LCD Panel Lamp Shade Makes For Eye-Catching Lighting

At first sight, [Kyle]’s Elroy lamp is simply an attractive piece of modern-styled interior furnishing; its clean lines, wood grain, and contemporary patterning being an asset to the room. But when he pulls out his phone, things change. Because this lamp hides a secret: at its heart may be a standard LED bulb, but the shade conceals four LCD screens driven by an Nvidia Jetson. These can be controlled through a web app to display a variety of textures, completing the effect.

This is not however simply a set of laptop screens bolted to a lampshade. The screens started life in laptops sure enough, but have since had their reflective backing removed to create a transparent LCD panel. Then an appropriate diffuser had to be found, which after much experimentation became a composite including more than one textured paper. Finally the whole was enclosed in an attractive wooden lamp frame and became part of the furniture. We like it, both as an aesthetically pleasing lamp and as a genuine departure from the norm.

This isn’t the first eye-catching lampshade we’ve brought you, but it’s certainly raised the bar. You can see it in action in the video below the break.

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Time Sync Through Your VGA Connector

While it might be in its twilight years, the venerable VGA video connector conceals a versatile interface that  can still provide the experimenter with the opportunity for a variety of hacks. We’ve not seen anything quite like [flok]’s one, in which he uses the VGA interface to insert timing information from which an NTPd instance gets its reference.

If this seems counter-intuitive because a VGA interface is an analogue output rather than a digital input, then you are correct to smell a rat. And he comes clean in his first sentence, as he’s not using the VGA lines themselves but the I2C interface that is a feature of all but the most basic of VGA cards. This is the means by which a plug-and-play operating system can identify a monitor’s capabilities, but there’s little to stop it being used for other purposes. In this case an Arduino fed by a 1-pulse-per-second timing signal from a temperature compensated crystal oscillator provides the I2C peripheral which is polled by NTPd.

This project should be of interest to any tinkerer because of its invaluable information on identifying and using the I2C interface on a VGA socket. So if you’ve used your VGA card as an SDR you might find it interesting, but hurry or you could have missed the boat entirely.

VGA plug image: Swift.Hg [CC BY-SA 3.0]

An Atari Graphics Chip, Ready For You To Build

The most notable of the home computer and console hardware from the 8-bit golden era didn’t get their impressive sound and graphics from off-the-shelf silicon, instead they relied on secretive custom chipsets to get the edge over their competitors. Unfortunately for vintage gaming aficionados, those chips are now long out of production and in many cases there’s little information to be had about their operation.

Which makes discovery of the schematics (PDF link) for the “Tia Maria” graphics chip found in the Atari 7800 console an unusual occurrence, and one which should be of special interest to the emulation community. They can be found alongside the rest of the Atari Museum’s 7800 information.

That such a useful document is available at all is due to a lucky find in a dumpster following the demise of Atari, when a treasure trove of documents was discarded. It seems that the existence of these schematics has been known within the Atari community for some time, and we expect before long this information will find its way into FPGA implementations of the 7800; especially since the system features nearly complete backwards compatibility with the massively successful Atari 2600.

When that happens we hope we’ll be able to bring it to you, but it’s not the first time someone’s made an Atari on an FPGA.

Via RetroRGB

Header image: Bilby [CC BY 3.0]

Finally, A Usable Rotary Phone From A Conference Badge

A few weeks ago we featured a project from [Dan], a work-in-progress in which he was attaching an EMF 2018 electronic conference badge to a rotary phone. At the time we looked forward to his progress, expecting maybe to see it in our travels round the field at EMF 2021. We have to say we did him a disservice then, because he’s made excellent progress and has now turned it into a fully functional cellular rotary phone.

When we left him he’d interfaced the dial to the badge and not a lot else, but it was enough to spark our interest because we think there should be more re-use of old electronic conference badges. Since then he’s reverse engineered the original bell with the help of a motor driver and a cheap DC-to-DC converter, and the handset with the guts of a Bluetooth headset because in experimenting he managed to kill the badge’s audio circuitry.

The result can be seen in the video below the break, and we have to admit it looks pretty good. Depending where you are in the world you’ll either love or hate the ringing sound, but that is of little consequence to the utility of the device. If you have a drawer full of conference badges gathering dust, perhaps it’s time to give them a second look.

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Just How Simple Can A Transceiver Be?

We’ve frequently talked about amateur radio on these pages, both in terms of the breadth of the hobby and the surprisingly low barrier to entry. It’s certainly the case that amateur radio does not have to mean endlessly calling CQ on SSB with an eye-wateringly expensive rig, and [Bill Meara N2CQR] is on hand with a description of a transceiver that’s so simple it only uses one transistor.

It’s a 40 meter (7 MHz) QRP or low power transceiver in which the transmitter is a simple crystal oscillator and the receiver is an equally simple regenerative design. What makes it so simple is the addition of a three-way switch to transfer the single transistor — a J310 FET — between the two halves of the circuit. It’s no slouch as QRP radios go, having clocked up real-world contacts.

This circuit shows us how a little can go a long way in the world of amateur radio, and we can’t help liking it for that. It’s worth saying though that it’s not without flaws, as a key click filter and another transistor would make for a much higher quality transmitted signal. But then it would no longer be a single-transistor rig, and thus would miss the point, wouldn’t it.

Considering The Originality Question

Many Hackaday readers have an interest in older technologies, and from antique motorcycles to tube radios to retrocomputers, you own, conserve and restore them. Sometimes you do so using new parts because the originals are either unavailable or downright awful, but as you do so are you really restoring the item or creating a composite fake without the soul of the original? It’s a question the railway film and documentary maker [Chris Eden-Green] considers with respect to steam locomotives, and as a topic for debate we think it has an interest to a much wider community concerned with older tech.

Along the way the film serves as a fascinating insight for the non railway cognoscenti into the overhaul schedule for a working steam locomotive, for which the mainline railways had huge workshops but which presents a much more significant challenge to a small preserved railway. We wrote a year or two ago about the world’s first preserved railway, the Welsh Tal-y-Llyn narrow gauge line, and as an example the surprise in the video below is just how little original metal was left in its two earliest locomotives after their rebuilding in the 1950s.

The film should provoke some thought and debate among rail enthusiasts, and no doubt among Hackaday readers too. We’re inclined to agree with his conclusion that the machines were made to run rather than gather dust in a museum, and there is no harm in a majorly-restored or even replica locomotive. After all, just as a retrocomputer is as much distinguished by the software it runs, riding a steam train is far more a case of sights and smells than it is of knowing exactly which metal makes up the locomotive.

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Tiny SAO, Tough CTF Challenge!

Over the year or two since the SAO connector specification was published, otherwise known as the Shitty Addon, we’ve seen a huge variety of these daughter boards for our favourite electronic badges. Many of them are works of art, but there’s another subset that’s far less about show and more about clever functionality. [Uri Shaked]’s little SAO is rather unprepossessing to look at, being a small round PCB with only an ATtiny microcontroller, reset button, and solitary LED, but its interest lies not in its looks but its software. It contains a series of CTF puzzles within, and despite its apparent simplicity should contain enough to detain even the hardiest puzzle-solving hackers.

It’s a puzzle of three parts, at the simplest level merely flashing the LED is enough, while the next level involves retrieving a buried string from the firmware and the last requires replacing the string with one of your own. You are only allowed to do so through the SAO connector, but fortunately you do have the benefit of access to the source code to trawl for vulnerabilities. There is a hefty hint that the data sheet for the microcontroller might also be useful.

[Uri] has appeared many times on these pages, most recently when he added a microscope to his 3D printer.