Bluetooth Development Board Goes The Distance

Have you ever come across an interesting chip or component that you wanted to experiment with, only to find that there doesn’t seem to be a development board for it? Spinning up your own board is a lot easier today than it has been in the past, but it’s still a bit of a hassle to do it just for your own personal use. This is why [Nikolaj Andersson Nielsen] has decided to release RFCat, his custom long-range Bluetooth development board, onto the community.

The board is based around a module from MeshTek that’s essentially an amplified version of the Nordic nRF52832. According to [Nikolaj], this gives the module 30 times the transmit power of the base model chip.

RFCat is compatible with the Arduino IDE and uses the Adafruit nRF52 bootloader, making it easy to write your own code to take advantage of all this new-found power. Primarily you’d be programming the board over USB-C, but it also supports Serial Wire Debug (SWD) and over-the-air updates that can be triggered with a physical push button on the device.

If you want to get an RFCat of your own, it’s available on Tindie now. The amplified modules were originally intended for building Bluetooth mesh networks, but we’re sure there are other interesting applications out there just waiting to be discovered.

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Light Up The Night With A Tetrahedral LED Hat

People get into electronics for all kinds of reasons, but we would guess that the ability to blink the blinkenlights is probably pretty high on the survey results. [Kuchbert] has been going to Deichkind shows for the last decade and has wanted to build one of the German techno-rap band’s signature tetrahedral LED hats for about as long.

Up inside the hat is an Arduino Nano driving WS2812B LEDs and a portable battery to power everything. Thanks to an HC-05 Bluetooth module, the show can be controlled with an Android app. The many, many holes in the acrylic panels were milled out, but they could just as easily be laser-cut, or if you have infinite patience, drilled by hand. The code is coming once it has been cleaned up a bit. Everything else you’d need is already there waiting. This helmet even has its own lil’ music video, which we’ve carefully beat-matched in after the break.

Naturally, this makes us think of all the Daft Punk helms that have blinked by on this blog over the years. This hand-soldered one might be the most meticulously made.

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Run Your Favorite 8-bit Games On An ESP32

Here at Hackaday HQ we’re no strangers to vintage game emulation. New versions of old consoles and arcade cabinets frequently make excellent fodder for clever hacks to cram as much functionality as possible into tiny modern microcontrollers. We’ve covered [rossumur]’s hacks before, but the ESP_8-bit is a milestone in comprehensive capability. This time, he’s topped himself.

There isn’t much the ESP 8-bit won’t do. It can emulate three popular consoles, complete with ROM selection menus (with menu bloops). Don’t worry about building a controller, just connect any old (HID compliant) Bluetooth Classic keyboard or WiiMote you have at hand. Or if that doesn’t do it, a selection of IR devices ranging from joysticks from the Atari Flashback 4 to Apple TV remotes are compatible. Connect analog audio and composite video and the device is ready to go.

The system provides this impressive capability with an absolute minimum of components. Often a schematic is too complex to fit into a short post, but we’ll reproduce this one here to give you a sense for what we’re talking about. Come back when you’ve refreshed your Art of Electronics and have a complete understanding of the hardware at work. We never cease to be amazed at the amount of capability available in modern “hobbyist” components. With such a short BOM this thing can be put together by anyone with an ESP-32-anything.

There’s one more hack worth noting; the clever way [rossumur] gets full color NTSC composite video from a very busy microcontroller. They note that NTSC can be finicky and requires an extremely stable high speed reference clock as a foundation. [rossumur] discovered that the ESP-32 includes a PLL designed for audio work (the “APLL”) which conveniently supports fractional components, allowing it to be trimmed to within an inch of the desired frequency. The full description is included in the GitHub page for the project and includes detailed background of various efforts to get color NTSC video (including the names of a couple hackers you might recognize from these pages).

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This Week In Security: Firewall 0-day, Apple’s Response, And An Android Bluetooth Bug

Sophos firewall appliances are actively being attacked by a 0-day exploit chain that originates with a SQL injection. That injection is a nasty one, as it can be launched from the WAN user portal. The observed attack used that vulnerability to inject a shell command into the device database, where it would eventually be run automatically. If you have an affected Sophos device, go check that the hotfix was automatically installed.

