Pinball Machine Needs No Wizard

Ever since he was a young boy, [Tyler] has played the silver ball. And like us, he’s had a lifelong fascination with the intricate electromechanical beasts that surround them. In his recently-completed senior year of college, [Tyler] assembled a mechatronics dream team of [Kevin, Cody, and Omar] to help turn those visions into self-playing pinball reality.

You can indeed play the machine manually, and the Arduino Mega will keep track of your score just like a regular cabinet. If you need to scratch an itch, ignore a phone call, or just plain want to watch a pinball machine play itself, it can switch back and forth on the fly. The USB camera mounted over the playfield tracks the ball as it speeds around. Whenever it enters the flipper vectors, the appropriate flipper will engage automatically to bat the ball away.

Our favorite part of this build (aside from the fact that it can play itself) is the pachinko multi-ball feature that manages to squeeze in a second game and a second level. This project is wide open, and even if you’re not interested in replicating it, [Tyler] sprinkled a ton of good info and links to more throughout the build logs. Take a tour after the break while we have it set on free play.

[Tyler]’s machine uses actual pinball machine parts, which could quickly ramp up the cost. If you roll your own targets and get creative with solenoid sourcing, building a pinball machine doesn’t have to be a drain on your wallet.

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Building D-O, The Cone Face Droid

For many of us, movies are a great source of inspiration for projects, and the Star Wars films are a gift that just keeps giving. The D-O droid featured and the Rise of Skywalker is the equivalent of an abandoned puppy, and with the help of 3D printing, [Matt Denton] has brought it to life. (Video, embedded below.)

D-O is effectively a two-wheeled self-balancing robot, with two thin drive wheels on the outer edges of the main body. A wide flexible tire covers the space between the two wheels, where the electronics are housed, without actually forming part of the drive mechanism. The main drive motors are a pair of geared DC motors with encoders to allow closed-loop control down to very slow speeds. The brains of the operation is an Arduino MKR-W1010 GET on a stack that consists of a motor driver, shield, IMU shields, and prototyping shield. [Matt] did discover a design error on the motor driver board, which caused the main power switching MOSFET to burst into flames from excessive gate voltage. Fortunately he was able to work around this by simply removing the blown MOSFET and bridging the connection with a wire.

The head-on D-O is very expressive and [Matt] used four servos to control its motion, with another three to animate the three antennas on the back of its head. Getting all the mechanics to move smoothly without any slop took a few iterations to get right, and the end result looks and moves very well. Continue reading “Building D-O, The Cone Face Droid”

Piston-Powered Pellet Pusher For Peckish Pets

We all have our new and interesting challenges in lockdown life. If you’ve had to relocate to ride it out, the chances are good that even your challenges have challenges. Lockdown left [Kanoah]’s sister in the lurch when it came to feeding her recently-adopted pet rat, so he came up with a temporary solution to ensure that the rat never misses a meal.

Most of the automated pet feeders we see around here use an auger to move the food. That’s all fine and good, but if you just need to move a singular mass, the screw seems like overkill. [Kanoah]’s feeder is more akin to a pellet-pushing piston. It runs on a Metro Mini, but an Arduino Nano or anything with enough I/O pins would work just fine. The microcontroller starts counting the hours as soon as it has power, and delivers pellets four times a day with a servo-driven piston arm. [Kanoah] has all the files up on Thingiverse if you need a similar solution.

There many ways of solving the problem of dry pet food delivery. Wet food is a completely different animal, but as it turns out, not impossible to automate.

Passing The Time By Reading The Time

Binary clocks are a great way to confuse your non-technical peers when they ask the time from you — not that knowing about the binary system would magically give you quick reading skills of one yourself. In that case, they’re quite a nice little puzzle, and even a good alternative to the quarantine clocks we’ve come across a lot recently, since you can simply choose not to bother trying to figure out the exact time. But with enough training, you’ll eventually get the hang of it, and you might be in need for a new temporal challenge. Well, time to level up then, and the Cryptic Wall Clock built by [tomatoskins] will definitely keep you busy with that.

Example of the clock showing 08:44:47
Diagram of the clock showing 08:44:47

If you happen to be familiar with the Mengenlehreuhr in Berlin, this one here uses the same concept, but is built in a circular shape, giving it more of a natural clock look. And if you’re not familiar with the Mengenlehreuhr (a word so nice, we had to write it twice), the way [tomatoskins]’ clock works is to construct the time in 24-hour format by lighting up several sections in the five LED rings surrounding a center dot.

