So, you’ve decided you want to get into cars. After much research and deliberation, you’ve bought yourself a sweet project car, and can’t wait to get down to work. First things first – it’s time to learn about basic maintenance!
Get It Right For A Good Time
Doing necessary maintenance on time is key to enjoying your project car. Too many gearheads know the pain of a neglected beast that spends more time up on jackstands than out on the road. Buying the right car, and keeping a close eye on what needs to be done, will go a long way to improving your experience and relationship with your ride.
If you’ve just bought a car, no matter how good things look, it’s a good idea to go through things with a fine-tooth comb to make sure everything’s up to scratch. This can avoid expensive damage down the line, and is a great way to get your feet wet if you’re new to working on cars. Here’s a bunch of easy jobs you can tackle as a novice that will keep your ride in tip-top condition. Continue reading “How To Get Into Cars – Basic Maintenance”
Given the incredibly low prices on some of the models currently on the market, it’s more than likely a number of Hackaday readers have come out of the holiday season with a shiny new desktop 3D printer. It’s even possible some of you have already made the realization that 3D printing is a bit harder than you imagined. Sure the newer generation of 3D printers make it easier than ever, but it’s still not the same “click and forget” experience of printing on paper, for instance.
In light of this, I thought it might be nice to start off the new year with some advice for those who’ve suddenly found themselves lost in a forest of PLA. Some of this information may seem obvious to those of us who’ve spent years huddled over a print bed, but as with many technical pursuits, we tend to take for granted the knowledge gained from experience. For my own part, the challenges I faced years ago with my first wooden 3D printer were wholly different than what I imagined. I assumed that the real challenge would be getting the machine assembled and running, but the time it took to build the machine was nothing in comparison to the hours and hours of trial and error it took before I gained the confidence to really utilize the technology.
Of course, everyone’s experience is bound to be different, and we’d love to hear about yours in the comments. Grand successes, crushing defeats, and everything in between. It’s all part of the learning process, and all valuable information for those who are just starting out.
Continue reading “You Got A 3D Printer, Now What?”
Cars are the greatest. They get you to where you need to go… most of the time. They can also let you down at the worst moment if a critical part fails. Wheel bearings get a lot of use while we drive and [Dmitriy] found out the hard way how quickly they can fail. Instead of getting cranky about it, he set out to change the damaged bearing himself. In the process he made a pretty neat DIY bearing puller.
Some wheel bearings, on the front of a 2WD truck for example, are only held on by one large nut and easily slide off the spindle. This was not the case for the rear of [Dmitriy’s] AWD Subaru. The rear bearings are press-fit into a bearing housing. These are hard to remove because Outer Diameter of the bearing is actually just slightly larger than the Inner Diameter of the bearing housing. This method of retaining parts together is called an ‘interference fit‘.
[Dmitriy’s] gadget uses one of Hackaday’s favorite simple machines, the screw, to slowly force the bearing out of its housing. It works by inserting a threaded rod through the bearing and bearing housing. Each side has a large washer and nut installed as well as a PVC pipe spacer providing support for the threaded rod. As the opposing nuts are tightened, one washer presses against the bearing and the bearing slowly slides out of the housing. Installation of the new bearing is the same except the tool is reversed to press the bushing into the housing.
Continue reading “DIY Car Wheel Bearing Puller”
Whether you’ve been following Retrotechtacular for a while or have firsthand experience with the U.S. Army, you know that when they want to teach something to a someone, they’ll get the job done in spades with a side of style. The era between WWII and the Vietnam War was a golden age of clear, simple instruction that saw the Army use memorable material to teach a wide array of topics. And speaking of golden ages, the Army found success with comic book-style instructional magazines drawn chiefly by [Will Eisner] of Spirit fame.
The first of these rags was called Army Motors, which premiered in 1940. It introduced several memorable characters such as a Beetle Bailey-esque bumbling soldier named Private Joe Dope, and no-nonsense gal mechanic Connie Rodd, a sharp cookie who’s as brainy as she is buxom. Educational and entertaining in equal parts, the magazine was pretty well received.
Its successor, known simply as P.S. started its run around the beginning of the Korean War in June 1951. These magazines were intended as a postscript to the various equipment maintenance manuals that soldiers used. They offered all kinds of preventive maintenance procedures as well as protips for Army life. The eye-catching depictions of Connie Rodd demanded soldiers’ attention while the anthropomorphic equipment illustrations encouraged them to listen to what their equipment told them.
Additional artists including [Joe Kubert] and [Dan Spiegle] were brought in to produce P.S. on a monthly basis. As the years marched on, the magazine’s character base expanded to include representatives of other military branches solving specialized problems. The bumbling idiot types were 86’d pretty early on, but cheesecake was served well into the 1970s.
Did we mention that they’re still making P.S.? Here’s the February 2015 issue and a friendly PDF warning.
Thanks for the tip, [Itay]!
Retrotechtacular is a weekly column featuring hacks, technology, and kitsch from ages of yore. Help keep it fresh by sending in your ideas for future installments.