Forget Sudoku, Build Yourself A Minimalist Rubik’s Solver Robot

Some people like crossword puzzles, some are serious sudoku ninjas, but [Andrea Favero] likes to keep himself sharp, by learning coding and solving control problems, and that is something we can definitely relate to. When learning a new platform, it’s a very good idea to have a substantial project or goal in mind, and learn what is needed on the way there. [Andrea] chose to build an autonomous Rubik’s cube solver, and was kind enough to document exactly how how to do it, and we’re glad of it!

The result of the openCV processing chain

Working in python with OpenCV, [Andrea] uses the methodology by [Oussama Barkouki] to process each face image and convert it into a table of the colours of individual facelets. The basics of that, are first to convert the image to grayscale, then use a gaussian blur to denoise the image. Edges are identified using the canny algorithm, the result of which is then dilated and passed into a contour detector. The contours are sent into a cunning filter that identifies square contours, and those the wrong size are filtered off. What you’re left with are the outlines of the actual coloured facelets. Once you have a list of squares, these can be used to form image masks, and thence select the average colour from each square. The colour is then quantised and stored as a labelled colour from the standard Western Rubik’s cube colour scheme. Finally, once all face images are captured and facelets colours identified, the data are passed into a Rubik’s cube solving algorithm developed by [Hegbert Kociemba,] a guide to which is available on the speedsolving site. The result of the solving step is a sequence of descrambling moves, in the move notation developed by [David Singmaster]. Fascinating stuff, if you ask us! Continue reading “Forget Sudoku, Build Yourself A Minimalist Rubik’s Solver Robot”

A Portable Projecting Pi For Education

We cover a lot of cyberdeck projects here at Hackaday, custom portable computers often built around the Raspberry Pi. It’s not often that we cover a computer that perfectly achieves and exceeds what a cyberdeck is trying to do without being a cyberdeck in any way, but that’s what [Subir Bhaduri] has done. In addressing the need for Indian schoolchildren to catch up on two years of COVID-disrupted schooling he’s created the pπ, a Raspberry Pi, projector, and keyboard all-in-one computer in a neat sheet-metal case that looks as though it might be just another set of spanners or similar. At a stroke he’s effortlessly achieved the ultimate cyberdeck, because this machine is no sci-fi prop, instead it has a defined use which it fulfills admirably.

All the files to build your own can be found in a GitLab repository. The case is laser-cut sheet metal, and he’s put in a cost breakdown which comes out at a relatively healthy 17200 Indian rupees, or around 230 US dollars. We hope that it serves its purpose well and provides a rugged and reliable teaching aid for a generation from whom COVID has taken so much. You can see more in the video below the break.

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A pinout diagram of the new Pi 4, showing all the alternate interfaces available.

Did You Know That The Raspberry Pi 4 Has More SPI, I2C, UART Ports?

We’ve gotten used to the GPIO-available functions of Raspberry Pi computers remaining largely the same over the years, which is why it might have flown a little bit under the radar: the Raspberry Pi 4 has six SPI controllers, six I2C controllers, and six UARTs – all on its 40-pin header. You can’t make use of all of these at once, but with up to four different connections wired to a single pin you can carve out a pretty powerful combination of peripherals for your next robotics, automation or cat herding project.

The datasheet for these peripherals is pleasant to go through, with all the register maps nicely laid out – even if you don’t plan to work with the register mappings yourself, the maintainers of your preferred hardware enablement libraries will have an easier time! And, of course, these peripherals are present on the Compute Module 4, too. It might feel like such a deluge of interfaces is excessive, however, it lets you achieve some pretty cool stuff that wouldn’t be possible otherwise.

Having multiple I2C interfaces helps deal with various I2C-specific problems, such as address conflicts, throughput issues, and mixing devices that support different maximum speeds, which means you no longer need fancy mux chips to run five low-resolution Melexis thermal camera sensors at once. (Oh, and the I2C clock stretching bug has been fixed!) SPI interfaces are used for devices with high bandwidth, and with a few separate SPI ports, you could run multiple relatively high-resolution displays at once, No-Nixie Nixie clock style.

As for UARTs, the Raspberry Pi’s one-and-a-half UART interface has long been an issue in robotics and home automation applications. With a slew of devices like radio receivers/transmitters, LIDARs and resilient RS485 multi-drop interfaces available in UART form, it’s nice that you no longer have to sacrifice Bluetooth or a debug console to get some fancy sensors wired up to your robot’s brain. You can enable up to six UARTs. Continue reading “Did You Know That The Raspberry Pi 4 Has More SPI, I2C, UART Ports?”

