For many projects that require control of air pressure, the usual option is to hook up a pump, maybe with a motor controller to turn it on and off, and work with that. If one’s requirements can’t be filled by that level of equipment and control, then it’s time to look at commercial regulators. [Craig Watson] did exactly that, but found the results as disappointing as they were expensive. He found that commercial offerings — especially at low pressures — tended to leak air, occasionally reported incorrect pressures, and in general just weren’t very precise. Out of a sense of necessity he set out to design his own electronically controlled, closed-loop pressure regulator. The metal block is a custom manifold with valve hardware mounted onto it, and the PCB mounted on top holds the control system. The project logs have some great pictures and details of the prototyping and fabrication process.
This project was the result of [Craig]’s work on a microfluidics control system, conceived because he discovered that much of the equipment involved in these useful systems is prohibitively expensive for small labs or individuals. In the course of developing the electronic pressure regulator, he realized it could have applications beyond microfluidics control, and created it as a modular device that can easily be integrated into other systems and handle either positive or negative pressure. It’s especially well-suited for anything with low air requirements and a limited supply, but with a need for precise control.
The view from America has long seen French women as synonymous with thin and/or beautiful. France is well-known for culinary skill and delights, and yet many of its female inhabitants seem to view eating heartily as passé. At a recent workshop devoted to creating DIY amusements, [Niklas Roy] and [Kati Hyyppä] built an electro-mechanical sushi-eating game starring Barbie, American icon of the feminine ideal. The goal of the game is to feed her well and inspire a happy relationship with food.
Built in just three days, J’ai faim! (translation: I’m hungry!) lets the player satiate Barbie one randomly lit piece of sushi at a time. Each piece has a companion LED mounted beneath the surface that’s connected in series to the one on the game board. Qualifying sushi are determined by a photocell strapped to the underside of Barbie’s tongue, which detects light from the hidden LED. Players must race against the clock to eat each piece, taking Barbie up the satisfaction meter from ‘starving’ to ‘well-fed’. Gobble an unlit piece, and the score goes down.
The game is controlled with a lovely pink lollipop of a joystick, which was the main inspiration for the game. Players move her head with left and right, and pull down to engage the solenoid that pushes her comically long tongue out of her button-nosed face. Barbie’s brain is an Arduino Uno, which also controls the stepper motor that moves her head.
[Niklas] and [Kati] wound up using cardboard end stops inside the box instead of trying to count the rapidly changing steps as she swivels around. The first motor they used was too weak to move her head. The second one worked, but the game’s popularity combined with the end stops did a number on the gears after a day or so. Click past the break to sink your teeth into the demo video.
[Andrzej Laczewski] has something big in mind for small parts, specifically SMD resistors and capacitors. He’s not talking much about that project, but from the prototype 3D-printed bowl feeder he built as part of it, we can guess that it’s going to be a pretty cool automation project.
Bowl feeders are common devices in industrial automation, used to take a big pile of parts like nuts and bolts and present them to a process one at a time, often with some sort of orientation step so that all the parts are the right way around. They accomplish this with a vibratory action through two axes, which [Andrzej] accomplishes with the 3D-printed ABS link arms supporting the bowl. The spring moment of the arms acts to twist the bowl slightly when it’s pulled down by a custom-wound electromagnet, such that the parts land in a slightly different place every time the bowl shifts. For the parts on the shallow ramp spiraling up the inside of the bowl, that means a single-file ride to the top. It’s interesting to see how changing the frequency of the signal sent to the coil impacts the feed; [Andrzej] used a function generator to find the sweet spot before settling on a dedicated circuit. Watch it in action below.
We’re really impressed with the engineering that went into this, even if we wonder what the vibration will do to the SMD components. Still, we can’t wait to see this in a finished project – perhaps it’ll be integrated like this Arduino-fied bowl feeder.
I immediately felt uncomfortable when I realized this thing is called the “Breo iPalm520 Acupressure Hand Massager”. You’re supposed to stick your hand into it, and through unknown machinations it performs some kind of pressure massage complete with heating action. It’s like one of those pain boxes from Dune. It’s all the more disturbing when you realize the red button on the thing is an emergency release. That’s right, once your hand is in this contraption you can’t take it out until the thing has had its way with you or you tap out.
