunately, such technology comes at a considerable price.

Believing that the high cost of commercial ROVs is a hindrance to aquatic conservation efforts, [Noeël Moeskops] has been developing an open source modular ROV he calls Aruna. Constructed largely from off-the-shelf components and 3D-printed parts, the Aruna promises to be far more affordable than anything currently on the market. Hopefully cheap enough to allow local governments and even citizens to conduct their own underwater research and observations.

More than just the ROV itself, Aruna represents an entire system for developing modular underwater vehicles. Whether you decide to build the boilerplate ROV documented and tested by [Noeël], or implement individual components into your own design, the project is a valuable source of hardware and software information for anyone interested in DIY underwater robotics.

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Gesture Controller For Roku And Universal Keyboard Built By UCPLA Dream Team

The coolest part of this year’s Hackaday Prize is teaming up with four nonprofit groups that outlined real-world challenges to tackle as part of the prize. To go along with this, the Dream Team challenge set out a two-month design and build program with small teams whose members each received a $6,000 stipend to work full time on a specific build.

The work of the Dream Team project is in, and today we’re taking a look at United Cerebral Palsy of Los Angeles (UCPLA) project which not only designed and built a universal remote for those affected with this condition, but also went to great lengths to make sure that “universal” was built into the software and user experience just as much as it was built into the hardware itself. Join us after the break for a closer look a the project, and to see the team’s presentation video.

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