Hackers love a good clock build, but its longer term cousin, the calendar, is more seldom seen in the wild. Regardless, they can be just as useful and elegant a project, as this cryptic design from [Wolfspaw] demonstrates.
The project consists of a series of rotating wheels, displaying a series of arcane symbols. When the markings on the wheel align correctly with the viewing window, they display the date, month, and day of the week, respectively. The wheels themselves are fitted with 3D printed gear rings, which are turned by stepper motors under the control of an Arduino Nano. Hall effect sensors and magnets are used to keep everything appropriately aligned, while a DS3231 real time clock handles timekeeping duties.
It’s a tidy build, and we think the cryptic design adds a little mystery, making this an excellent conversation piece. The build is actually a remix of a project we’ve featured before, scaled and given a unique twist to suit [Wolfspaw]’s own personal aesthetic. Video after the break.
What could be more terrifying than ghosts, goblins, or clowns? How about a shapeless pile of fright on your bedroom floor that only moves when you’re not looking at it? That’s the idea behind [Sciencish]’s nightmare robot, which is lurking after the break. The Minecraft spider outfit is just a Halloween costume.
In this case, “looking at it” equates to you shining a flashlight on it, trying to figure out what’s under the pile of clothes. But here’s the thing — it never moves when light is shining on it. It quickly figures out the direction of the light source and lies in wait. After you give up and turn out the flashlight, it spins around to where the light was and starts moving in that direction.
The brains of this operation is an Arduino Uno, four light-dependent resistors, and a little bit of trigonometry to find the direction of the light source. The robot itself uses two steppers and printed herringbone gears for locomotion. Its chassis has holes in it that accept filament or wire to make a cage that serves two purposes — it makes the robot into more of an amorphous blob under the clothes, and it helps keep clothes from getting twisted up in the wheels. Check out the demo and build video after the break, because this thing is freaky fast and completely creepy.
While we usually see a candy-dispensing machine or two every Halloween, this year has been more about remote delivery systems. Don’t just leave sandwich bags full of fun size candy bars all over your porch, build a candy cannon or a spooky slide instead.
We’d love to say that all of our projects worked perfectly on the first try, but the average Hackaday reader is a bit too experienced to buy a fib like that. The reality is, DIY projects rarely get everything right out of the gate. It takes some time to identify issues and work out all the kinks. But of course, that’s half the fun.
For a perfect example of this process, check out the latest update on the 3D printed DSLR camera mount that [isaac879] has been working on. When we last checked in with this project over the summer the mount was already impressive, but with the latest improvements and the addition of a whole new axis of movement, this homebrew camera motion system is an extremely compelling project for anyone who wants to take their project videos to the next level.
Back in June, the mount [isaac879] showed off was only capable of pan and tilt. But as you can see in the video after the break, he’s since mounted that to a track made of 20×40 aluminum extrusion and added another stepper motor. This allows the pan/tilt mount to move itself back and forth on the track to get those slick panning shots that all the cool kids use in their videos nowadays.
But even if you’re not interested in the slider aspect, the core pan/tilt mount has also received a number of refinements over the last few months. Perhaps the most obvious is the switch over to thinner and lighter stepper motors. Reducing mass is always an improvement with a moving system like this, and in the case of the pan motor, the shorter can prevents a potential collision with the camera itself. Obviously the smaller motors are weaker, but [isaac879] considers that a feature; the mini motors will just start skipping steps if things get bound up instead of potentially damaging your expensive camera.
He’s switched to flange bearings to help hold the frame together, improved wire routing, added a mounting point for the electronics, reprinted the pinion gears in a flexible filament to help absorb some vibrations, and switched over to TMC2208 stepper drivers. The new drivers may actually be one of the biggest usability upgrades, as they allow the entire mount to move faster and more accurately. Critically, [isaac879] also reports the new drivers have solved a troublesome vibration issue he was seeing when the camera was moving slowly.
