Hackaday Podcast Episode 255: Balloon On The Moon, Nanotech Goblets, And USB All The Way

This week, Dan joined Elliot for a review of the best and brightest hacks of the week in Episode 0xFF, which both of us found unreasonably exciting; it’s a little like the base-2 equivalent of watching the odometer flip over to 99,999. If you know, you know. We had quite a bumper crop of coolness this week, which strangely included two artifacts from ancient Rome: a nanotech goblet of colloidal gold and silver, and a perplexing dodecahedron that ends up having a very prosaic explanation — probably. We talked about a weird antenna that also defies easy description, saw a mouse turned into the world’s worst camera, and learned how 3D-printed signs are a whole lot easier than neon, and not half bad looking either. As always, we found time to talk about space, like the legacy of Ingenuity and whatever became of inflatable space habitats. Back on Earth, there’s DIY flux, shorts that walk you up the mountain, and more about USB-C than you could ever want to know.

And don’t forget that to celebrate Episode 256 next week, we’ll be doing a special AMA segment where we’ll get all the regular podcast crew together to answer your questions about life, the universe, and everything. If you’ve got a burning question for Elliot, Tom, Kristina, Al, or Dan, put it down in the comment section and we’ll do our best to extinguish it.

 

Grab a copy for yourself if you want to listen offline.

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A Concrete Solution To Balance And Protect Camera Gear

Knocking over expensive camera equipment is an unfortunate occupational hazard when filming projects in a workshop. [Dane Kouttron] wanted to stop sacrificing lights to the cause, so he came up with a practical use for a weeble: A self-stabilizing monopod.

Inspired by a giant scale weeble built by [Colin Furze], [Dane] first did the math to determine the parameters for the build. It’s all about achieving torque equilibrium with a hemisphere of concrete, and [Dane] walks us through the equations, arriving at the conclusion that a 2 lb. camera on 4 foot pole, one needs a hemisphere with a mass of 28 lbs. and a radius of just under 4 inches. To achieve this weight in the given volume would require extra dense concrete with steel shot added.

After some CAD work and 3D printing the 4-part mold was assembled, with RTV silicone sealant acting as both adhesive between the parts and mold release agent. [Dane] first did a test mold with concrete he had laying around. With success achieved, he pursued the real mix but had issues with an error in the concrete-water ratio and the difficulty of mixing in the steel shot. On the second attempt he managed to extract a functional hemisphere from the mold, with the pole held in position during curing by a 3D printed bracket.

The hemisphere bottom of the hemisphere has a flat spot to keep it stable when bumped lightly. [Dane] added a Manfroto quick-release mount to the end of the pole to allow easy attachment of lights and cameras. It might be a bit hefty to carry around, but it’s takes up less floor space than a tripod and is sure to save [Dane] from expensive bumps-turned-crashes.

Camera cranes, small and large, are another great tool for workshop cinematography. For sheer overkill it would be hard to beat an 8-axis workshop-sized motion control robot.

Illustrated Kristina with an IBM Model M keyboard floating between her hands.

Keebin’ With Kristina: The One With The Typewriter Orchestra

Have you ever wished you had more control over what goes into a kit keyboard build? Like, a whole lot more control? Well, that’s the idea behind the Akruvia 12×4 Playground by [iketsj].

Image by [iketsj] via YouTube

This is a 48-key ortholinear keyboard, but other than that, it’s a complete blank slate. The kit includes the PCB, diodes, RGB LEDs, and Kailh Choc V1 hot swap sockets, which is really the only choice you don’t have in the matter.

All the rest is up to you, thanks to a generous prototyping area that wraps around three sides of the keys. Bring your own microcontroller and anything else that sounds useful, like displays, rotary encoders, gesture sensors, pointing devices, you name it.
You could even magnetically link a macro pad to one side, as [iketsj] teases in the intro video. [iketsj] has made the kit available through links on their website, and you’ll find a product guide there as well.