Starting from the innermost ring, each section of the rings represent intervals of 5h, 1h, 5m, 1m, and 2s, with 4, 4, 11, 4, and 29 sections per ring respectively. The center dot simply adds an additional second. The idea is to multiply each lit up section by the interval it represents, and add the time together that way. So if each ring has exactly one section lit up, the time is 06:06:02 without the dot, and 06:06:03 with the dot — but you will find some more elaborate examples in his detailed write-up.

This straightforward and yet delightfully unintuitive concept will definitely keep you scratching your head a bit, though you can always go weirder with the Roman numerals palm tree clock for example. But don’t worry, [tomatoskins] has also a more classic, nonetheless fascinating approach in his repertoire.

How Much Is That Plotter In The Window?

We live in a strange time indeed. People who once eschewed direct interactions with fellow humans now crave it, but to limited avail. Almost every cashier at the few stores deigned essential enough to maintain operations are sealed away behind plastic shields, with the implication that the less time one spends lingering, the better. It’s enough to turn an introvert into an extrovert, at least until the barriers are gone.

We get the idea that the need to reach out and touch someone is behind [Niklas Roy]’s “Please Leave a Message”, an interactive art installation he set up in the front window of his Berlin shop. Conveniently located on a downtown street, his shop is perfectly positioned to attract foot traffic, and his display is designed to catch the eye and perhaps crack a smile. The device consists of a large wooden easel holding the guts from an old X-Y pen plotter, an Arduino and an ESP-8266, and a couple of drivers for the plotter’s steppers. Passers-by are encouraged to scan a QR code that accesses a web page served up by the ESP-8266, where they can type in a brief message. The plotter dutifully spells it out on a scroll of paper for all to see, using a very nice font that [Niklas] designed to be both readable and easily plotted. The video below shows it in action with real people; it seems to be a crowd-pleaser.

[Niklas] has been incredibly prolific, and we’ve covered many of his interactive art installations. Just search for his name and you’ll find everything from a pressure-washer dancing waters display to a plus-sized pinball machine.

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Alexa, Shoot Me Some Chocolate

[Harrison] has been busy finding the sweeter side of quarantine by building a voice-controlled, face-tracking M&M launcher. Not only does this carefully-designed candy launcher have control over the angle, direction, and velocity of its ammunition, it also locates and locks on to targets by itself.

Here comes the science: [Harrison] tricked Alexa into thinking the Raspberry Pi inside the machine is a smart TV named [Chocolate]. He just tells an Echo to increase the volume by however many candy-colored projectiles he wants launched at his face. Simply knowing the secret language isn’t enough, though. Thanks to a little face-based security, you pretty much have to be [Harrison] or his doppelgänger to get any candy.

The Pi takes a picture, looks for faces, and rotates the turret base in that direction using three servos driven by Arduino Nanos. Then the Pi does facial landmark detection to find the target’s mouth hole before calculating the perfect parabola and firing. As [Harrison] notes in the excellent build video below, this machine uses a flywheel driven by a DC motor instead of being spring-loaded. M&Ms travel a short distance from the chute and hit a flexible, spinning disc that flings them like a pitching machine.

We would understand if you didn’t want your face involved in a build with Alexa. It’s okay — you can still have a voice-controlled candy cannon.

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Nightmare Fuel Telepresence ‘Bot May Become Your Last Friend

After this pandemic thing is all said and done, historians will look back on this period from many different perspectives. The one we’re most interested in of course will concern the creativity that flourished in the petri dish of anxiety, stress, and boredom that have come as unwanted side dishes to stay-at-home orders.

[Hunter Irving] and his brother were really missing their friends, so they held a very exclusive hackathon and built a terrifying telepresence robot that looks like a mash-up of Wilson from Castaway and that swirly-cheeked tricycle-riding thing from the Saw movies. Oh, and to make things even worse, it’s made of glow-in-the-dark PLA.

Now when they video chat with friends, TELEBOT is there to make it feel as though that person is in the room with them. The Arduino Uno behind its servo-manipulated vintage doll eyes uses the friend’s voice input to control the wind-up teeth based on their volume levels. As you might imagine, their friends had some uncanny valley issues with TELEBOT, so they printed a set of tiny hats that actually do kind of make it all better. Check out the build/demo video after the break if you think you can handle it.

Not creepy enough for you? Try building your own eyes from the ground up.

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