Access Controller Demo

[youtube=http://www.youtube.com/watch?v=deeQhm9JmV4&fmt=18]

Embedded above is a review/demo of [Ben Heck]’s Access Controller. The controller is designed for one handed use and has reconfigurable/hackable modules. The reviewer is [BawNeY] a one-handed Major League Gamer. When using a standard controller, he cradles it on his lap, steering with one hand, and hitting the trigger with his elbow. The new controller looks a lot easier to use.

MIDI Drums For Guitar Hero And Rock Band

[youtube=http://www.youtube.com/watch?v=2a497Hom8Gg&fmt=18]

Embedded above is [egyokeo]’s solution for using MIDI drums with Guitar Hero. He’s playing a DrumKAT MIDI kit. It connects to a PC running his MIDI Hero software, which handles timing and multinote combinations. The PC uses a USB ToolStick microcontroller to send commands to the console using an FPS adapter or soldered into the instrument. It’s a fairly good solution if you’re building a generic controller and need to modify the signaling.

When Rock Band was first released, modders sought to adapt their MIDI drum kits for use with the game. The easiest solution they found was Highly Liquid’s MSA-P. It’s a photorelay based MIDI decoder. You need to solder directly to the brain in the Rock Band drums. If you’re planning on modding any instrument, check the compatibility matrix first. Hopefully you’ll end up with something that can be used across multiple games.

[via Gizmodo]

Arduino Buyers Guide And The Seeeduino

seeeduino

Make has assembled a buyers guide for the many different types of Arduino devices. The Arduino is an open hardware platform designed to make prototyping easily accessible. The design allows for other people to modify, expand, and improve on the base, and many people have started producing their own versions. The guide features a lot of the hardware we’ve covered in the past like the LilyPad, Arduino Pro, Sanguino, Duemilanove, Ethernet Shield, and Freeduino.

Out of the pack, the Seeeduino (pictured above) definitely caught our eye. It’s a low profile SMD design much like the Arduino Pro. They’ve taken advantage of the space saved by the SMD ATmega168 by adding more useful headers. In addition to the ICSP, you get the pins in UART order and an I2C header. Vcc is switch selectable for 3.3 or 5volts. The reset switch has been moved to the edge plus two additional ADC pins. Our favorite feature is the new spacing on the digital pins. Arduino digital pin headers have an inexplicable 160mil gap between the banks. The Seeeduino has the standard row for shield compatibility, but has an additional row spaced at standard 100mil spacing for use with protoboard. At $23.99, it’s competitively priced too.

USB Power From Your VGA Port

vga_usb

[gmgfarrand] needed an extra USB port to power some devices. Since he just needed power, and no data, he slapped together this quick adapter that pulls power from the vga port instead. While we’re not sure if this could possibly damage your video card if you pull too much power from it, we’re happy to see someone being original. That VGA port goes unused so often, this adapter might just make it a tad more useful.

[thanks Adam]

TISCH, Multitouch Framework

multitouch

[floe] wrote in to tell us about his multitouch based thesis work. While many projects have focused on the hardware side of multitouch, TISCH is designed to promote the software side. TISCH is a multiplatform library that features hardware abstraction and gesture recognition. This takes a lot of weight off of widget developers since they can specify known library gestures instead of writing the exact motions from scratch. Using TISCH also means a standard set of gestures across multiple widgets, so the learning curve will be much easier when a user tries out a new app. If you’re researching multitouch, check out this project and help improve the codebase.

UT Austin’s Massive Tile Display

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The Texas Advanced Computing Center has built one of the largest tiled displays ever. They arranged 75 30inch Dell displays in a 5×15 pattern. The overall the system has 36GB of graphics memory and 108GB of system memory. They intend on using the system to display very large data sets. If you think the size seems arbitrary, it is. They just happened to purchase five more monitors than the University of California San Diego.

[via Engadget]

Stupidly Huge POV Display

pov_gear

[Mario Mauerer] and friends were commissioned to build this 2m persistence of vision display (translated) for a party (in a hight-voltage lab no less). Dubbed “Display from Hell”, it uses 100 blue SMD LEDs to generate the POV images. They’re connected to an ATMega64 via shift registers. Their target speed is 600rpm for a flicker free image, which means the propeller tips are moving at 140mph. The board can be updated wirelessly via IRDA and plans for adding SD storage are in place. You have to see and HEAR this thing in the video embedded below. Continue reading “Stupidly Huge POV Display”