Filmmaking From Home With Projection Mapping

Stuck at home in self-quarantine, artist and filmmaker [Kira Bursky] had fewer options than normal for her latest film project. While a normal weekend film sprint would have involved collaborating with actors, set designers, and cinematographers in a frenzied attempt to finish in less than 48 hours, she instead chose to indulge in her curiosity for projection mapping, a technique that involves projecting visuals onto three-dimensional or flat surfaces.

In order for the images to properly map onto a surface, the surface first has to be mapped so that the projection is able to properly transform the flat image in order to produce the illusion of the light wrapping around the object. The technique is done in layers, in software similar to Photoshop, making it easier for the designer to organize the different interacting components in their animation.

[Kira] used a tool called Lightform to design her projections, which relies on a camera to calibrate the location of the surface and a projector to display the visuals. Her animated figures are drawn with loose lines and characterized by their slow gradients and ethereal movements. In the background of her film, a rhythmic sound plays while she brings the figures closer to view. Their outlines come into greater focus until the figures transform into her physical body, which also dances with the meandering lights.

Check out the short film below.

Continue reading “Filmmaking From Home With Projection Mapping”

Remote Code Execution On The N64

Some like to garden in their spare time, while others prefer to smoke cigars or fold complicated origami figurines. Security researcher [grifter] [CTurt] seems to enjoy cracking consoles instead, and had a go at exploiting the Nintendo 64 over an obscure modem interface.

The 1990s were a wild time, where games shipped in cartridges. This format opened up crazy possibilities to add additional hardware to the cartridge itself. Perhaps most famously, Nintendo packed in the SuperFX chip to enable 3D graphics on the Super Nintendo. Later on, the N64 game Morita Shogi 64 shipped with an entire telephone modem in the cartridge itself.  The resulting exploit is therefore dubbed “shogihax”.

Armed with a dodgy GameShark and a decompiler, [CTurt] set to work. Through careful parsing of the code, they were able to find a suitable overflow bug in the game when using the modem. Unlike more pedestrian savegame hacks, this not only allowed for the execution of arbitrary code but also the modem interface means that it’s possible to continually stream more data to the console on an ad-hoc basis.

It’s a great hack that takes advantage of a relatively accessible cartridge, rather than relying on more obscure hardware such as the N64DD modem or other rarities. We’ve seen other N64 homebrew hacks before, too. Video after the break.

Thanks to [grifter] for the tip!

Continue reading “Remote Code Execution On The N64”

Analog Noise Generator, Fighter Of Other Noises

A chaotic drone of meaningless sound to lull the human brain out of its usual drive to latch on to patterns can at times be a welcome thing. A nonsense background din — like an old television tuned to a dead channel — can help drown out distractions and other invading sounds when earplugs aren’t enough. As [mitxela] explains, this can be done with an MP3 file of white noise, and that is a solution that works perfectly well for most practical purposes. However he found himself wanting a more refined hardware noise generator with analog controls to fine tune the output, and so the Rumbler was born.

It’s a tight fit, but it does fit.

The Rumbler isn’t just a white noise generator. White noise has a flat spectrum, but the noise from the Rumbler is closer to Red or Brownian Noise. The different colors of noise have specific definitions, but the Rumbler’s output is really just white noise that has been put through some low pass filters to create an output closer to a nice background rumble that sounds pleasant, whereas white noise is more like flat static.

Why bother with doing this? Mainly because building things is fun, but there is also the idea that this is better at blocking out nuisance sounds from neighboring human activities. By the time distant music (or television, or talking, or shouting) has trickled through walls and into one’s eardrums, the higher frequencies have been much more strongly attenuated than the lower frequencies. This is why one can easily hear the bass from a nearby party’s music, but the lyrics don’t survive the trip through walls and windows nearly as well. The noise from the Rumbler is simply a better fit to those more durable lower frequencies.

[Mitxela]’s writeup has quite a few useful tips on analog design and prototyping, so give it a read even if you’re not planning to make your own analog noise box. Want to hear the Rumbler for yourself? There’s an embedded audio sample near the bottom of the page, so go check it out.

For a truly modern application of white noise, check out the cone of silence for snooping smart speakers.

Multi-Volume Knob Gives All Your Programs A Turn

We’ve all been there. You’re manning the battle station, deep in the sim-racing or some other n00b-pwning zone and suddenly some loudmouth blows out your eardrums over Discord. It’s insulting to have to stop what you’re doing to find the right Windows volume slider. So why do that? Build [T3knomanzer]’s simple yet elegant multi-volume knob and stay zen in the zone.

