Hackaday Prize Best Product Finalist: Reconfigurable Robots

Reconfigurable robots have been around for ages. One of the first and most popular reconfigurable robots came out of the MIT Media Lab, and last year, DTTO, a modular snake-like robot, won the 2016 Hackaday Prize. There’s a lot that can be learned from a robot that can turn from a walker to a swimmer to something that clambers over rough terrain, and [Salvador]’s EMME does just that. It’s a 3D printed robot and controller that’s the closest you can get to, ‘the Lego of robots’. All you need to do is plug some wheels into a controller and you’re off to the races.

[Salvador]’s EMME is a brilliant little robot that’s only made of a few generic parts. These parts snap together or join with magnets to turn into any device you can imagine that somehow turns rotation of a wheel into linear motion. All the parts are 3D printed, work without cables or connectors, and the robot itself is controlled by a wireless gem-shaped 3D printed controller.

Already, [Salvador] has on-road wheels for EMME, off-road wheels, above-water wheels, and submersible accessories. This is already an all-terrain robot that’s easy to put together and easy to control, but [Salvador] isn’t done yet. he’s working on new hardware based on the ESP32 and working on the vast amount of documentation required for a robot that can do anything.

You can check out [Salvador]’s pitch video for EMME below.

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Mindstorms Soccer Robot Inspired By Real Soccer Robot

[Bram], a 17-year-old robot fan from the Nertherlands, had an opportunity to watch a RoboCup soccer match played by autonomous robots, and was inspired to create his own Mindstorms version of the robot for a school project.

The robot he created is around 80 cm in diameter and is controlled by four daisy-chained EV bricks. There are nine large motors for controlling the wheels, two more large motors for grabbing the ball, and two medium motors for the ball-shooting mechanism. It uses a Pixycam for ball detection, and it can identify and move toward the ball so long as it’s within 2.5 m. A gyro sensor determines the robot’s rotational direction.

Our favorite detail of the robot is its giant omni wheels, constructed out of LEGO elements. Each one consists of sixteen Mindstorms-standard wheels arranged in a circle, with an offset double row of rollers to give the same angled effect as a Mechanum wheel’s rollers.

This story has even geekier roots. [Bram]’s robot was based off of the Turtle, a soccer-playing robot used to teach programming to college students. Like [Bram]’s creation, they also have omni wheels, and see with a Kinect as well as a 360-degree camera up top that uses a parabolic mirror to keep an eye on its surroundings. The Turtle uses a compass sensor to distinguish its goal from the opposing team’s goal.

We’ve covered soccer bots in the past, watch a soccer-playing robot score on a human goalie.
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Explore Venus With A Strandbeest Rover

There’s a little problem with sending drones to Venus: it’s too hostile for electronics; the temperature averages 867 °F and the pressure at sea level is 90 atmospheres. The world duration record is 2 hours and 7 minutes, courtesy of Russia’s Venera 13 probe. To tackle the problem, JPL has created a concept for AREE, a mechanical robot designed to survive in that environment.

AREE consists of a Strandbeest configuration of multiple legs with a monster fan propelling it, and one can imagine it creeping over the Venusian landscape. While its propulsion system might be handled by the Strandbeest mechanism, it will still have to navigate and transmit data. We’re not sure how a mechanical radio wave might work–maybe like those propeller arrow-cutters that [Dain of the Iron Hills] busts out in movie version of the Hobbit? Chemical rockets that somehow don’t spontaneously ignite? Or maybe it can just “transfer all energy to life support” and AC the heck out of the radio.

We’re space nerds here at Hackaday–check out our piece about NASA employees’ talks at the 2016 Hackaday Superconference and our extracurricular tour of JPL.

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The Hackaday Prize: Exoskeletons For The Masses

While medical facilities continue to improve worldwide, access to expensive treatments still eludes a vast amount of people. Especially when it comes to prosthetics, a lot of people won’t be able to afford something so personalized even though the need for assistive devices is extremely high. With that in mind, [Guillermo Herrera-Arcos] started working on ALICE, a robotic exoskeleton that is low-cost, easy to build, and as an added bonus, 100% Open Source.

ALICE’s creators envision that the exoskeleton will have applications in rehabilitation, human augmentation, and even gaming. Also, since it’s Open Source, it could also be used as a platform for STEM students to learn from. Currently, the team is testing electronics in the legs of the exoskeleton, but they have already come a long way with their control system and getting a workable prototype in place. Moving into the future, the creators, as well as anyone else who develops something on this platform, will always be improving it and building upon it thanks to the nature of Open Source hardware.

Simple hydraulics using syringes

Super Simple Hydraulics Using Syringes

When making a toy excavator arm, or any robotic arm, the typical approach is to put motors at the joints, or if there isn’t room, to put the motors somewhere else and transfer the force using fishing line and pulleys. [Navin Khambhala] chose instead to do it more like the real excavators, with hydraulics using syringes. And we have to admit, the result it pretty elegant in its simplicity.

The syringes do the job of single-acting hydraulic actuators, one at the motor and the other where the force is needed. In between them, what appears to be clear vinyl tubes carry the fluid between syringes. 12 volt DC motors with bolts on them move nuts attached to the syringe pistons to push and pull the pistons. It is so simple that no further explanation is needed, though like most apparently simple things, we’re sure a lot of effort went into making it that way. The video below shows the finished product, as well as walks through the making of it.

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Hackaday Prize Entry: A Six Axis Robotic Arm With Fingertip Control

If you were a child of the 1980s whose fascination extended to the contents of your local Radio Shack store, you may remember the Armatron robot arm as a particular object of desire. It was a table top robot arm operated not by motors or a microcontroller, but by a clever set of gears directed manually from a pair of joysticks. If you took a look at it with an eye to control from your 8-bit home computer you were likely to be disappointed, but nevertheless it was an excellent toy.

The Armatron may be long gone, but if you hanker for a similar device you should take a look at [3D Meister]’s finger controlled six axis arm. This is an arm similar to the Armatron in size, but with far more capabilities. Control is via cable loops to sliders at the arm’s base, and in addition to the usual arm movements there is an extra loop which can be used to operate any of a selection of tools including a gripper, a magnet, and a clipper. The video below the break shows the arm in action, and for the faint-hearted it should be noted that it contains the gratuitous death of some innocent plants.

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Autonomous Boat Sails The High Seas

As the human population continues to rise and the amount of industry increases, almost no part of the globe feels the burdens of this activity more than the oceans. Whether it’s temperature change, oxygen or carbon dioxide content, or other characteristics, the study of the oceans will continue to be an ongoing scientific endeavor. The one main issue, though, is just how big the oceans really are. To study them in-depth will require robots, and for that reason [Mike] has created an autonomous boat.

This boat is designed to be 3D printed in sections, making it easily achievable for anyone with access to a normal-sized printer. The boat uses the uses the APM autopilot system and Rover firmware making it completely autonomous. Waypoints can be programmed in, and the boat will putter along to its next destination and perform whatever tasks it has been instructed. The computer is based on an ESP module, and the vessel has a generously sized payload bay.

While the size of the boat probably limits its ability to cross the Pacific anytime soon, it’s a good platform for other bodies of water and potentially a building block for larger ocean-worthy ships that might have an amateur community behind them in the future. In fact, non-powered vessels that sail the high seas are already a reality.

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