Sixaxis In OSX And Vista

sixaxis

Here are a couple small programs to help you make the most of your Playstation 3 Sixaxis controllers. [netkas] heard that quite a few people were having trouble using the Sixaxis controller in Windows Vista. He solved it for himself and uploaded an exe for you to use. He then did essentially the same thing for OSX. This should make your PC gaming feel at least a little more familiar.

[photo: Kominyetska]

Microcontroller Fireworks Launcher

[vimeo 2245777]

After being inspired by our previous posts on a microcontroller-powered missile launcher and the wireless fireworks controller, [Adam] at Additronics.com decided to build his own microcontroller launcher. He combined elements from each of the prior projects, and included some of the advice from the Hack a Day comments. His multi-rocket/fireworks launcher is configured with an Arduino Diecimila, and requires a whole boatload of batteries. [Adam] claims there’ll be another video at New Year’s of the microcontroller in action, which we’re definitely looking forward to watching.

Acidmods Custom FPS Controller

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Yet another custom X Box controller has come out of the acidmods foundry. This one, specialized for FPS games opts for two analog sticks up front, and complete removal of the D pad and buttons. They break down the process quite nicely with very detailed pictures of how to modify the case and move the analog stick.  Check out the video of it in action after the break.

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Access Controller Now Shipping For PS2/PS3/PC

[Ben Heckendorn]’s Access Controller is now shipping. The controller is designed to be used with just one hand. It has six openings that the five control modules can be placed in. It’s easy to reconfigure depending on the player or game. While the prototype was built using Xbox 360 controller parts, this newly released unit is available for the PS2, PS3, and PCs. The Xbox 360 version is still being reviewed for final production. [Ben] says that in the coming weeks he’ll post a how-to for building your own modules. There’s always one empty slot and the bus like design should make this fairly simple.

Playstation 3 Boomerang Controller

Reader [HotDog-Cart] is an active member of the benheck forums and recently completed this Playstation 3 boomerang controller. The boomerang was originally shown with the Playstation 3 prototype and was severely panned by the press. [Josh] started with a cheap 3rd party controller that was approximately boomerang shaped. He enlarged the controller body ~20% using bondo. The internals were replaced with gear from an official Sony controller. It was finished with a coat of black paint. It’s definitely a nice build and the new internals mean it probably feels as good as any factory controller.

DeepNote Guitar Hero Bot


A team of five high school seniors have released some videos of their new Guitar Hero bot named DeepNote. This bot uses a group of custom photodiode modules with an 8 nanosecond latency placed on the screen to sense the notes. The Parallax Propeller system takes this input and controls solid state relays hooked into the guitar’s circuitry. After we looked at a few videos of the early prototype system, we could really see how it has evolved. They have custom PCBs and a really nice frame for the photodiode sensors. You can find more info on their How It Works page and view a demo video embedded below.

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Wii Style Controls For The Commodore 64

[youtube=http://www.youtube.com/watch?v=C1WOoPV_7HU&hl=en&fs=1&rel=0&color1=0x3a3a3a&color2=0x999999]
[Jeff] has been playing around with Parallax’s Propeller chip. He’s used it to adapt an NES controller to the to the Commodore 64. In this latest iteration though, he’s added a Memsic 2125 dual axis accelerometer to the end of a whiffle ball bat and used that to provide Wii style controller input. The video above shows his son playing Street Sports Baseball with it.