Minecraft In Minecraft On The CHUNGUS II

Minecraft is a simple video game. Well, it’s a simple video game that also has within it the ability to create all of the logic components that you’d need to build a computer. And building CPUs in Minecraft is by now a long-standing tradition.

Enter CHUNGUS II. The Computational Humongous Unconventional Number and Graphics Unit by [Sammyuri] is the biggest and baddest Minecraft computer that we’ve ever seen. So big, in fact, that it was finally reasonable to think about porting a stripped-down version of Minecraft to the computer itself. Yes, that’s right, Minecraft running in Minecraft. (Video embedded below.) Writing the compiler and programming the game brought two more hackers to the party, [Uwerta] and [StackDoubleFlow], and quite honestly, we’re amazed that a team as small as three people pulled this off.

Anyway, once you’ve picked your jaw up off the floor, also check out [Sammyuri]’s video on just the CHUNGUS II computer itself. (Also embedded below.) Seeing the architecture is interesting, even if you don’t speak Redstone as fluently as our heroes here. We love that the assembler creates a block of ROM – out of Minecraft blocks – that you can then cut/paste into the game’s reality.

For a “simple” game about breaking blocks and punching trees, Minecraft has inspired hackers to make the game better both inside and outside of the real world. For instance, for the latest in performant open-source Minecraft servers, check out Folia. Maybe, one day, they’ll build CHUNGUS II in the real world. It could happen.

Thanks [dbcdr] for the tip!

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Soviet-Era Computer Is Both A Mystery And A Disaster

There are plenty of bizarre computers around from the 70s through the 90s before the world somewhat standardized around various duopolies of hardware vendors and operating systems. Commodore, Atari, and even Apple had some bizarre machines from this era but for our money, the most unusual systems come out of the Eastern Bloc. We’ve featured plenty of these before, and the latest is a Robotron CM1910 which comes to us from [Chernobyl Family] via YouTube.

Built in East Germany behind the wall, the Robotron factories had easier access to Soviet than western parts, but the latter were also available when necessary. Hence it’s built on an Intel 8086 processor, which seems common enough for the era, but after opening the case some non-standard construction becomes apparent.

The first is a densely-packed array of circuit boards and wiring, far beyond what a western PC might have included in this time. This also partially explains its massive 25 kg weight. It does include a hard drive, two floppy disk drives, a large dedicated graphics card, and a modem which all contribute as well. The overall design philosophy of the machine was a headscratcher too, which would have involved near-complete dismantling of the machine to access or repair some of the parts, as well as some hidden peripheral and drive controllers in questionable locations.

From the looks of it, we doubt this computer will see any uptime anytime soon, although they did at least restore the keyboard. With all of the chips accessible on PCBs, it might be possible to get this machine up and running again although it would take a massive effort thanks to its non-standard design and construction, and might also require help from builds like this to replace or emulate some of the hardware.

Thanks to [Stephen] for the tip!

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VCF East 2023: Retro Luminaries Take The Stage

Our friend [Fran Blanche] recently recorded what it was like to participate in an energetic round table at the recently held Vintage Computer Festival (VCF) East. Fran joined well known personalities [Jeri Ellsworth], [Adrian Black] of Adrian’s Digital Basement, and Usagi Electric creator [Dave Lovett] with yours truly moderating.

The table-less roundtable discussed the pros and cons of streaming about retro and tech, and what its like to hang yourself out there in video format. Goals and motives differed widely from speaker to speaker and there was some good-natured ribbing about who makes money vs. who simply gets away with spending less.

Most of all fun was had by the speakers as they interacted with each other, and with the audience — and that comfort came across to the standing room only crowd of avid retro-enthusiasts who only told us good things about what they saw and heard that night.

One thing we did note was that every speaker actually knew what microphones were and how to use them.

Want to learn more about the 2023 Vintage Computer Festival East? You can start by checking out our previous coverage, and don’t miss the first in a series of fascinating interviews recorded by the Hackaday crew as they explored this phenomenal retrocomputing event.

