Run A Linux Terminal On Cheap E-Ink Displays

If you haven’t kept up with the world of e-ink displays, here’s some good news: they are pretty cheap now. For as little as $15 you can get a small e-ink display that has good enough performance and contrast to actually do something useful. There’s only one problem: figuring out how to drive them in your project.

Tired of seeing nothing but wiring diagrams and sample code when it came to actually putting these e-ink modules to use, [Jouko Strömmer] decided to try his hand at creating a turn-key application for these gorgeous little displays. The result is PaperTTY, a Python program that allows the user to open up a fully functional Linux virtual terminal on an e-ink display.

Of course, there are some caveats. For one, this all assumes you’re using a Waveshare display (specifically their 2.13 inch HAT) connected to a Raspberry Pi over SPI. Not to say that’s the only hardware combination that will work, but it’s the only one that [Jouko] has done any testing on at this point. If you want to try to shake things up in terms of hardware, you might need to get your hands dirty.

The advantage of being able to open a Linux VT on one of these e-ink displays is pretty simple: you can run basically any piece of software you want on it. Rather than having to come up with software that specifically features support for the display, you can just use (or write) standard Linux console programs. [Jouko] mentions a number of popular programs such as vim and irssi, but you could just as easily write a Bash script to dump whatever data you like to the screen.

In the video after the break [Jouko] shows PaperTTY in action for the doubters who think these sorts of displays are no good for interactive use. The display is very crisp and readable, with no signs of flickering. Overall he says the experience is not unlike using a slow SSH connection. It might not be how we’d like to use a computer full time, but we can definitely see the potential.

With the recent progress with Kindle hacking, it seems that interest in e-ink is as high as ever. Despite what the haters might claim, it’s a useful niche tech that still holds plenty of promise.

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Raspberry Pi Foosball Scoreboard

Foosball, also known as table football, is a classic game from the 1920s that is completely devoid of the bells and whistles of modern gaming. Players control stoic little figures with the most simplistic of input devices in order to move a tiny ball to and fro on the playing field. So naturally, somebody thought they should add a Raspberry Pi to it and drag the whole thing kicking and screaming into the 21st century.

The team at [Matmi] spend a good portion of their down time huddled over a foosball table, but they found the experience was significantly less exciting for the spectators than the players. To add a little more pomp to their sessions they added a flashy display that not only shows the current score, but makes individual scores a bit more exciting by showing some celebratory confetti.

Micro switches mounted in the ball return tubes of the table allow the Raspberry Pi to know who scored and when. This information is picked up by the web-based scoreboard written in Vue.js and served out by nginx. The actual scoreboard is being displayed by a laptop that’s connected to the Pi over Wi-Fi.

If the software setup seems a bit convoluted, it’s because the project itself was something of a learning experience for HTML5 and web programming in general. Further updates are planned to streamline the system a bit to make it more self-contained, as well as adding more features to the scoreboard such as tournaments and randomized matches.

Interestingly, we’ve seen quite a few foosball hacks over the years. It seems these tables are somewhat ubiquitous in offices and hackerspaces. From turning it into an online-enabled experience to building an AI table you can play against, there’s plenty of ways to inject some new life into this nearly 100-year-old game.

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Oil-Immersed Raspberry Pi Keeps Its Cool Under Heavy Loads

As a general rule, liquids and electronics don’t mix. One liquid bucks that trend, though, and can contribute greatly to the longevity of certain circuits: oil. Dielectric oil cools and insulates everything from the big mains transformers on the pole to switchgear in the substation. But what about oil for smaller circuits?

[Lord_of_Bone] was curious to see if an oil-cooled Raspberry Pi is possible, and the short answer is: for the most part, yes. The experimental setup seen in the video below is somewhat crude — just a Pi running Quake 3 for an hour to really run up the CPU temperature, which is monitored remotely. With or without heatsinks mounted, in free air the Pi ranges from about 50°C at idle to almost 70°C under load, which is pretty darn hot. Dunking the Pi in a bath of plain vegetable oil, which he admits was a poor choice, changes those numbers dramatically: 37°C at idle and an only warmish 48°C after an hour of gaming. He also tested the Pi post-cleaning, which is where he hit a minor hiccup. The clean machine started fine but suffered from a series of reboots shortly thereafter. Twelve hours later the Pi was fine, though, so he figures a few stray drops of water that hadn’t yet evaporated were to blame.

Is oil immersion a practical way to cool a Pi? Probably not. It doesn’t mean people haven’t tried it before, of course, but we applaud the effort and the careful experimentation.

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OTTO: A Pi Based Open Source Music Production Box

Want an open source portable synth workstation that won’t break the bank? Check out OTTO. [Topisani] started OTTO as a clone of the well-known Teenage Engineering OP-1. However, soon [Topisani] decided to branch away from simply cloning the OP-1 — instead, they’re taking a lot of inspiration from it in terms of form factor, but the UI will eventually be quite different.