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Swapping Nunchucks For A Steering Wheel

Rather than chasing pure performance and high quality graphics like other gaming companies, Nintendo has made a name for themselves over the last few decades by favoring not only artistic design and gameplay, but the physical design of the game systems. Of course the hybrid handheld Switch console is among these, but it also includes things like the novel design of the Nintendo 64 controller and, of course, the Wii nunchuck controllers. They’re not always met with resounding approval, though. Some of us tend to prefer more traditional gamepad design, and will go to extreme lengths to get it like this D-pad for playing Mario Kart Wii.

Rather than simply building a compatible controller for the Wii, or even using a GameCube controller, this controller setup takes a more roundabout approach. A Wiimote is placed in a holster built from Lego, and the game is set up to recognize it as if it were being used in its steering wheel mode. The Lego holster has a servo attached which can tilt the Wiimote from side to side, mimicking a player holding it to play the game, with another set of servos set up to press the various buttons. To control the controller, a homebrew D-pad built on perfboard with an Arduino at its core is used to send commands to the servos, allowing for a more standard controller layout to be used for the classic kart racing game than the steering wheel Wiimote allows.

While it’s quite obvious that there are simpler, easier solutions that avoid the sometimes awkward nature of using Wiimotes, we certainly appreciate the Rube Goldberg-like approach to setting up your gaming experience exactly the way you like. Whether that’s setting up an antique CRT effect for the authentic retro gaming experience or building a complete racing simulator from scratch, the gaming experience is ripe for personalization and unique builds like this one.

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A Vintage Monitor Lives Again With A New Heart

Aside from keeping decades-old consumer-grade computing hardware working, a major problem for many retrocomputing enthusiasts lies in doing the same for vintage monitors. Whether your screen is a domestic TV or a dedicated monitor, the heat and voltage stress of driving a CRT made these devices significantly less reliable than many of their modern-day counterparts. [Adrian’s Digital Basement] has a worn-out and broken Commodore 1701 monitor, which he’s brought back to life with a modern circuit board and a CRT transplant.

Following on from a previous project, he’s using a replacement board sold as a repair option for CRT TVs on AliExpress. The Commodore monitor has its board on a metal chassis which takes the replacement with a bit of modification. He doesn’t say where the new CRT came from, but we’re guessing it was a late model TV as CRTs made over the last few decades are more interchangeable than might be expected. There’s a moment of mild dodginess as he makes a voltage doubler to run the 220 V board from 120 V with a pair of large electrolytic capacitors hot glued in place, but otherwise it’s a success.

At the end of it all after some testing and set-up he has a Commodore monitor with a new heart and multi-standard support. Is it really a Commodore monitor though, or should it have been repaired? It’s a difficult one to answer, but we’d suggest that CRT monitor repair is less easy today than it used to be because many of the parts are now difficult to find. If it saves at least some of the original from the dumpster it’s better than doing nothing. We wonder how long these upgrades will remain possible as even with Chinese plants making these boards and a handful of CRT TVs still appearing on AliBaba it’s clear that CRTs are at the very end of their life.

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Could Moon Mining Spoil Its Untouched Grandeur And Science Value?

It’s 2024. NASA’s Artemis program is in full swing, and we’re hoping to get back to the surface of the Moon real soon. Astronauts haven’t walked on the beloved sky rock since 1972! A human landing was scheduled for 2025, which has now been pushed back to 2026, and we’re all getting a bit antsy about it. Last time we wanted to go, it only took 8 years!

Now, somehow, it’s harder, but NASA also has its sights set higher. It no longer wants to just toddle about the Moon for a bit to wave at the TV cameras. This time, there’s talk of establishing permanent bases on the Moon, and actually doing useful work, like mining. It’s a tantalizing thought, but what does this mean for the sanctity of one of the last pieces of real estate yet to be spoilt by humans? Researchers are already arguing that we need to move to protect this precious, unique environment.

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Could Solar-Powered Airships Offer Cleaner Travel?

The blimp, the airship, the dirigible. Whatever you call them, you probably don’t find yourself thinking about them too often. They were an easy way to get airborne, predating the invention of the airplane by decades. And yet, they suffered—they were too slow, too cumbersome, and often too dangerous to compete once conventional planes hit the scene.

And yet! Here you are reading about airships once more, because some people aren’t giving up on this most hilarious manner of air travel. Yes, it’s 2024, and airship projects continue apace even in the face of the overwhelming superiority of the airplane.

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