A Look At How Nintendo Mastered Dual Screens

When it was first announced, many people were skeptical of the Nintendo DS. Rather than pushing raw power, the unique dual screen handheld was designed to explore new styles of play. Compared to the more traditional handhelds like the Game Boy Advance (GBA) or even Sony’s PlayStation Portable (PSP), the DS seemed like huge gamble for the Japanese gaming giant.

But it paid off. The Nintendo DS ended up being one of the most successful gaming platforms of all time, and as [Modern Vintage Gamer] explains in a recent video, at least part of that was due to its surprising graphical prowess. While it was technically inferior to the PSP in almost every way, Nintendo’s decades of experience in pushing the limits of 2D graphics allowed them to squeeze more out of the hardware than many would have thought possible.

On one level, the Nintendo DS could be seen as a upgraded GBA. Developers who were already used to the 2D capabilities of that system would feel right at home when they made the switch to the DS. As with previous 2D consoles, the DS had several screen modes complete with hardware-accelerated support for moving, scaling, rotating, and reflecting up to four background layers. This made it easy and computationally efficient to pull off pseudo-3D effects such as having multiple backdrop images scrolling by at different speeds to convey a sense of depth.

On top of its GBA-inherited tile and sprite 2D engine, the DS also featured a rudimentary GPU responsible for handling 3D geometry and rendering. Hardware accelerated 3D could only used on one screen at a time, which meant most games would keep the closeup view of the action on one display, and used the second panel to show 2D imagery such as an overhead map. But developers did have the option of flipping between the displays on each frame to render 3D on both panels at a reduced frame rate. The hardware can also handle shadows and included integrated support for cell shading, which was a particularly popular graphical effect at the time.

By combining the 2D and 3D hardware capabilities of the Nintendo DS onto a single screen, developers could produce complex graphical effects. [Modern Vintage Gamer] uses the example of New Super Mario Bros, which places a detailed 3D model of Mario over several layers of moving 2D bitmaps. Ultimately the 3D capabilities of the DS were hindered by the limited resolution of its 256 x 192 LCD panels; but considering most people were still using flip phones when the DS came out, it was impressive for the time.

Compared to the Game Boy Advance, or even the original “brick” Game Boy, it doesn’t seem like hackers have had much luck coming up with ways to exploiting the capabilities of the Nintendo DS. But perhaps with more detailed retrospectives like this, the community will be inspired to take another look at this unique entry in gaming history.

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Open Source CubeSats Ease The Pain Of Building Your Own

Space is hard, especially if you haven’t done it before. A growing number of CubeSats are launched by small, inexperienced teams every year, and a number of them fail due to missing some small but critical hardware or software problem. Researchers from the Robotic Exploration Lab (REx) at Carnegie Melon University have learned some of these lessons the hard way and created PyCubed, an open-source hardware and software framework for future CubeSats.

Most satellites, including CubeSats, require the same basic building blocks. These include ADCS (Attitude Determination and Control System), TT&C (telemetry, track, and command), C&DH (command and data handling), and an EPS (electrical power system). Each of these building blocks is integrated into a single PC/104 size PCB. The main microcontroller is an ATSAMD51, also used on a couple of Adafruit dev boards, and runs Circuit Python. Communications are handled by a LoRa radio module, and there is also an unpopulated footprint for a second radio. An LSM9DS1 IMU and an optional GPS handle navigation and attitude determination, and a flash chip and micro SD card provide RAM and data storage. The EPS consists of an energy harvester and battery charger, power monitor, and regular, that can connect to external Li-Ion batteries and solar panels. Two power relays and a series of MOSFETs connected to burn wires are used to deploy the CubeSat and its antennas.

On the PCB there are standardized footprints for up to four unique payloads for the specific missions. The hardware and software are documented on GitHub, including testing and a complete document on all the design decisions and their justifications. The PyCubed was also presented at the 2019 AIAA/USU Conference on Small Satellites. The platform has already been flight-tested as part of the Kicksat-2 mission, and will also be used in the upcoming V-R3X, Pandasat, and Pycubed-1 projects.

This is not the first open-source CubeSat we’ve seen, and we expect these platforms to become more common. Tracking a CubeSat is a lot less expensive than sending one to space, and can be done for as little as $25.

LED Hourglass Moves Like The Real Thing

If you want to waste time in a meaningful way, get yourself an hourglass. It’s simultaneously mesmerizing and terrifying to sit there and watch the seconds slip through the threshold that separates possibility from missed opportunity.

[Ty and Gig]’s LED hourglass is equally beautiful to watch. It doesn’t actually tell time, but that’s perfectly fine by us. What it does do is animate the LEDs to approximate grains of sand in gravity, no matter how the hourglass is tilted.