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Sol-20 Integrated Computer Teardown

[Action Retro] came into an antique Sol-20 computer and argues that it was the first totally integrated computer aimed at consumers that didn’t require you to buy or build some kind of terminal. These are fairly rare, so we appreciated the peek inside that you can see in the video below.

Sure, the Sol-20 wasn’t the very first computer out there in the market. It was, however, one of the first ones that didn’t need anything more exotic than a monitor to have a functional system (and the monitor was included). There were alternatives such as a Xerox Alto or a Wang 2200, but those had price tags that didn’t land them in your home. Even Apple, which would become famous for a turnkey system, was only producing the Apple I at that time. As the video points out, it was complete as long as you could build your own power supply and knew how to interface a keyboard — keeping in mind that keyboards were all wildly different in those days.

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Developing An Open Source Bike Computer

While bicycles appear to have standardized around a relatively common shape and size, parts for these bikes are another story entirely. It seems as though most reputable bike manufacturers are currently racing against each other to see who can include the most planned obsolescence and force their customers to upgrade even when their old bikes might otherwise be perfectly fine. Luckily, the magic of open source components could solve some of this issue, and this open-source bike computer is something you’ll never have to worry about being forced to upgrade.

The build is based around a Raspberry Pi Zero in order to keep it compact, and it uses a small 2.7 inch LCD screen to display some common information about the current bike ride, including location, speed, and power input from the pedals. It also includes some I2C sensors including pressure and temperature as well as an accelerometer. The system can also be configured to display a map of the current ride as well thanks to the GPS equipment housed inside. It keeps a log in a .fit file format as well so that all rides can be archived.

When compared against a commercial offering it seems to hold up pretty well, and we especially like that it’s not behind a walled garden like other products which could, at any point, decide to charge for map upgrades (or not offer them at all). It’s a little more work to set up, of course, but worth it in the end. It might also be a good idea to pair it with other open source bicycle components as well.

Thanks to [Richard] for the tip!

Recreating The “Stuck Throttle” Problem On A Toyota

A few years ago, Toyota was in the news for a major safety issue with a number of their passenger vehicles. Seemingly at random, certain cars were accelerating without concern for driver input, causing many crashes and at least 37 confirmed deaths. They issued recalls both for the floor mats which were reported to have slid forward to jam the accelerator pedal, but this didn’t explain all of these crashes. There was another recall for stuck throttles, which [Colin O’Flynn] demonstrates a possible cause for on his test bench.

While most passenger vehicles older than about 15-20 years controlled the throttle with a cable connected directly from the throttle body to the accelerator pedal, most manufacturers have switched to a fly-by-wire system which takes sensor input from the accelerator pedal and sends that position information to the vehicle’s computer which in turn adjusts the throttle position. This might be slightly cheaper to manufacture, but introduces a much larger number of failure modes to a critical system. Continue reading “Recreating The “Stuck Throttle” Problem On A Toyota”

Toteable PC Is Inspired By Macs Of Days Gone By

Back in the 1980s, the personal computer was a hip new thing, and the form this new technology would take was still up for debate. Back then, all kinds of weird clamshells, breadbins, and all-in-one designs hit the market, with the Apple Macintosh proving to be a successful example of the latter. Inspired by the Macintosh 128K that served as their first computer, [Arnov Sharma] decided to whip up a modern all-in-one of their very own.

It’s nicknamed the LATTEintosh, as it’s built around the Latte Panda 3 Delta. This is a single-board computer with an Intel Celeron N5105 CPU, 8GB of RAM, and 64GB of eMMC storage on board. It’s capable of running full-fat x86 operating systems, and here, it’s running Windows 10.

The enclosure is a custom 3D-printed design of [Arnov]’s own creation. It sports a 7-inch HD monitor, fans for cooling, and speakers integrated into the case. Naturally, it’s got a handle on top to make it easy to carry, just like the Macintosh all-in-ones all those years ago.

There’s something to be said for a computer you can just pick up and carry away, and we love the boxy form factor. Sometimes a laptop simply won’t do, and we can imagine many engineers and technicians out there appreciating a build like this. We’ve seen some great all-in-ones before, too. Video after the break.

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