Beautiful Rocketeer Jetpack Replica Boasts Impressive Metalwork

Fans of the Rocketeer comic book and movie franchise will be familiar with its hero’s 1930s-styled rocket backpack.  It’s an intricate construction of complex streamlined curves, that has inspired many recreations over the years.

Most Rocketeer jetpacks are made from plastic, foam, and other lightweight materials that will be familiar to cosplayers and costumers. But [David Guyton]’s one is different, he’s made it from sheet steel.

The attraction in his video is not so much the finished pack, though that is an impressive build. Instead it’s the workmanship, nay, the craftsmanship, as he documents every stage of the metalwork involved. The panel beating tools of a sheet metalworker’s trade are surprisingly simple, and it’s tempting to think as you watch: “I could do that!”. But behind the short video clips and apparent speed of the build lies many hours of painstaking work and a huge amount of skill. Some of us will have tried this kind of sheet work, few of us will have taken it to this level.

The video is below the break, it takes us through the constituent parts of the build, including at the end some of the engine details which are cast in resin. Watch it with a sense of awe!

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A Flexible Sensor That Moves With You

If you have a project in mind that requires some sort of gesture input or precise movements, it might become a nettlesome problem to tackle. Fear this obstacle no longer: a team from the Wyss Institute for Biologically Inspired Engineering at Harvard have designed a novel way to make wearable sensors that can stretch and contort with the body’s natural movements.

The way they work is ingenious. Layers of silicone are sandwiched between two lengths of silver-plated conductive fabric forming — by some approximation — a capacitance sensor. While the total surface area doesn’t change when the sensor is stretched — how capacitance sensors normally work — it does bring the two layers of fabric closer together, changing the capacitance of the band in a proportional and measurable way, with the silicone pulling the sensor back into its original shape as tension relaxes. Wires can be attached to each end of the band with adhesive and a square of thermal film, making an ideal sensor to detect the subtlest of muscle movements.

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Building A DEF CON Badge In Two Weeks

DEF CON is starting right now, and this is the year of #badgelife. For the last few years, independent hardware wizards have been creating and selling their own unofficial badges at DEF CON, but this year it’s off the charts. We’ve already taken a look at Bender Badges, BSD Puffer Fish, and the worst idea for a conference badge ever, and this is only scratching the surface.

This is also a banner year for the Hackaday / Tindie / Supplyframe family at DEF CON. We’re on the lookout for hardware. We’re sponsoring the IoT village, [Jasmine] — the high priestess of Tindie — and I will be spending some time in the Hardware Hacking Village, praising our overlords and saying the phrase, ‘like Etsy, but for electronics’ far too much. We’ll be showing people how to solder, fixing badges, and generally being helpful to the vast unwashed masses.

Obviously, this means we need our own unofficial DEF CON badge. We realized this on July 10th. That gave us barely more than two weeks to come up with an idea for a badge, design one, order all the parts, wait on a PCB order, and finally kit all the badges before lugging them out to DEF CON. Is this even possible? Surprisingly, yes. It’s almost easy, and there are zero excuses for anyone not to develop their own hardware badge for next year’s con.

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Three Thumbs, Way, Way Up!

At least one in their lives — or several times a day — everyone has wished they had a third hand to help them with a given task. Adding a mechanical extra arm to one’s outfit is a big step, so it might make sense to smart small, and first add an extra thumb to your hand.

This is not a prosthetic in the traditional sense, but a wearable human augmentation envisioned by [Dani Clode], a master’s student at London’s Royal College of Art. The thumb is 3D-printed out of Ninjaflex and mounted to a printed brace which slides over the hand. One servo rotates the thumb, and a second pulls it closed using a bowden cable system — not unlike that of a bicycle brake. Control of the thumb is achieved by pressure sensors in the wearer’s shoes, linked via Bluetooth to a wristband hosting the servos and the electronics. We already use our hands and feet in conjunction, so why not capitalize on this intuitive link?

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Wearable Breadboard

We all know what a short circuit is, but [Clement Zheng] and [Manasvi Lalwani] want to introduce you to the shirt circuit. Their goal is to help children, teachers and parents explore and learn electronics. The vehicle is a shirt with a breadboard-like pattern of conductors attaching snaps. Circuit elements reside in stiff felt boxes with matching snaps. You can see it all in action in the video below.

We imagine you could cut the felt pieces out by hand with the included patterns. However, they used a laser cutter to produce the “breadboard” and the component containers. Conductive thread is a must, of course, as are some other craft supplies like glue and regular thread.

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A Minority Report Arduino-Based Hand Controller

Movies love to show technology they can’t really build yet. Even in 2001: A Space Oddessy (released in 1968), for example, the computer screens were actually projected film.  The tablet they used to watch the news looks like something you could pick up at Best Buy this afternoon. [CircuitDigest] saw Iron Man and that inspired him to see if he could control his PC through gestures as they do on that film and so many others (including Minority Report). Although he calls it “virtual reality,” we think of VR as being visually immersed and this is really just the glove, but it is still cool.

The project uses an Arduino on the glove and Processing on the PC. The PC has a webcam which tracks the hand motion and the glove has two Hall effect sensors to simulate mouse clicks. Bluetooth links the glove and the PC. You can see a video of the thing in action, below.

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Visual Scanner Turns Obstacles Into Braille

This interesting project out of MIT aims to use technology to help visually impaired people navigate through the use of a haptic feedback belt, chest-mounted sensors, and a braille display.

The belt consists of a vibration motors controlled by what appears to be a Raspberry Pi (for the prototype anyway) with a distance sensor and camera connected as well. The core algorithm is designed to take input from the camera and distance sensors to compute the distance to obstacles, and to buzz the right motor to alert the user — fairly expected stuff. However, the project has a higher goal: to assist in identifying and using chairs.

Aiming to detect the seat and arms, the algorithm looks for three horizontal surfaces near each other, taking extra care to ensure the chair isn’t occupied. The study found that, used in conjunction with a cane, the system noticeably helped users navigate through realistic environments, as measured by minor and major collisions. Users recorded dramatically fewer collisions as compared to using the system alone or the cane alone. The project also calls for a belt-mounted braille display to relay more complicated information to the user.

We at HaD have followed along with several braille projects, including a refreshable braille display, a computer with a braille display and keyboard, and this braille printer.

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