Launch And Track Your Model Rockets Via Smartphone

Building and flying model rockets is great fun. Eventually, though, the thrill of the fire and smoke subsides, and you want to know more about what it’s doing in the air. With a thirst for knowledge, [archy587] started building a project to monitor the vital stats of rockets in flight. 

The project mounts an M0 Feather microcontroller board into the rocket, along with a 900 MHz LoRa transmitter and a GPS module. This allows the rocket’s journey to be measured and logged, and is particularly useful for when a craft floats off downrange during parachute recovery. There’s also a relay module onboard, which dumps power from a dedicated separate battery into the rocket motor igniter. This allows the rocket to be fired wirelessly.

On the ground, the setup uses an ESP32 fitted with another LoRa module to receive signals from the rocket. It’s designed to hook up to an Android smartphone over its USB-C port. This allows data received from the rocket to be displayed in an Android app, including the rocket’s GPS location overlaid on Google Maps.

Being able to remotely ignite your rockets and track their progress brings some high-tech cool to the launch pad. You’ll be upgrading your rockets with micro flight controllers and vectored thrust in no time. Just be sure whatever tech you’re using is compliant with the rules for model rocketry in your local area.

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Hackaday Prize 2022: Digital Dice Towers Built In Beautiful Retro Cases

Retro hardware often looks fantastic, but we may find we no longer need it for its original function. [John Anderson] found that to be the case with some old Heathkit gear, and set about giving them a fun overhaul.

With the help of AVR microcontrollers, the devices have been repurposed into electronic dice towers for playing Dungeons & Dragons. A seed is generated based on the chip’s uptime, and supplied to a pseudorandom number generator that emulates dice rolls. The devices can be configured to roll a variety of dice, including the usual 6, 8, 10, and 20-sided varieties. Plus, they can be set to roll multiple dice at a time — useful when you’re rolling complicated spells and attacks in combat.

[John] has converted a variety of Heathkit devices, from Morse code trainers to digital multi-meters. They provide their beautiful cases and a great retro aesthetic, and we think they’d make fitting table decoration for retro cyberpunk tabletop games, too.

Creating your own electronic dice is a great way to get familiar with programming microcontrollers. Video after the break.

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DOOM Runs On The EMFCamp Tidal Badge

If it’s got a chip and a screen, someone’s trying to run DOOM on it. The latest entry in this fad is from [Phil Ashby], who figured out how to get the game running on the EMFCamp Tidal Badge as seamlessly as possible.

The badge is based on the ESP32-S3. It’s the latest version of the ESP32, which can run the iconic shooter pretty easily. However, [Phil] set himself a trickier challenge. He wanted to port DOOM to the badge while having it remain compatible with the MicroPython platform already on it. Plus, he wanted to be able to distribute it easily with the TiDAL Hatchery, a platform for sharing apps for the badge.

In the end, it took some deft hacking to make the game run on a microcontroller platform that isn’t really set up for running “applications.” It took some tricks to scale the video output and get the colors right, of course, but it’s there and working.

The state of the art is now so advanced that they managed to port DOOM into DOOM so you can DOOM while you DOOM. Video after the break.

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Digital Measuring Wheel Is Exactly What It Sounds Like

You may have seen surveyors (or maths students) running around with measuring wheels, counting the clicks to measure distances. [AGBarber]’s digital measuring wheel works in much the same way, but with the convenience of a measurement you can read off a screen.

The design is simple, and relies on the outer wheel of the device turning a mouse encoder wheel. This is read by anArduino Pro Mini which runs the show and records the requisite measurements. It then drives an SSD1306 OLED display which shows the measurements to the user. It’s all wrapped up in a 3D printed housing that makes it easy to roll around the small handheld device.

The wheel’s maximum measuring length is 9999.99 cm, or just under 100 meters. Given the size of the device, that’s probably more than enough, but you could always build a bigger version if you wanted to measure longer distances.

Measuring wheels make it easy to measure along curves, and are just generally fun to play with as well. You could certainly use one to determine whether flat tyres are making your speedometer lie to you. Or, you could dive into this great talk on measurement from [Adam Savage].

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Watering The Garden With A Solar-Powered System

Watering the garden is important to do regularly if you want your plants to thrive. [Nikodem Bartnik] built a system to handle it for him, keeping his garden on the grow.

The system has an Arduino commanding an irrigation system based around a pump delivering water from a reservoir. It’s paired with a water level sensor to keep an eye on the water available to the system. Moisture sensors are also used to monitor the prevailing soil conditions, to ensure the plants aren’t over- or under-watered. In this case, [Nikodem] designed his own resistive moisture sensors, which proved difficult but taught him a lot along the way. verything was then wrapped up in a food container to make it waterproof for installation outside. A solar panel and charging system was also installed to power the whole setup without requiring a mains connection.

While this system worked, the moisture sensors were a bit unreliable and there was a lot of cabling involved. A second revision got rid of the sensors and used a Pi Pico to implement a simple timer-based irrigation scheme.

Either way, both systems worked and helped keep the vital water flowing to the garden bed. Automatic plant watering is a bit of a popular theme around here, and we’ve seen some nifty hacks in that realm of late. Video after the break.

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ESP32 Gets A Nifty Serial Console Library

Sometimes you need to get a project to talk to you, so you can see what’s going on inside. The ESP32 console Arduino library from [jbtronics] promises just that.

The library adds a simple serial console to the ESP32, and is compatible with the Arduino ecosystem to boot. It’s set up to allow the easy addition of custom commands so you can tweak the console to suit your own projects. It’s remarkably complete with nifty features, too. There’s autocomplete as well as a navigable command history – the sorts of features you only expect from a modern OS terminal. A bunch of system commands are built-in, too, for checking the status of things like the memory, network interface, and so on.

The tool is available via the Arduino library manager or the PlatformIO registry. You’ll want to use it with a VT-100 compatible terminal like PuTTY or similar, which lets you use all the fancy features including color output. [jbtronics] hopes to port it to the ESP8266 soon, too!

We’ve seen some other great serial tools of late, too. If you’re brewing up your own nifty console hacks, be sure to drop us a line!