Original Game Boy Gets Display “Upgrade”

Before LCD and LED screens were ubiquitous, there was a time when the cathode ray tube (CRT) was essentially the only game in town. Even into the early 2000s, CRTs were everywhere and continuously getting upgrades, with the last consumer displays even having a semi-flat option. Their size and weight was still a major problem, though, but for a long time they were cutting edge. Wanting to go back to this time with their original Game Boy, [James Channel] went about replacing their Game Boy screen with a CRT.

The CRT itself is salvaged from an old video conferencing system and while it’s never been used before, it wasn’t recently made. To get the proper video inputs for this old display, the Game Boy needed to be converted to LCD first, as some of these modules have video output that can be fed to other displays. Providing the display with power was another challenge, requiring a separate boost converter to get 12V from the Game Boy’s 6V supply. After getting everything wired up a few adjustments needed to be made, and with that the CRT is up and running.

Unfortunately, there was a major speed bump in this process when [James Channel]’s method of automatically switching the display to the CRT let the magic smoke out of the Game Boy’s processor. But he was able to grab a replacement CPU from a Super Game Boy, hack together a case, and fix the problem with the automatic video switcher. Everything now is in working order for a near-perfect retro display upgrade. If you’d like to do this without harming any original hardware, we’ve seen a similar build based on the ESP32 instead.

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This Tiny Game Boy Lets The Real Thing Play Online

Back in 2021, [stacksmashing] found that it took little more than a Raspberry Pi Pico and some level-shifters to create a USB connection with the Game Boy’s link port. Add in the proper software, and suddenly you’ve got online multiplayer for the classic handheld. The hardware was cheap, the software open source, and a good time was had by all.

Inspired by both the original project and some of the hardware variations that have popped up over the years, [weiman] recently set out to create a new version of the USB link adapter that fits inside a miniature 3D printed Game Boy.

The big change from the original design is that this is using the far smaller, but equally capable, RP2040-Zero development board. This is mated with a SparkFun logic level converter board (or a clone of one from AliExpress) by way of a custom PCB that also includes the necessary edge connectors to connect directly to a Game Boy Link Cable.

Once the PCB is assembled, it’s dropped into the 3D printed Game Boy shell. [weiman] really worked some nice details into the case, such as aligning the d-pad and buttons in such a way that pressing them engages either the RESET or BOOTSEL buttons on RP2040-Zero. The screen of the printed handheld also lines up with the RGB LED on the top of the dev board, which can produce some cool lighting effects.

The original project from [stacksmashing] was an excellent example of the capabilities of the Pi Pico, and we’re glad to see it’s still being worked on and remixed by others. Even though the state of Game Boy emulation is nearly perfect these days, there’s still something to be said for working with the original hardware like this.

Reflecting On The State Of Game Boy Emulation In 2024

Considering the decades that have passed since Nintendo’s Game Boy was considered the state-of-the-art in mobile gaming, you’d imagine that the community would have pretty much perfected the emulation of the legendary family of handhelds — and on the whole, you’d be right. Today, you can get open source emulators for your computer or even smartphone that can play the vast majority of games that were released between the introduction of the original DMG-1 “brick” Game Boy in 1989 through to the final games published for the Game Boy Advance in the early 2000s.

But not all of them. While all the big name games are handled at this point, there’s still a number of obscure titles (not all of which are games) that require specialized hardware accessories to properly function. To bring the community up to speed on where work is still required, [Shonumi] recently provided a rundown on the emulation status of every commercial Game Boy accessory.

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Frog Boy Color Reimagines The Game Boy Color Hardware From The Ground Up

Sales figures suggest Nintendo did pretty well with the Game Boy Color during its original run, even if the hardware and visuals feel a tad archaic and limited today. [Chris Hackmann] has taken the Game Boy Color design and reworked it from the ground up as the Frog Boy Color, kitting it out with modern upgrades in a GBA-like form factor while retaining the original hardware underneath.