It’s easy, just turn the knob to cycle through your programs until Discord comes up on the little screen, and then push down to change it into a volume knob. If you need to change another volume, just click it again. Since there’s no Alt+Tabbing out to the desktop, no checkered flags should ever slip through your fingers.

Inside the well-designed case you’ll find the usual suspects — Arduino Nano, rotary encoder, an OLED display, and an LED ring, each with their own place carved out.

This completely open-source knob looks great, and we love that it’s been made incredibly easy to replicate by standing up a site with foolproof, well-depicted, step-by-step instructions. Watch them take it for a spin after the break.

Want more than volume at your fingertips? Here’s a DIY USB knob that does shortcuts, too.

Continue reading “Multi-Volume Knob Gives All Your Programs A Turn”

Time Bandit Clock Hits The Aesthetic Jackpot

When was the last time you looked forward to looking at a clock? Not to find out the time per se — like gee, maybe it’s beer o’ clock already — but waited with bated breath to gaze upon a particular clock? Never? We don’t blame you, but only because you haven’t seen this fruit machine clock in action yet.

Every 60 seconds, the reels start spinning like some little man inside pulled the lever on a slot machine (or fruit machine, as they’re called across the pond). The reels slow down and stop one by one, left to right, settling on the four digits of time in 24-hour mode. Imagine the suspense of coming to see what time it is just as the reels start spinning!

[timebanditclock] grew this fruit machine out of old-school discrete logic beautifully applied to stripboard. Each of the reels has a DIY binary encoder that uses IR transmit/receive pairs to generate a binary word. These four binary words are compared to a binary clock module using comparators.

We think this is an amazing concept already, but then [timebanditclock] worked overtime by doing it all in discrete logic. Spin past the break to see a demo and stick around for the build video.

Want a challenging clock build that’s a little less challenging? Maybe it’s time to try circuit sculpture.

Continue reading “Time Bandit Clock Hits The Aesthetic Jackpot”

The WIMP Is Dead, Long Live The Solar Axion!

For decades scientists have been building detectors deep underground to search for dark matter. Now one of these experiments, the XENON1T detector, has found an unexpected signal in their data. Although the signal does not stem from dark matter it may still revolutionize physics.

Since the 1980s the majority of scientists believe that the most likely explanation for the missing mass problem is some yet undiscovered Weakly Interacting Massive Particle (WIMP). They also figured that if you build a large and sensitive enough detector we should be able to catch these particles which are constantly streaming through Earth. So since the early 1990s, we have been putting detectors made from ultrapure materials in tunnels and mines where they are shielded from cosmic radiation and natural radioactivity.

Over the decades these detectors have increased their sensitivity by a factor of about 10 million due to ever more sophisticated techniques of shielding and discriminating against before mentioned backgrounds. So far they haven’t found dark matter, but that doesn’t mean the high-end sensing installations will go unused.

Continue reading “The WIMP Is Dead, Long Live The Solar Axion!”

Linux In The Machine Shop Hack Chat

Join us on Wednesday, July 8 at noon Pacific for the Linux in the Machine Shop Hack Chat with Andy Pugh!

From the time that numeric control started making inroads into machine shops in the middle of the last century until relatively recently, the power of being able to control machine tools with something other than a skilled human hand was evident. Unfortunately, the equipment to do so was expensive, and so NC technology remained firmly in the big shops, where a decent return on investment could be realized.

Fast forward a few decades, and everything that makes the computerized version of NC possible is cheap and easily available. Servos, steppers, drivers, and motion control components can be plugged together into CNC machines that can move a tool to a fixed point in space with incredible accuracy and repeatability. But without CNC software, none of it means a thing.

Enter Linux CNC, the free and open-source CNC package. With support for realtime operation, one-step installations, and a huge range of capabilities provided by a team of volunteer developers and supported by an active community, Linux CNC has democratized the world of CNC machines.

Andy Pugh is a frequent contributor to the Linux CNC codebase and a moderator on the forum. He knows a thing or two about Linux CNC in particular and Linux in the machine shop in general. He’ll stop by the Hack Chat to share his experiences with the Linux CNC project, tell us how Linux can revolutionize the machine shop, and maybe share a few stories from the world of CAD, CAM, and using Linux to make a few chips.

join-hack-chatOur Hack Chats are live community events in the Hackaday.io Hack Chat group messaging. This week we’ll be sitting down on Wednesday, July 8 at 12:00 PM Pacific time. If time zones have you down, we have a handy time zone converter.

Click that speech bubble to the right, and you’ll be taken directly to the Hack Chat group on Hackaday.io. You don’t have to wait until Wednesday; join whenever you want and you can see what the community is talking about.

Continue reading “Linux In The Machine Shop Hack Chat”