In either vertical orientation, the sand falls as long as there is some in the top. When the hourglass is horizontal, the LEDs settle just like real sand does. [Ty and Gig] achieved this with a whole lot of code that breaks the animation frames into structure arrays.

By contrast, the hardware part of this build is fairly simple: all that’s needed to replicate this build is some RGB LEDs a beefy power supply to drive them, an accelerometer, and a microcontroller.

[Ty and Gig] were planning to use an ESP8266, but misplaced it and went with an Arduino Mega instead. (You know what they say — buy a replacement and the one you lost will turn up almost immediately.) The beautiful frame is made from leftover purpleheart, a hardwood that turns purple with exposure to air. Check out the build video after the break.

Too lazy to reset your hourglass every hour? Here’s one that flips itself.

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Goodbye 2020 Contest Winners Announced

The Goodbye 2020 contest asked you to turn out the lights on an objectively crappy year in an interesting way. Four winners have been announced, and we have to tip the hat to [Becky Stern] for both creativity and execution on the 2020 candle seen above. Three wicks burn the candle down, revealing a metalwork dumpster fire along the way. It’s not just a performance piece but also an interesting look into candle making with 3D printed molds and insight on specifics like pour-temperature for best results. [Becky] entered as a group with a few other YouTube channels that included gags like [TechnoChic’s] knitted 2020 mask that is unraveled to count down the to the end.

[Marius Taciuc] spun up a clock to count down his year. The custom PCB uses a set of 7-segment displays to show the time (and some custom messages), along with a battery-backed RTC for precision. The aesthetic is a PC overclocker’s dream as the timepiece lives inside of a mason jar filled with baby oil.

You certainly can’t go out to a rave during these pandemic times. [George Cave] brought the party to his face with a set of shades that blast RGB light into your eyeballs. A pair of ultasonic distance sensors shut the party down if anyone breaks social distancing guidelines.

And [Scott Clandinin] picked up an honorable mention with a Christmas-themed countdown. A color LCD takes the place of a from/to card on a gift wrapped package, displaying the number of days using candy cane font.

Congratulations to each of the winners who received a $25 Tindie gift card for showing off their whimsical work.

Apple Watch Gets Custom Transparent Case

The Apple Watch was the tech company’s attempt to bring wrist computers into the mainstream. It’s naturally available in a variety of fits and finishes, but if you want something properly original, you’ve got to go custom. [Useless Mod] does just that with a clear case for the popular smartwatch.

The mod starts with a patient, careful disassembly of the watch – necessary given the delicate components inside. It’s achieved in the end with only having to drill out 1 screw and an unfortunately snapping of the crown wheel axle. However, [Useless Mod] presses on, and silicone casts the original Apple enclosure. The video goes over all the finer points, from degassing to using strips of acrylic plastic to act as runners. Once done, the silicone mold is used to produce a replica case in transparent epoxy, and the watch is reassembled.

The final result is impressive, with the case optically clear and showing off the watch’s internals. The look is improved by removing some of the original insulation tape to better reveal the PCBs inside. Unfortunately, the design of the watch, which is largely covered by a screen and heartbeat sensor, means it’s not the greatest choice for a clear case mod, but it works nonetheless. We’ve seen similar work before from [Useless Mod] too – like this transparent drone case for the Mavic Mini. Video after the break.

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Decoding NOAA Satellite Images In Python

You’d be forgiven for thinking that receiving data transmissions from orbiting satellites requires a complex array of hardware and software, because for a long time it did. These days we have the benefit of cheap software defined radios (SDRs) that let our computers easily tune into arbitrary frequencies. But what about the software side of things? As [Dmitrii Eliuseev] shows, decoding the data satellites are beaming down to Earth is probably a lot easier than you might think.

Well, at least in this case. The data [Dmitrii] is after happens to be broadcast from a relatively old fleet of satellites operated by the National Oceanic and Atmospheric Administration (NOAA). These birds (NOAA-15, NOAA-18 and NOAA-19) are somewhat unique in that they fly fairly low and utilize a simple analog signal transmitted at 137 MHz. This makes them especially good targets for hobbyists who are just dipping their toes into the world of satellite reception.

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3D Printing An Ion Propulsion System

As much as we love Star Trek, we have to admit there are some continuity problems. For example, in Spock’s Brain, the alien-of-the-week’s ion drive gave Scotty engineering envy. However, in The Menagerie, the computer identifies a Starfleet shuttlecraft as having ion propulsion. Either way, ion propulsion is real and NASA has toyed with it for ages and many satellites use it for maintaining orbit. Now researchers from MIT and the Monterrey Institute of Technology and Higher Studies 3D printed tiny ion engines.

The engine is about the size of a dime and, like all ion engines, produces tiny amounts of thrust. In fact, the researchers liken it to half the weight of one sesame seed from a hamburger bun. However, in space, these tiny thrusts add up and over time can produce significant acceleration.

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