[Chris] went to the wide-style GBA layout for comfort, which he considers superior to the original rectangular Game Boy format. He iterated through over 50 3D-printed enclosure designs to get the design to work, ensuring that the final housing could be CNC machined. He then set out to trim down the original Game Boy Color circuit layout to cut out hardware he considered unnecessary. The original LCD driver could go, since the Q5 replacement LCD he intended to use didn’t need it, and he also considered the IR port to be surplus to requirements. He also set out to replace the original audio amp with his own stereo design.

The result is a wide-format Game Boy Color with a gorgeous modern LCD, USB-C charging, and excellent compatibility with original games and accessories. Files are on Github if you want to build one yourself. Of course, he’s not the only person working on building the best Game Boy ever, but we always love seeing new work in this space. Video after the break.

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Wooden Game Boy Is A Challenging Intro CNC Project

[Sebastian] describes himself as “a total noob” when it comes to CNC, so in an attempt to get to know his new CNC router, he chose about the most complex possible project — replicating an original Game Boy case in wood. And spoiler alert: he nailed it.

Of course, he did have a few things going for him. At least from a straight woodworking perspective, it’s hard to go wrong by choosing walnut as your material. Then again, it can be unforgiving at times, and picky about tooling, which is probably why [Sebastian] used nine different tools to get the job done. But where he upped the difficulty level was in reproducing so many of the details of the original injection-molded plastic case. There are top and bottom shells, each of which has to be milled from both sides. This makes registration tricky when the parts are flipped. Specific indexing holes were used for that, along with the old “blue tape and CA glue” fixturing trick, which seemed to work quite well. For our money, though, the best bit is the lettering on the front face, which was milled out with an engraving bit and then filled with a spritz of white spray paint. A surfacing bit then came along to knock the overspray down, leaving labels that contrast beautifully with the dark wood. Gorgeous!

It wasn’t all easy sailing, though. There are just some things plastic can do that wood can’t, like holding screw threads in small studs without splitting. So, the case had to be glued shut once the mix of salvaged and new components went in. Still, it looks fabulous, and [Sebastian] says what we see in the video below is the one and only piece. Pretty sweet for the first try. Surprisingly, it doesn’t seem as if we’ve seen a wooden Game Boy before — a wooden NES, sure, but not a Game Boy.

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Why Game Boy IPS Screens Flicker

The Nintendo Game Boy was a very popular handheld in its time, but its display technology has not aged gracefully. Ripping out the original screen and dropping in a modern IPS LCD is a popular mod, but that often comes with a weird flicker now and then. [makho] is here to explain why.

The problem was that the Game Boy didn’t have any way to do transparency in the original hardware. Instead, sprites that were supposed to be a little bit transparent were instead flickered on and off rapidly. The original LCD was so slow that this flicker would be largely hidden, with the sprites in question looking suitably transparent. However, switch to a modern IPS LCD with its faster refresh rate, and the flickering will be readily visible. So it’s not a bug — it’s something that was intentionally done by developers that were designing for the screen technology of the 1980s, not the 2020s.

IPS screens have become the must-have upgrade for modern Game Boy users. Most would tell you the improved image quality and rich color is worth a little flicker here and there.

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This Keyboard Doesn’t Work Without Game Boy Cartridges

Just when we though we’d seen it all when it comes to custom keyboards (or most of it, anyway), along comes [Stu] with the TypeBoy and TypePak. Like the title implies, TypeBoy and TypePak are inseparable.

Let’s talk about TypePak first. Somehow, some way, [Stu] managed to fit the following into an aftermarket Game Boy Advance cartridge: a XIAO BLE microcontroller, a Sharp Memory Display, a shift register, and a LiPo battery. It’s all there in [Stu]’s incredibly detailed blog post linked above.

Amazing, no? And although [Stu] claims that the TypePak is mostly for aesthetics (boy howdy), it will make swapping microcontrollers much easier in the future.

If this looks sort of familiar, you may remember a likely render of [mujimaniac]’s board called the GIGA40 that also employed a cartridge system. Allegedly there is now a working prototype of the GIGA40.

Would you like to give the TypeBoy and TypePak a go? Files are available on GitHub, but this doesn’t seem like a project for the faint of heart.

Speaking of stuffing things in to Game Boy cartridges, check out this SNES cartridge turned hard drive enclosure.

Via KBD