On the hardware side, the heart of the OTTO is a Raspberry Pi 3. The all-important audio interface is a Fe-Pi Audio Z V2, though a USB interface can be used. The 48 switches and four rotary encoders are wrangled by a pair of Arduino pro micros which pass the data on to the Pi. Data is related to the user through a 320×200 LCD.

The software is being written from scratch in C++17. If you’re not a hardcore C++ developer, don’t worry. The synth engines, audio effects, and other DSP software is written in Faust, which is a bit easier to learn.

OTTO is actively being developed, with synth engines already running, a prototype in progress, and fleshed out guidelines for programming the UI. If you’re into creating music, this one is worth checking out, as is Zynthian, another Raspberry Pi based synth.

3D Printers Get A Fuel Gauge: Adding A Filament Scale To OctoPrint

It seems a simple enough concept: as a 3D printer consumes filament, the spool becomes lighter. If you weighed an empty spool, and subtracted that from the weight of the in-use spool, you’d know how much filament you had left. Despite being an easy way to get a “fuel gauge” on a desktop 3D printer, it isn’t something we often see on DIY machines, much less consumer hardware. But with this slick hack from [Victor Noordhoek] as inspiration, it might become a bit more common.

He’s designed a simple filament holder which mounts on top of an HX711 load cell, which is in turn connected to the Raspberry Pi running OctoPrint over SPI. If you’re running OctoPrint on something like an old PC, you’ll need to use an intermediate device such as an Arduino to get it connected; though honestly you should probably just be using a Pi.

On the software side, [Victor] has written an OctoPrint plugin that adds a readout of current filament weight to the main display. He’s put a fair amount of polish into the plugin, going through the effort to add in a calibration routine and a field where you can enter in the weight of your empty spool so it can be automatically deducted from the HX711’s reading.

Hopefully a future version of the plugin will allow the user to enter in the density of their particular filament so it can calculate an estimate of the remaining length. The next logical step would be adding a check that will show the user a warning if they try to start a print that requires more filament than the sensor detects is currently loaded.

This is yet another excellent example of the incredible flexibility and customization offered by OctoPrint. If you’re looking for more reasons to make the switch, check out our guide on using OctoPrint to create impressive time lapse videos of your prints, or how you can control the printer from your mobile device.

DIY Scientific Calculator Powered By Pi Zero

It’s the eternal question hackers face: do you built it, or do you buy it? The low cost and high availability of electronic gadgets means we increasingly take the latter option. Especially since it often ends up that building your own version will cost more than just buying a commercial product; and that’s before you factor in the time you’ll spend working on it.

But such concerns clearly don’t phase [Andrea Cavalli]. Sure he could just buy a scientific calculator, but it wouldn’t really be his scientific calculator. Instead, he’s taking the scenic route and building his own scientific calculator from scratch. The case is 3D printed, the PCB is custom, and even the software is his own creation.

His PCB hooks right up to the GPIO pins of the internal Raspberry Pi Zero, making interfacing with the dome switch keyboard very easy. The board also holds the power management hardware for the device, including the physical power switch, USB connection for charging, and TPS79942DDCR linear regulator.

The case, including the buttons, is entirely 3D printed. At this point the buttons don’t actually have any labels on them, which presumably makes the calculator more than a little challenging to use, but no doubt [Andrea] is working on that for a later revision of the hardware. A particularly nice detail is the hatch to access the Pi’s micro SD card, making it easy to update the software or completely switch operating systems without having to take the calculator apart.

After the kernel messages scroll by, the Pi boots right into the Java calculator environment. This gives the user a fairly standard scientific calculator experience, complete with nice touches like variable highlighting. The Mario mini-game probably isn’t strictly required, but if you’re writing the code for your own calculator you can do whatever you want.

Here at Hackaday we’ve seen a calculator that got a Raspberry Pi upgrade, a classic scientific calculator emulated with an Arduino, and of course we’ve raved about the NumWorks open source graphing calculator. Even with such stiff competition, we think this project is well on its way to being one of the most impressive calculators we’ve ever come across.

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Raspberry Pi On The Go Powers Car System

Most new cars have GPS, rear cameras, and all the other wonders an on-board system can bring. But what if you have an old car? [Fabrice Aneche] has a 2011 vehicle, and wanted a rearview camera. He started with a touch screen, a Raspberry Pi 3, and a camera. But you know how these projects take on a life of their own. So far, the project has two entries in his blog.

It wasn’t long before he couldn’t resist the urge to add a GPS. But that’s no fun without maps. Plus you need turn-by-turn directions. [Fabrice] did a lot of the user interface using Qt5 and QML. He started out running it with X11 but that was slow. It turns out though that Qt5 can drive the Pi’s video directly without using X11, so that’s what he wound up doing. The code that isn’t in QML — mainly dealing with the GPS location — is written in Go, while the code for MOCS (My Own Car System) is on GitHub.

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