A long time ago when WiFi and Bluetooth were new and ‘wardriving’ was still a word, a few guys put a big antenna on a rifle and brought it to DefCon. Times have changed, technology has improved, and now [Hunter] has built his own improved version.
The original sniper Yagi was a simple device with a 2.4 GHz directional antenna taped onto the barrel, but without any real computational power. Now that displays, ARM boards, and the software to put this project all together are cheap and readily available, [Hunter] looked towards ubiquitous computing platforms to make his Sniper Yagi a little more useful.
This version uses a high gain (25dBi) antenna, a slick fold-out screen, and a Raspberry Pi loaded up with Raspberry Pwn, the pentesting Raspi distro, to run the gun. There’s a button connected to the trigger that will automatically search the WiFi spectrum for the best candidate for cracking and… get cracking.
[Hunter] says he hasn’t taken this highly modified airsoft rifle outside, nor has he pointed out a window. This leaves us with the question of how he’s actually testing it, but at least it looks really, really cool.
Taking the time to build a reactive target range really adds to the fun of toy weapons. It lets you move beyond just point and shoot to actual games of skill.
The project is anchored by an Arduino board. It connects to a piezo element on the back of each of these sheet metal targets. Detecting when a projectile hits the target works pretty much the exact same way the ever popular Knock-block works. To provide interactive enjoyment each target has an LED which, when lit, indicates that the target is active. From here it’s just a matter of coding to add different challenges. So far [Viktor Criterion] has implemented quick draw, timed, and rapid fire modes. The demo after the break shows off everything, including the slick modular design he came up with to make the system portable.
We’d love to see these targets mounted on motorized tracks. Each round would have the targets moving closer to you at a faster pace to keep you on your toes.
Continue reading “Reactive target range for Nerf, Airsoft, etc.”
Yet another project that proves you need to acquire a laser cutter. This Airsoft turret rotates, tilts, and includes a hopper for ammo.
All of the pieces were cut from acrylic. The base includes a bracket which keeps the large rotating gear level by sandwiching it between the layers. That and the tilt mechanism are pretty straight forward. The module responsible for loading the BBs is pretty neat though. It uses a gear with round teeth the same diameter as the ammo. Once a BB is picked up it is forced upward into the tubing that feeds the gun. Get the full picture from the demo video after the break.
The one thing [The Liquider] is wondering about is how to provide feedback for the tilt and rotate functions. We can’t think of an easier way than to use simple rotary encoders. The Arduino Mega he wishes to use as a driver will have no problem interfacing with reflectance sensors and the acrylic makes it simple to mount this type of black and white encoder wheel.
Continue reading “Airsoft turret has turn, tilt, and auto-feed to keep those BBs flying”
[Valentin] wrote in to tell us about his automatic Airsoft turret. What it lacks in accuracy, it more than makes up for with sheer volume of fire. The pellet container is able to hold 500 6mm bbs, so make sure to get out of the way after this device is armed.
The device itself is a great example of physical hacking, harvesting parts from a motion sensor as well as a G35 gearbox from Airsoft gun. For physical rotation, it uses a reversing platform reminiscent of the way a useless machine works (see this [HAD] article for more useless machine info). Even if you’re not interested in building a turret, this machine employs some very interesting concepts, so it’s worth checking out.
When live action Team Fortress becomes a fad, maybe these will make an appearance. Until then, check out the video of this turret after the break, or check out the original article for more pictures and video! Continue reading “Automatic Airsoft Turret”
This coilgun started as a stock Airsoft rifle. The stock weapon cost about 40€ (just over $50), but we think it was well worth it since it provides plenty of room for all the coilgun components and solves most of the mechanical issues of the build like a body that is comfortable to hold, a trigger, etc.
The clear tube which serves as the barrel (the same setup as we saw in this coilgun guide) is protected by three stainless steel barrels which surround it. They each host a laser diode which results in a Predator-style aiming mechanism that is shown off in the video after the break. There’s even a night vision system that uses IR leds and a viewfinder attached to the stock.
A camera flash is scrapped for the transformer inside. This acts as the voltage generator, charging up a few capacitors. It seems to have no problem generating enough juice to work well, despite the fact that it’s only being powered from two AA batteries mounted in the magazine.
Continue reading “Coilgun with laser sights built in an Airsoft rifle housing”
This open source sentry gun controller board builds on a great concept by getting rid of the Arduino board. The previous version was an Arduino shield, but this upgrade keeps all of the cool features by rolling the necessary parts into one smaller footprint.
The image above doesn’t quite convey the scope of the project. Go take a look at the feature from last year which used the shield version of the controller. That build used a servo-mounted paintball gun in conjunction with a webcam. You can still build the same platform, but use the open-source files to include this board. It has outputs for three servo motors, and can also interface with airsoft or paintball guns which have their own electronic triggers and integrated batteries.
We always like to see the schematic for projects like this one. For your convenience we exported an image from the Eagle package. You can find it, along with the demo video, after the break.
Continue reading “Sentry gun controller-board upgrade”
This little beast is named Mechatron. Built by a father/daughter team called Beatty Robotics, the goal was to build something “retro-futuristic, tough, and industrial”. We think they definitely pulled off some of their goals here. Weighing in at nearly 50 pounds, Mechatron is still very agile, as you can see in the video below. He can fire his gun, which uses brass or plastic bullets, at a rate of nearly 1,000 rounds per minute while traveling in any direction thanks to the use of the mechanum wheels. 8 range finding sonar sensors, a laser and a turret that rotates 360 degrees will make sure you don’t elude Mechatron’s watchful eye… and shooting. While we were initially debating how they could make the Mechatron look more reto-futuristic, we all agreed that the lights in the video helped a lot. Maybe a curvy body piece could help too, depending on what era they were hoping to achieve.
Continue reading “Mechatron, industrial looking security bot”