Cute NFL Standings Tracker Uses Little Mini Helmets

If you’re a die-hard sports fan, there’s nothing you love more than staying abreast of developments in the league, from top to bottom. [Kiu] had a family member that was big into NFL, so set about building them a remarkably cool ladder tracker.

The tracker displays the NFL league table with a ten-minute delay, thanks to a paid live data feed from MySportsFeeds.com. When an update comes in, miniature helmets representing each team in the competition are moved into the correct order. The helmets sit on little plastic tags that make moving them easy, reliable, and repeatable. Built using parts familiar to the 3D printer world, this tracker relies on steppers and V-rails for linear movement, under the command of an Arduino Nano.

It’s a build that would look great in any games room, and we bet a scaled-up version would look the business in an upmarket sports bar. Let’s be honest – the league’s top quarterbacks will all be fighting to have one of these sooner rather than later. That’s not to say it won’t sting to come home to your team’s helmet scooting down the board after a painful loss!

We’ve seen some other interesting sports tracking projects over the years, too. Video after the break!
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Coils In The Road Could Charge EVs While Driving

One of the primary issues with EVs is that you need to pull over and stop to get a charge. If there isn’t a high-speed DC charger available, this can mean waiting for hours while your battery tops up.

It’s been the major bugbear of electric vehicles since they started hitting the road in real numbers. However, a new wireless charging setup could allow you to juice up on the go.

Electric Highways

Over the years, many proposals have been made to power or charge electric vehicles as they drive down the road. Many are similar to the way we commonly charge phones these days, using inductive power transfer via magnetic coils. The theory is simple. Power is delivered to coils in the roadway, and then picked up via induction by a coil on the moving vehicle.

Taking these ideas from concept into reality is difficult, though. When it comes to charging an electric vehicle, huge power levels are required, in the range of tens to hundreds of kilowatts. And, while a phone can sit neatly on top of a charging pad, EVs typically require a fair bit of ground clearance for safely navigating the road. Plus, since cars move at quite a rapid pace, an inductive charging system that could handle this dynamic condition would require huge numbers of coils buried repeatedly into the road bed. Continue reading “Coils In The Road Could Charge EVs While Driving” →

SquareBoi Is The DIY Game Boy Cart You’ve Always Wanted

Running unofficial code on a Nintendo Game Boy has long been a solved problem. However, you still need a way to get that code onto the handheld console. The Squareboi cartridge promises to do just that, as created by [ALXCO-Hardware].

It’s a well-featured cartridge, with up to 4 MB of ROM storage onboard. It also features a ferromagnetic RAM part for savegame storage, which doesn’t need a battery to hang on to your precious data. It’s designed to be compatible with the vast majority of Game Boy and Game Boy Color games, with efforts made to support the most common mapping schemes. It can be built using entirely through-hole components, and is readily programmable via an Arduino.

For those eager to tinker with code on the Game Boy, diving into the Squareboi is a great way to get closer to the bare metal and understand what’s really going on at the low level. Those interested in building their own can get all the relevant details over on Github.

We’ve seen similar hacks before, too, like the cartridge that brought Wikipedia to the humble Nintendo handheld. If you’ve been whipping up your own Nintendo hacks, be sure to drop us a line!

Halloween Mirror Offers A Mighty Fright

Jump scares are controversial in the horror world, whether you’re talking about movies or video games. You can bring that same irritating thrill into real life, too, with this Halloween mirror from [jasonwinfieldnz].

During the day, or simply when it’s bright inside, the mirror appears normal, like any other. However, behind the special two-way mirrored glass surface is a spooky 3D print, such as a skull or an annoying yellow cartoon character. When the lighting level gets low, everything changes. A light-dependent resistor hooked up to a Digispark detects the change, and then fires up some 5V LEDs to light the scary image, revealing it behind the mirror. Even better, it plays a loud screaming sound with the help of a DFplayer MP3 module.

We’d love to see the concept taken even further, too. It would be quite something if, when a passer-by approached, the room lights suddenly cut out and the mirror activated in its full glory.

We’ve seen some great Halloween builds over the years. If you’re eager to get one out this season, you might wanna get hacking now! Video after the break.

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2022 Hackaday Prize: Talking Clock Built With Old-School Gear

Any smartphone or laptop could be a talking clock if you wished it so. However, we think this build from [Marek Więcek] is more fun, which uses discrete vintage chips to get the job done the old fashioned way.

The work started when [Marek] was tinkering with a 65C02 CPU, giving it an EPROM, some RAM, and some logic ICs to create something akin to a modern microcontroller in functionality. It came to be known as the 6502 Retro Controller Board. Slowly, the project was expanded with various additional modules, in much the same way one might add shields to an Arduino.

In this case, [Marek] expanded the 6502-powered board with a series of 7-segment displays, along with an RTC to keep accurate time. A classic SP0256-AL2 speech synthesis chip was then added, allowing the system to not only show the time, but read it aloud, too. As a bonus, not only can it tell you the hour, minute, day, and date, but it will also read various science-fiction quotes on demand.

Like most 80s speech synths, the output is robotic and a little difficult to parse. However, that’s part of the charm that makes it different compared to the speaking virtual assistants of today.

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Recreating DOOM On A Homebrew 8-Bit CPU

[James Sharman] has been working away on a 8-bit CPU of his own design. Naturally, with his computing device largely functional, the obvious question was asked: can it run DOOM? [James’] latest video explores this question, showing just how close he was able to get.

[James’] 8-bit pipelined CPU also has its own UART, VGA adapter, and sound adapter all built up on discrete components on various PCBs. There’s also a custom interface for a SNES controller as an input device. However, it’s fundamentally well below the specs that DOOM originally required at launch. His 8-bit CPU runs at just 4 MHz, with 64 KB of RAM. This compares poorly to the 32-bit, 33 MHz Intel 386 chips and 4 MB of RAM originally recommended to run the game.

In lieu of running the real thing, [James] demonstrated the limitations of his machine by coding his own demo, nicknamed Doomed. It’s able to average 19 fps video output at a resolution of 80×60, and consists of over 5,000 lines of hand-written assembly code. Fundamentally, it’s a basic 3D engine not dissimilar to Wolfenstein 3D, though without any actual gaming interactions involved.

[James] could have simply stated the machine won’t run DOOM. However, trying to get something similar up and running was a useful learning experience, and in his own words, highly satisfying. This attitude of pushing on in the face of adversity is what propels many other DOOM porting efforts.

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Microsoft’s New Simulator Helps Train Drone AIs

Testing any kind of project in the real world is expensive. You have to haul people and equipment around, which costs money, and if you break anything, you have to pay for that too! Simulation tends to come first. Making mistakes in a simulation is much cheaper, and the lessons learned can later be verified in the real world. If you want to learn to fly a quadcopter, the best thing to do is get some time behind the sticks of a simulator before you even purchase anything with physical whirly blades.

Oddly enough, the same goes for AI. Microsoft built a simulation product to aid the development of artificial intelligence systems for drones by the name of Project AirSim. It aims to provide a comprehensive environment for the testing of drone AI systems, making development faster, cheaper, and more practical.

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