Desktop Performance In A Custom Mac Laptop

Most of us either own or have used a laptop at some point. For traveling, as a student, or even for browsing Hackaday on the couch in front of the TV, they are pretty much indispensable. They do tend to have a sharp performance reduction compared to a desktop though thanks to the thermal and battery limitations of a portable form factor. [Scott Yu-Jan] wanted to solve that in his own life by building a custom Mac laptop with none of these downsides.

Noticing that a modern iPad Mini has exactly the same width of his Mac Mini, [Scott] set about combining the two devices into a single unit that he could assemble when traveling. A 3D printed case with a traditional laptop clamshell design takes care of physically combining these two devices, and a USB-C cable between the two takes care of combining them in software thanks to Apple’s Duet program. While this has better performance than a Macbook Pro it might actually have some perks, since Apple continues to refuse to make a laptop with a touchscreen.

There are some downsides, of course. The price is higher than a comparable Macbook Pro for the iPad and Mac together, plus it doesn’t include a keyboard or mouse. It also has no battery, so it needs to be plugged in. In the follow-up video linked below, though, [Scott] notes that for him this still made sense as he uses the Mac and iPad individually already, and only works remotely at places that have power outlets readily available. For the average person, though, we might recommend something different if you really need an esoteric laptop-like machine.

Thanks to [Varun] for originally sending in this tip!

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Quick Hacks: Using Staples When Recapping Motherboards

[Marcio Teixeira] needed to recap an old Apple Macintosh motherboard, and came across a simple hack to use common paper staples as a temporary heat shield (video, embedded below) during hot air rework. The problem with hot air rework is minimizing collateral damage; you’re wielding air at a temperature hot enough to melt solder, and it can be take quite a lot of experience to figure out how best to protect the more delicate parts from being damaged. Larger items take longer to heat due to their thermal mass but smaller parts can be very quickly damaged from excess heat, whilst trying to remove a nearby target.

The sharp edges of plastic connectors are particularly prone, and good protection is paramount. Sticky tapes made from polyimide (Kapton), PET, as well as metallic options (aluminium tape is useful) are often used to temporarily mask off areas in danger of getting such collateral overheat. But they can cause other problems. Kapton tape, whilst great at withstanding the heat, tends to distort and buckle up a little when under the blast of the rework pencil. Not to mention that some brands of tape leave a nasty sticky transfer residue all over the board when exposed to heat, which needs additional cleanup.

Maybe a box or two of staples might be worth adding to one’s bag of tricks, after all more options is always good. If you’re less interesting in hacking with a hot air work station and much more in hacking a hot air rework station, here you go, and whilst we’re on reworking duff computers, here’s what happens when a Hackaday writer tries his hand at fixing his son’s Xbox.

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A Macintosh Plus computer next to a modern laptop

Remote Desktop Fun For Your Old Macintosh

Remotely accessing your computer’s desktop, files and network from anywhere has enabled remote working (i.e. ‘work from home’) for the last several decades. Modern PCs have more than enough computational grunt for Virtual Network Computing (VNC), but where does that leave our retro computing community? [Marcio Teixeira] has it covered with MiniVNC, a brand-new remote desktop server for (very) vintage Macintosh computers.

Now before you say anything, it’s true that ChromiVNC has existed for some time, and is a pretty decent remote desktop server for old Macs. However MiniVNC has several significant advantages, most notably, MiniVNC is fully compatible with MacTCP. Apple’s very first TCP/IP networking stack landed on the Macintosh platform with System 6. As such, MiniVNC can serve up a remote desktop on some of the oldest Mac computers, including the Macintosh Plus.

It’s hard to overstate just how cool that is – the iconic Macintosh Plus was released in 1986, runs at a pedestrian 8MHz and supports a maximum of 4MB memory. While much of MiniVNC was written in C++, portions of the software (including TRLE encoding) had to be handwritten in 68K assembly language to ensure decent performance. The entire focus of MiniVNC was on performance and flexibility, with accuracy coming in second, which seems like the right decision. The odd screen artifact and missed update seems to be reasonable trade-off to get this running somewhat smoothly on a Motorola 68000 processor.

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Are Apple Trying To Patent The Home Computer 45 Years Too Late?

In our recent piece marking the 10th anniversary of the Raspberry Pi, we praised their all-in-one Raspberry Pi 400 computer for having so far succeeded in attracting no competing products. It seems that assessment might be premature, because it emerges that Apple have filed a patent application for “A computer in an input device” that looks very much like the Pi 400. In fact we’d go further than that, it looks very much like any of a number of classic home computers from back in the day, to the extent that we’re left wondering what exactly Apple think is novel enough to patent.

A Raspberry Pi 400 all-in-one keyboard console computer
Looks pretty similar to us.

Reading the patent it appears to be a transparent catch-all for all-in-one computers, with the possible exception of “A singular input/output port“, meaning that the only port on the device would be a single USB-C port that could take power, communicate with peripherals, and drive the display. Either way, this seems an extremely weak claim of novelty, if only because we think that a few of the more recent Android phones with keyboards might constitute prior art.

We’re sure that Apple’s lawyers will have their arguments at the ready, but we can’t help wondering whether they’ve fallen for the old joke about Apple fanboys claiming the company invented something when in fact they’ve finally adopted it years after the competition.

