Arduino Keyboard Is Gorgeous Inside And Out

While the vast majority of us are content to plod along with the squishy chiclet keyboards on our laptops, or the cheapest USB membrane keyboard we could find on Amazon, there’s a special breed out there who demand something more. To them, nothing beats a good old-fashioned mechanical keyboard, where each key-press sounds like a footfall of Zeus himself. They are truly the “Chad” of the input device world.

But what if even the most high end of mechanical keyboards doesn’t quench your thirst for spring-loaded perfection? In that case, the only thing left to do is design and build your own. [Matthew Cordier] recently unveiled the custom mechanical keyboard he’s been working on, and to say it’s an elegant piece of engineering is something of an understatement. It may even look better inside than it does on the outside.

The keyboard, which he is calling z.48, is based around the Arduino Pro Micro running a firmware generated on kbfirmware.com, and features some absolutely fantastic hand-wiring. No PCBs here, just a rainbow assortment of wire and the patience of a Buddhist monk. The particularly attentive reader may notice that [Matthew] used his soldering iron to melt away the insulation on his wires where they meet up with the keys, giving the final wiring job a very clean look.

Speaking of the keys, they are Gateron switches with DSA Hana caps. If none of those words mean anything to you, don’t worry. We’re through the Looking Glass and into the world of the keyboard aficionado now.

Finally, the case itself is printed on a CR-10 with a 0.3 mm nozzle and 0.2 mm layers giving it a very fine finish. At 70% infill, we imagine it’s got a good deal of heft as well. [Matthew] mentions that a production case and a PCB are in the cards for the future as he hopes to do a small commercial run of these boards. In the meantime we can all bask in the glory of what passes for a prototype in his world.

We’ve seen some exceptionally impressive mechanical keyboards over the years, including the occasional oddity like the fully 3D printed one and even one that inexplicably moves around. But this build by [Matthew] has to be one of the most elegant we’ve ever come across.

Arcade Style Computer Hotkeys

Prolific maker [Sean Hodgins] has taken the wraps off of his latest one-day build, and as usual, it takes the kind of spare parts most people reading Hackaday will have in their parts bins and turns it into something fun and useful. This time around, he takes a bunch of spare arcade-style buttons he had from a previous project and combines them with an Adafruit Trinket (SAMD21 flavor) to make a USB input device for his computer.

[Sean] uses 1/4 inch acrylic to make the case, though he does mention that it could just as easily be 3D printed. But using the acrylic is easy and gives a nice glossy look to the final hardware. With a saw and a drill press you can make some very professional cases out of acrylic, which goes to show that you don’t necessarily need to have a high end 3D printer to create great looking enclosures.

As explained in the video, the Adafruit Trinket is not strictly necessary for this build, it’s just what [Sean] had lying around. Any microcontroller that can present itself to the operating system as a USB Human Interface Device (HID) will work fine for a project like this.

Software wise, a modified Arduino demo program is used to equate the states of the digital pins to pre-defined key combinations to be sent to the computer. In this simple example the key combinations are hard-coded into the Trinket’s source code, but a future enhancement could be adding a method of setting up new key combinations with a configuration tool.

We’ve covered our fair share of non-traditional USB input devices, all operating on largely the same principle. As it turns out, hackers have quite a pension for making oddball input devices.

Continue reading “Arcade Style Computer Hotkeys”

Unholy Mashup Of SpaceMouse And Sculpt Keyboard Is Rather Well Done

What do you do if you have a pair of input device peripherals for your computer, but they are from different manufacturers and thus not available as a single unit? If you are [Marco van Nieuwenhoven], you combine the two to make a mashup single peripheral.

[Marco]’s two peripherals were a 3Dconnexion SpaceMouse Wireless, and a Microsoft Sculpt Keyboard. His mashup isn’t featured here because it simply is a mashup, after all anyone with a hot glue gun could combine the two, instead he’s created a single peripheral that almost looks as though it could have been manufactured that way. It’s not complexity we’re looking at here, but elegance!

The Sculpt keyboard fortunately has a large palm rest in which the electronics and batteries sit, and he’s carefully measured the footprint of the top half of the SpaceMouse before hand cutting a very neat aperture to take it. The SpaceMouse PCB is attached below the aperture, and the bottom of the palm rest is attached with a little bit of padding to ensure a snug fit. The result: a combined input device to be proud of!

Of course, if this keyboard isn’t special enough for you, how about a typewriter?

Hackaday Prize Entry: Hands|On Gloves Speaks Sign Language

The Hands|On glove looks like it’s a PowerGlove replacement, but it’s a lot more and a lot better. (Which is not to say that the Power Glove wasn’t cool. It was bad.) And it has to be — the task that it’s tackling isn’t playing stripped-down video games, but instead reading out loud the user’s sign-language gestures so that people who don’t understand sign can understand those who do.

The glove needs a lot of sensor data to accurately interpret the user’s gestures, and the Hands|On doesn’t disappoint. Multiple flex sensors are attached to each finger, so that the glove can tell which joints are bent. Some fingers have capacitive touch pads on them so that the glove can know when two fingers are touching each other, which is important in the US sign alphabet. Finally, the glove has a nine degree-of-freedom inertial measurement unit (IMU) so that it can keep track of pitch, yaw, and roll as well as the hand’s orientation.

In short, the glove takes in a lot of data. This data is cleaned up and analyzed in a Teensy 3.2 board, and sent off over Bluetooth to its final destination. There’s a lot of work done (and some still to be done) on the software side as well. Have a read through the project’s report (PDF) if you’re interested in support vector machines for sign classification.

Sign language is most deaf folks’ native language, and it’s a shame that the hearing community can’t understand it directly. Breaking down that barrier is a great idea, and it makes a great entry in the Hackaday Prize!

Bluetooth Morse Code Keyboard For The Disabled

The team a Zunkworks wanted to build a device for people who can’t normally use a keyboard and mouse. The Bluetooth Morse code keyboard is what they came up with. This build gives the user full control over the keyboard and mouse using a single button or a sip & puff interface.

Continue reading “Bluetooth Morse Code Keyboard For The Disabled”