At least once a week I try to get to the local thrift store to look for interesting things. I’d like to be more specific than “interesting things”, but truth be told, I never really know what I’m looking for until I see it. Sure there’s the normal consumer electronics kind of stuff, but I’ve also found some very nice laboratory equipment, computer parts, software, technical books, etc. You just have to go regularly and keep an eye out for the occasional needle amongst the hay.
I want you to know, Dear Readers, that I did briefly summon the courage to put my hand into this thing and turn it on. Now I am not what one might call an overly brave man, and perhaps that might explain my personal experience. But when it started to hum and heat up, constricting around my hand to the point I couldn’t move my fingers, I screamed like a child and mashed the emergency button as if I was a pilot trying to eject from a mortally wounded aircraft. As far as Frank Herbert is concerned, I’m no human at all.
In an effort to better understand this torture device, lets open it up and see what lurks beneath that futuristic exterior.
The Ford Securicode, or the keyless-entry keypad available on all models of Ford cars and trucks, first appeared on the 1980 Thunderbird. Even though it’s most commonly seen on the higher-end models, it is available as an option on the Fiesta S — the cheapest car Ford sells in the US — for $95. Doug DeMuro loves it. It’s also a lock, and that means it’s ready to be exploited. Surely, someone can build a robot to crack this lock. Turns out, it’s pretty easy.
The electronics and mechanical part of this build are pretty simple. An acrylic frame holds five solenoids over the keypad, and this acrylic frame attaches to the car with magnets. There’s a second large protoboard attached to this acrylic frame loaded up with an Arduino, character display, and a ULN2003 to drive the resistors. So far, everything you would expect for a ‘robot’ that will unlock a car via its keypad.
The real trick for this build is making this electronic lockpick fast and easy to use. This project was inspired by [Samy Kamkar]’s OpenSesame attack for garage door openers. In this project, [Samy] didn’t brute force a code the hard way by sending one code after another; (crappy) garage door openers only look at the last n digits sent from the remote, and there’s no penalty for sending the wrong code. In this case, it’s possible to use a De Bruijn sequence to vastly reduce the time it takes to brute force every code. Instead of testing tens of thousands of different codes sequentially, this robot only needs to test 3125, something that should only take a few minutes.
Right now the creator of this project is putting the finishing touches on this Ford-cracking robot. There was a slight bug in the code that was solved by treating the De Bruijn sequence as circular, but now it’s only a matter of time before a 1993 Ford Taurus wagon becomes even more worthless.
Since humans first starting playing with electricity, we’ve proven ourselves pretty clever at finding ways to harness that power and turn it into motion. Electric motors of every type move the world, but they are far from the only way to put electricity into motion. When you want continuous rotation, a motor is the way to go. But for simpler on and off applications, where fine control of position is not critical, a solenoid is more like what you need. These electromagnetic devices are found everywhere and they’re next in our series on useful mechanisms.
Watering the garden or the lawn is one of those springtime chores that is way more appealing early in the season than later. As the growing season grinds along, a chore that seemed life-giving and satisfying becomes, well, just another chore, and plants often suffer for it.
Automating the watering task can be as simple as buying a little electronic timer valve that turns on the flow at the appointed times. [A1ronzo] converted his water hose timer to solar power. Most such timers are very similar, with a solenoid-operated pilot valve in line with the water supply and an electronic timer of some sort. The whole thing is quite capable of running on a pair of AA batteries, but rather than wasting money on new batteries several times a season, he slipped a LiPo pack and a charge controller into the battery case slot and connected a small solar panel to the top of the controller.
The LiPo is a nominal 3.7-volt pack, so he did a little testing to make sure the timer would be OK with the higher voltage. The solar panel sits on top of the case, and the whole thing should last for years. And bonus points for never having to replace a timer that you put away at the end of the season with batteries still in it, only to have them leak. Ask us how we know.