Thinking back to the glory days of 8-bit computers for a moment, we’re curious which was the first to sport a form factor little larger than its keyboard. Apple’s own Apple ][ wouldn’t count because the bulk of the machine is behind the keyboard, but for example machines such as Commodore’s VIC-20 or Sinclair’s ZX Spectrum could be said to be all-in-one keyboard computers. Can anyone provide an all-in-one model that predates those two?

You can read our Raspberry Pi 400 review if the all-in-one interests you.

Via Extreme Tech.

 

No Privacy: Cloning The AirTag

You’ve probably heard of the infamous rule 34, but we’d like to propose a new rule — call it rule 35: Anything that can be used for nefarious purposes will be, even if you can’t think of how at the moment. Case in point: apparently there has been an uptick in people using AirTags to do bad things. People have used them to stalk people or to tag cars so they can be found later and stolen. According to [Fabian Bräunlein], Apple’s responses to this don’t consider cases where clones or modified AirTags are in play. To prove the point, he built a clone that bypasses the current protection features and used it to track a willing experimental subject for 5 days with no notifications.

According to the post, Apple says that AirTags have serial numbers and beep when they have not been around their host Apple device for a certain period. [Fabian] points out that clone tags don’t have serial numbers and may also not have speakers. There is apparently a thriving market, too, for genuine tags that have been modified to remove their speakers. [Fabian’s] clone uses an ESP32 with no speaker and no serial number.

The other protection, according to Apple, is that if they note an AirTag moving with you over some period of time without the owner, you get a notification. In other words, if your iPhone sees your own tag repeatedly, that’s fine. It also doesn’t mind seeing someone else’s tags if they are near you. But if your phone sees a tag many times and the owner isn’t around, you get a notification. That way, you can help identify random tags, but you’ll know if someone is trying to track you. [Fabian] gets around that by cycling between 2,000 pre-loaded public keys so that the tracked person’s device doesn’t realize that it is seeing the same tag over and over. Even Apple’s Android app that scans for trackers is vulnerable to this strategy.

Even for folks who aren’t particularly privacy minded, it’s pretty clear a worldwide network of mass-market devices that allow almost anyone to be tracked is a problem. But what’s the solution? Even the better strategies employed by AirGuard won’t catch everything, as [Fabian] explains.

This isn’t the first time we’ve had a look at privacy concerns around AirTags. Of course, it is always possible to build a tracker. But it is hard to get the worldwide network of Bluetooth listeners that Apple has.

Custom Macintosh With A Real 486

Older Apple computers can often be something of a collector’s item, with the oldest fetching an enormously high price in auctions. The ones from the late ’80s and early ’90s don’t sell for quite as much yet, but it’s possible that museums and collectors of the future will one day be clamoring for those as well. For that reason, it’s generally frowned upon to hack or modify original hardware. Luckily, this replica of an Apple Macintosh didn’t harm any original hardware yet still manages to run software on bare metal.

The computer is built around a single-board computer, but this SBC isn’t like the modern ARM machines that have become so ubiquitous. It’s a 133MHz AMD 486 which means that it can run FreeDOS and all of the classic DOS PC games of that era without emulation. In order to run Apple’s legacy operating system, however, it does require the use of the vMac emulator, but the 486 is quite capable of handling the extra layer of abstraction. The computer also sports a real SoundBlaster ISA sound card, uses a microSD card for its hard drive, and uses an 800×600 LCD screen.

As a replica, this computer is remarkably faithful to the original and even though it doesn’t ship with a Motorola 68000 it’s still fun to find retro PC gamers that are able to run their games on original hardware rather than emulation. It reminds us of another retro 486 that is capable of running old games on new hardware without an emulator as well.

iPhone pictured with a lock

Make Your Own BLE-Enabled IOS App From Scratch

Even those readers who are most skeptical of Apple products will like this Bluetooth Low Energy (BLE)-enabled iOS app tutorial from [Akio].

With everything being “connected” these days smartphone applications are of course a ubiquitous part of our existence. We’ve seen plenty of examples connecting your Bluetooth-enabled projects to an Android device, but comparatively fewer tutorials for connecting to iOS devices. This mostly has to do with Android’s much larger market share and also Android’s more open-source friendly business model. Nevertheless, if you do much IoT development either as a hobby or professionally, then you probably find yourself interacting with Apple devices more than you like to admit.

[Akio’s] app is essentially updating a chart, in real-time, with data read from an Adafruit nRF52832 Feather board. He then walks you through all the basics of creating a user interface (UI) using Apple’s Storyboard interface, a simple drag-and-drop scheme similar to something you’ve probably used in many other contexts. [Akio] shows readers how to add buttons for allowing users to interact with the app, labels for displaying data to the user, as well as walks you through Apple’s odd methodology of connecting UI elements to code using IBAction and IBOutlets. The highlight of his tutorial is showing readers how to add charts to their iOS apps which seems to take a few more steps than you might imagine.

[Akio] does a really good job detailing all the relevant functions so that readers will hopefully understand what each piece of the code is doing. And we really enjoyed him adding individual video tutorials for some of the trickier programming steps. He also readily admits that some folks may opt to develop their UI exclusively in code as opposed to the Storyboard but he argues that the Storyboard is still important for beginners and is really handy when the UI is fairly simple.

Of course, in true open-source fashion, [Akio] provides all his code on his GitHub repository so you can clone the repo and run the code yourself as well as credit some of the resources he used while making his app. Two things we really love to see. Hopefully, [Akio’s] tutorial will make connecting to iOS devices seem much less onerous than it once was.