While the vulnerability was a bad one, Sophos’ response here is laudable. They publicly disclosed the attack less than 24 hours after they were notified of it’s existence in the wild, and began rolling a fix out within three days. Additionally, Sophos engineers did a really detailed write-up (linked above) giving us all the details of the attack. The hotfix that closes the vulnerability also attempts to clean up the infection, although there are some additional manual steps that are suggested if your device was compromised. Continue reading “This Week In Security: Firewall 0-day, Apple’s Response, And An Android Bluetooth Bug”

Custom Bluetooth Joystick In A Nunchuk Shell

With the Wii’s unique controller, Nintendo not only provided new gaming experiences to players, but gave hardware hackers a platform for experimentation that’s still going strong. Case in point, this modification of a third party Wii “Nunchuk” by [Giliam de Carpentier] that turns the accessory into a stand-alone wireless controller powered by a ATtiny44A.

Milling a new home for the AVR

It turns out there’s a considerable amount of free space inside the Nunchuk case, so [Giliam] found adding in the new hardware wasn’t nearly as difficult as you might expect. Of course, it helps that the diminutive SMD ATtiny44A and its support hardware are housed on a very neatly milled PCB that attaches to the back of the original board.

Most of the other hardware comes in the form of modular components, like the Bluetooth transmitter and TP4056 charge controller for the 300 mAh battery. A micro USB charging port is mounted where the original Nunchuk cable entered the case, making the whole thing look very professional.

Even if you aren’t interested in making your own controller, [Giliam] covers many interesting topics in this write-up such as handling different methods of Bluetooth connectivity and various power management techniques to eke out as much life from the relatively small battery as possible. It’s not only a fascinating read, but a great example of what thorough project documentation should look like.

In the past we’ve seen Bluetooth conversions for the Wii Nunchuck, but traditionally they left the original electronics in place. On the other side of the spectrum, we’ve also seen the internals get replaced with something as powerful as the Raspberry Pi Zero.

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ESP32 Refines Game Boy Bluetooth Adapter

Last year we brought word of a project from [Shyri Villar] that turned a stock Game Boy Advance into a Bluetooth controller by exploiting the system’s “multiboot” capability. The prototype hardware was a bit ungainly, but the concept was certainly promising. We’re now happy to report that the code has been ported over to the ESP32, making the project far more approachable.

To clarify, the ESP32 is now theĀ only component required for those who want to play along at home. Just five wires connect the microcontroller to the GBA’s Link Cable connector, which is enough to transfer a small ROM over to the system and ferry user input to the Bluetooth hardware. Even if you aren’t interested in using it as a game controller, this project is an excellent example of how you can get your own code running on a completely stock GBA.

While the original version of the hardware was a scrap of perfboard dangling from the handheld’s expansion connector, reducing the part count to one meant [Shyri] was able to pack everything into a tidy enclosure. Specifically, a third party GBA to GameCube link cable. This not only provides a sleek case for the microcontroller that locks onto the handheld with spring loaded tabs, but also includes a male Link Cable connector you can salvage. It looks as though there’s a bit of plastic trimming involved to get the ESP32 to fit, but otherwise its a very clean installation.

The GBA will be 20 years old soon, but that doesn’t mean the hardware and software exploration is over. The original Game Boy is over 30, and people are still giving talks about it.

Using The Steam Controller With LEGO Motors

While Valve’s Steam Controller was ultimately a commercial failure, there’s no denying it’s an interesting piece of hardware. With dual trackpads, a wealth of buttons, and Bluetooth capability, it could be the ideal way to control your next build. Thanks to a recent project by [geggo], now you’ve even got an example you can follow.

A custom PCB holding an ESP32 and DRV8833 dual H-bridge motor controller is used to interface with standard LEGO motors using their stock block-like connectors. That means the board is a drop-in upgrade for whatever motorized creation you’ve already built.

Since the ESP32 obviously has WiFi in addition to Bluetooth, that also means this little board could be used to control LEGO projects over the local network or even Internet with some changes to the firmware.

Interestingly, while Valve officially enabled Bluetooth on the Steam Controller back in 2018, it sounds like some undocumented poking and reverse engineering was necessary to get it working here. That’s great for those of us who like a good hack, but if you’re more interested in just getting things working, [geggo] has been good enough to release the source code to get you started.

If you’re not interested in Bluetooth but want to get your creation up and moving, we’ve recently covered how one hacker used the ESP8266 to bring his LEGO train to life by integrating it into his smart home.

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