If you have any kind of business, chances are it involves stickers at some point in the process. More accurately it involves you peeling the backs off of sticker after sticker, slowly wasting time and working your way toward a repetitive stress injury. Why do that to yourself when you could have a machine do it for you?
That’s exactly the thinking behind [Mr Innovative]’s automatic label dispensing machine. All he has to do is load up the roll of labels, dial in the length of each label, and away the machine goes, advancing and dispensing and taking up the empty paper all at once. In fact, that’s how it works: the take-up reel is on the shaft of a NEMA-17 stepper motor, which gets its instructions from an Arduino Nano and an A4988 motor driver. Our favorite part is the IR sensor located underneath the sticker that’s ready to take — the machine doesn’t feed another until it senses that you’ve taken the previous sticker. We stuck the demo and build video after the break.
Our other favorite thing about this build is that [Mr Innovative] seems to have used the same PCB as his freaky fast bobbin winder.
We’ve all seen videos of blisteringly fast SCARA arms working on assembly lines, and more than a few of us have fantasied about having that same kind of technology for the home shop. Unfortunately, while the prices for things like 3D printers and oscilloscopes have dropped lower than what many would have believed possible a decade ago, high-performance robotics are still too pricey for the home player.
Unless of course, you’re willing to build it yourself. The PyBot designed by [jjRobots] is an open source robotic arm that should be well within the means of the average hardware hacker. One could argue that this is a project made entirely possible by desktop 3D printing; as not only are most of the structural components printed, but most of the mechanical elements are common 3D printer parts. Smooth rods, linear bearings, lead screws, and NEMA 17 motors are all exceptionally cheap these days thanks to the innumerable 3D printer kits that make use of them.
Those who’ve researched similar projects might notice that the design of this arm has clearly been influenced by the Mostly Printed SCARA (MPSCARA). But while that robot was designed to carry an extruder and act as a 3D printer, [jjRobots] intends for the PyBot to be more of a general purpose platform. By default it features a simple gripper, but that can easily be changed out for whatever tool or gadget you have in mind.
In the base of the arm is a custom control board that combines an Arduino M0, an ESP8266, and a trio of stepper motor drivers. But if you wanted to build your own version from the parts bin, you could certainly wire up all the principle components manually. As the name implies, the PyBot is controlled by Python tools running on the computer, so it should be relatively easy to get this capable arm to do your bidding.
[Bertrand Fan] is not a fan of the tiny, hard-to-actuate button on the average Yubikey. Before all that is 2020 occurred, [Bert] had the little 2FA nano-donglette plugged into a spare USB port on the side of their laptop so that it was always available wherever the laptop traveled. Now that working from home is the norm, [Bert] has the laptop off to the side, far out of reach.
It runs on a Wemos D1 mini and uses a small stepper motor to push a 3D-printed finger along a rack-and-pinion actuator. Since the Yubikey requires capacitive touch, [Bert] added a screw to the finger tip that’s wired to ground. Now all [Bert] has to do is press a decidedly cooler key to make the finger press the button for him. Check out a brief demo after the break.
For a recent event, [MakerMan] was tasked with creating an interactive display that could move back and forth along an image of the Moscow skyline to highlight different points of interest. The end result is certainly gorgeous, but since this is Hackaday, we were more excited to see all the behind the scenes video of how it was built.
As with many of his projects, this one started with little more than scrap parts. Two metal I-beams were welded together to make a track, and a wheeled cart was fashioned to ride on it. Using a belt and pulley system that’s not unlike a scaled up version of what you might see on a desktop 3D printer, the motor in the cart is able to move the arrangement back and forth with minimal slop.
The cart actually holds all of the electronics in the project, including the power supplies, MA860H motor controller, a pair of endstop switches, and the Arduino that pulls it all together. A drag chain is used to keep the wires tight to the side of the rail without getting tangled up in anything.
[MakerMan] doesn’t explain much of the software side of this one, though we suppose he might only have been contracted to develop the hardware. But towards the end of the video you can see how the cart, now with large touch screen display mounted on top, moves back and forth when the appropriate commands are sent to the Arduino.