Sending Pics To Grandma, No Smartphone Needed

When it comes to keeping in touch with the grandparents, a lack of familiarity with modern technology can get in the way. [palmerabollo] wanted to share photos with his grandmother, but found that it was difficult as she didn’t have a smartphone or an Internet connection to receive photos. Thus, a custom build for grandma was in order! (translated)

To minimise maintenance requirements, the build relies on a thermal receipt printer. Each roll of thermal paper is good for printing off about 150 images before needing a change, so it’s a low-cost, fuss-free solution with no need for ink changeovers.

A Raspberry Pi Zero 2W runs the show, paired with a HAT that provides cellular internet connectivity. Photos are sent over Telegram with some custom Python code that [palmerabollo] put together. The system uses the Python “thermalprinter” library, with the Floyd-Steinberg dithering algorithm baked in allowing nice quality even on the simple thermal printer.

It’s a fun build, and lets [palmerabollo] send his grandmother fun photos and messages without requiring any effort on her part. It’s super cute to see the photos stuck up on the refrigerator, too.

There’s plenty of fun to be had with thermal printers, so don’t be afraid to get stuck in yourself! Video after the break. Continue reading “Sending Pics To Grandma, No Smartphone Needed”

NTP Server Gets Time From Space

Cheap GPS units are readily available nowadays, which is great if you have something that needs to be very precisely located. Finding the position of things is one of many uses for GPS, though. There are plenty of ways to take advantage of some of the ancillary tools that the GPS uses to determine location. In this case it’s using the precise timekeeping abilities of the satellites to build a microsecond-accurate network time protocol (NTP) server.

GPS works by triangulating position between a receiver and a number of satellites, but since the satellites are constantly moving an incredibly precise timing signal is needed in order to accurately determine location from all of these variables. This build simply teases out that time information from the satellite network and ignores the location data. There are only two parts to this build, a cheap GPS receiver and a Raspberry Pi, but [Austin] goes into great detail about how to set up the software side as well including installing PPS, GPSd, and then setting up the actual NTP server on the Pi.

While this is an excellent way to self-host your own NTP server if you don’t have Internet access (or just want to do it yourself), [Austin] does note that this is probably overkill on timekeeping as far as accuracy goes. On the other hand, the Raspberry Pi has no built-in real time clock of its own, so this might actually be a cost-competitive way of timekeeping even when compared to something more traditional like a DS3231 RTC module.

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New Part News: Raspberry Pi Cuts Out The Middleman

Raspberry Pi has just announced that they’ll be selling their RP2040 microcontroller chips by the reel, directly to you, at a decent discount.

About a year ago, Raspberry Pi released its first piece of custom silicon, the RP2040 microcontroller. They’ve have been selling these chips in bulk to selected customers directly, but have decided to open up the same deals to the general public. If you’re looking for 500 chips or more, you can cut out the middleman and save some serious dough.

Because the RP2040 was a clean-slate design, it uses a relatively modern production process that yields many more processors per silicon wafer, and it has been essentially spared from the chip crisis of 2020-2021. According to CEO Eben Upton, they’ve sold 1.5 million in a year, and have wafers in stock for 20 million more. You do the math, but unless you’re predicting the chip shortage to last in excess of 12 years, they’re looking good.

Game Boy Becomes Super Game Boy With A Pair Of Pis

For the Nintendo aficionados of the 90s, the Super Game Boy was a must-have cartridge for the Super Nintendo which allowed gamers to play Game Boy games on your TV. Not only did it allow four-color dot-matrix gaming on the big screen, but it let you play those favorite Game Boy titles without spending a fortune on AA batteries. While later handhelds like the PSP or even Nintendo Switch are able to output video directly to TVs without issue, the original Game Boy needed processing help from an SNES or, as [Andy West] shows us, it can also get that help from a modern microcontroller.

Testing the design before installing it in the NES case.

The extra processing power in this case comes from a Raspberry Pi Pico which is small enough to easily fit inside of a donor NES case and also powerful enough to handle the VGA directly. For video data input, the Pico is connected to the video pins on the Game Boy’s main board through a level shifter. The main board is also connected to a second Pico which handles the controller input from an NES controller. Some fancy conversion needed to be done at this point because although the controller layouts are very similar, they are handles by the respective consoles completely differently.

With all of the technical work largely out of the way, [Andy] was able to put the finishing touches on the build. These included making sure the power buttons, status LEDs, and reset button all functioned, and restoring the NES case complete with some custom “Game Guy” graphics to match the original design of the Game Boy. We commend the use of original Game Boy hardware in this build as well, which even made it possible for [Andy] and his wife to play a head-to-head game of Dr. Mario through a link cable with another Game Boy. If you’re looking for a simpler way of playing on original hardware without burning a hole in your wallet buying AA batteries, take a look at this Game Boy restoration which uses a Lithium battery instead.

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