I Am Science Fiction Incarnate; I Am Handle

This is the first official look at Boston Dynamics’ new robot design, called Handle, and it’s a doozy. They are a trusted source of cutting-edge real-world robotics, which is good. If this came from an unknown source we’d be scrambling to debunk it as fake. This robot shows incredible utility, the likes of which has been relegated to the computer graphics of the movie and video game industries.

Impressive ability to keep 'hands' stationary in 3D space
Impressive ability to keep ‘hands’ stationary in 3D space

At the beginning of the month, we saw a demonstration of the robot but it was simply cellphone footage of a conference hall video. This is a crystal clear 60fps video from Boston Dynamics themselves with a few juicy details to go along with it. Chief among them (for us anyway) is that this prototype has a battery range of about 15 miles between charges. The efficiency is due in large part to the wheeled nature of the beast. It balances on two wheels, but the design attaches those wheels to two fully articulated legs rather than directly to the frame of the body.

The result is a quadruped that is distinctly not human in appearance but can perform well in similar environments and with similar tasks. Handle is capable of offsetting its body weight, allowing the front limbs to pick up heavy objects while maintaining balance. The combination of both electric and hydraulic actuators let it perform feats like jumping over four-foot high objects. The independence of each wheel is shown off with ramps to simulate uneven terrain.

Bravo BD. We can’t wait to see Handle wheeling down the street placing smile-adorned boxes on each stoop as it revolutionizes home delivery. Oh, and kudos on the 80’s-style freeze frame at the end of the video below.

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Taking A Robot For A Drive

Instructables user [Roboro] had a Mad Catz Xbox steering wheel controller he hasn’t had much use for of late, so he decided to hack and use it as a controller for a robot instead.

Conceivably, you could use any RC car, but [Roboro] is reusing one he used for a robot sumo competition a few years back. Cracking open the controller revealed a warren of wires that were — surprise, surprise — grouped and labelled, making for a far less painful hacking process. Of course, [Roboro] is only using the Xbox button for power, the player-two LED to show the connection status, the wheel, and the pedals, but knowing which wires are which might come in handy later.

An Arduino Uno in the wheel and a Nano in the robot are connected via CC41-A Bluetooth modules which — despite having less functionality than the HM10 module they’re cloned from — perform admirably. A bit of code and integration of a SN754410 H-bridge motor driver — the Arduino doesn’t supply enough current to [Roboro]’s robot’s motors — and the little robot’s ready for its test drive.

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Octosonar Is 8X Better Than Monosonar

The HC-SR04 sonar modules are available for a mere pittance and, with some coaxing, can do a pretty decent job of helping your robot measure the distance to the nearest wall. But when sellers on eBay are shipping these things in ten-packs, why would you stop at mounting just one or two on your ‘bot? Octosonar is a hardware and Arduino software library that’ll get you up and running with up to eight sonar sensors in short order.

Octosonar uses an I2C multiplexer to send the “start” trigger pulses, and an eight-way OR gate to return the “echo” signal back to the host microcontroller. The software library then sends the I2C command to select and trigger a sonar module, and a couple of interrupt routines watch the “echo” line to figure out the time of flight, and thus the distance.

Having two sonars on each side of a rectangular robot allows it move parallel to a wall in a straightforward fashion: steer toward or away from the wall until they match. Watch the video below for a demo of this very simple setup. (But also note where the robot’s 45-degree blind spot is: bump-bump-bump!)

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Toast-Bot Butters For You (Sometimes)

Sometimes — despite impracticality, safety, failure, and general good sense — one has an urge to see a project through for the sake of it. When you’re sick of buttering your toast every morning, you might take a leaf out of Rick Sandc– ahem, [William Osman]’s book and build a toast-bot to take care of the task for you.

[Osman] — opting for nail the overkill quotient — is using a reciprocating saw motor to hold the butter while the toast moves underneath the apparatus on a platform controlled by a linear stepper motor. The frame and mounts for Toast-Bot were cut out of wood on his home-built laser cutter — affectionately named Retina Smelter 9000′ — and assembled after some frustration and application of zip-ties. The final result DOES butter toast, but — well — see for yourself.

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What Is This, A Battle-Bot For Ants?

Instructables user [Team_Panic] — inspired by the resurgence of robot battle arena shows — wanted to dive in to his local ‘bot building club. Being that they fight at the UK ant weight scale with a cap of 150 grams, [Team_Panic] built a spunky little Arduino Mini-controlled bot on the cheap.

The Instructable is aimed at beginners, and so is peppered with sound advice. For instance, [Team_Panic] advises building from “the weapon out” as that dictates how the rest of the robot will come together around it. There are also some simple design considerations on wiring and circuit boards considering the robot in question will take a few hits, as well as instructions to bring the robot together. To assist any beginners in the audience, [Team_Panic] has provided his design for a simple, “slightly crude,” wedge-bot, as well as his code. Just don’t forget to change the radio pipe so you aren’t interfering with other bots!

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Zooids — Swarm User Interface

What the heck is a Zooid? A Zooid is a small cylindrical robot, measuring 26 mm in diameter and 21 mm in height, weighting about 12g. Each robot is powered by a 100 mAh LiPo battery and uses motor driven wheels — and these things are snappy at a top speed of about 0.5m/s. Each Zooid is able to know if you touched it via capacitive touch sensing. It has wireless capabilities through an NRF24L01+ chip. So, what’s it for, you wonder…

zooids-swarm-robotics-thumbOne robot might not do much but the idea behind the Zooids is the introduction of swarm user interfaces, a new class of human-computer interfaces that involves multiple autonomous robots to handle both display and interaction. In a joint work between the Shape Lab at Stanford University (USA) and the Aviz team at Inria (France), researchers developed an open-source open-hardware platform for what they called “tabletop swarm interfaces”. The actual interface involves a swarm of Zooids, a radio base-station, a high-speed DLP structured light projector for optical tracking and a software framework for application development and control.

In the demonstration video we can see some examples of use of the Zooids. Could the resolution be measured as, erm, ZPI? Near the end of the demo we can see a new level of interactivity where the swarm quickly works together as a team and sort of fetch the user’s phone. Now, if they can be made to scour the house in search of our keys, that would be something…

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Turbine-driven Robot To Navigate Inside Space Station

It may look more like a Companion Cube than R2-D2, but the ISS is getting an astromech droid of sorts.

According to [Trey Smith] of the NASA Ames Research Center, Astrobee is an autonomous robot that will be able to maneuver inside the ISS in three dimensions using vectored thrust from a pair of turbines. The floating droid will navigate visually, using a camera to pick out landmarks aboard the station, including docking ports that let it interface with power and data. A simple arm allows Astrobee to grab onto any of the hand rails inside the ISS to provide a stable point for viewing astronaut activities or helping out with the science.

As cool as Astrobee is, we’re intrigued by how the team at Ames is testing it. The droid is mounted on a stand that floats over an enormous and perfectly flat granite slab using low-friction CO₂ gas bearings, giving it freedom to move in two dimensions. We can’t help but wonder why they didn’t suspend the Astrobee from a gantry using a counterweight to add that third dimension in. Maybe that’s next.

From the sound of it, Astrobee is slated to be flight ready by the end of 2017, so we’ll be watching to see how it does. But if they find themselves with a little free time in the schedule, perhaps adding a few 3D-printed cosmetics would allow them to enter the Hackaday Sci-Fi Contest.